Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Colpik
Bastet
Level 149
God Stats
29W - 17L
1,644 SR
Queue Stats
151W - 145L
1,468 Elo+
Solo
Neith
Neith
Luizzss
Neith
Level 21
God Stats
1W - 0L
1,702 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Merlin
Merlin
SuperIndigo
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 57L
1,577 Elo+
Solo
Vulcan
Vulcan
Twial
Vulcan
Level 124
God Stats
1W - 0L
1,306 SR
Queue Stats
4W - 5L
1,356 Elo+
Solo
Team Averages
Level 70
1,530 SR
1,480 Elo+

VS

Team Averages
Level 110
1,580 SR
1,543 Elo+
Chang'e
Chang'e
Chaos2088
Chang'e
Level 114
God Stats
0W - 1L
1,648 SR
Queue Stats
145W - 132L
1,503 Elo+
Solo
Susano
Susano
Invader_Slayer77
Susano
Level 107
God Stats
3W - 7L
1,501 SR
Queue Stats
115W - 129L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
Labnn
Sun Wukong
Level 140
God Stats
0W - 1L
1,623 SR
Queue Stats
2W - 2L
1,761 Elo+
Solo
Ares
Ares
The_Lumberswack
Ares
Level 109
God Stats
1W - 5L
1,454 SR
Queue Stats
98W - 117L
1,484 Elo+
Solo
Olorun
Olorun
mineSGR95
Olorun
Level 80
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 1 / 24
9,872
759
7,684
17,796
13,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Colpik
Bastet
19
19 / 2 / 5
14,647
1,127
22,799
14,897
8,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Luizzss
Neith
15
1 / 2 / 14
9,310
716
8,645
7,252
2,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
19
3 / 1 / 6
11,098
854
11,119
8,170
3,488
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Twial
Vulcan
18
4 / 0 / 15
11,120
855
20,071
6,364
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chaos2088
Chang'e
14
0 / 8 / 2
7,827
602
5,862
15,740
7,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 4 / 1
8,193
630
9,123
17,109
6,845
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Labnn
Sun Wukong
14
0 / 7 / 4
7,678
591
6,434
15,831
12,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 1
9,203
708
6,457
15,801
17,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
mineSGR95
Olorun
15
1 / 5 / 3
8,558
658
10,125
14,448
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
27
Kills
6
6
Deaths
27
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
24
12
L
Chang'e
Chaos2088
Chang'e
0
8
2
0.13
W
Bastet
Colpik
Bastet
19
2
5
10.75
L
1
4
1
0.38
L
Sun Wukong
Labnn
Sun Wukong
0
7
4
0.29
W
Neith
Luizzss
Neith
1
2
14
4
W
Merlin
3
1
6
6
L
4
3
1
1.5
W
Vulcan
Twial
Vulcan
4
0
15
11.5
L
Olorun
mineSGR95
Olorun
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,318
Damage
38,001
54,479
Taken
78,929
31,726
Mitigated
49,194
21,262
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,684
277
670
7,798
17,796
13,716
195
7,927
9,869
23,065
0
L
Chang'e
Chaos2088
Chang'e
5,862
697
3,438
2,965
15,740
7,698
0
7,988
7,704
26,924
0
W
Bastet
Colpik
Bastet
22,799
6,478
0
6,933
14,897
8,431
2,054
5,708
8,379
0
50,381
L
9,123
1,690
0
500
17,109
6,845
0
7,455
9,404
0
26,255
L
Sun Wukong
Labnn
Sun Wukong
6,434
1,352
177
2,052
15,831
12,143
0
6,721
8,946
0
22,104
W
Neith
Luizzss
Neith
8,645
2,732
1,533
2,954
7,252
2,904
724
1,996
5,256
0
23,147
W
Merlin
11,119
512
0
0
8,170
3,488
3,501
3,270
4,900
63,620
0
L
6,457
220
0
2,519
15,801
17,003
0
6,723
8,848
16,567
0
W
Vulcan
Twial
Vulcan
20,071
6,153
0
1,374
6,364
3,187
710
2,736
3,628
54,267
0
L
Olorun
mineSGR95
Olorun
10,125
4,660
998
2,947
14,448
5,505
250
9,171
4,999
33,566
2,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,047
Gold Earned
41,459
343
Minions Killed
258
12
Camps Cleared
4
1,413,353
Distance Traveled
1,164,056
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,872
759
3
0
0
289,563
1
L
Chang'e
7,827
602
72
6
0
204,322
0
W
Bastet
14,647
1,127
52
4
2
316,334
3
L
Susano
8,193
630
38
3
2
259,816
2
L
Sun Wukong
7,678
591
38
3
1
239,167
7
W
Neith
9,310
716
50
4
1
258,607
4
W
Merlin
11,098
854
136
10
5
260,579
3
L
Ares
9,203
708
22
2
1
241,403
4
W
Vulcan
11,120
855
102
8
4
288,270
1
L
Olorun
8,558
658
88
7
0
219,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role