Player Matchup

Ares
Ares
OBENOXIOUS
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OmegaMaverick
Morgan Le Fay
Level 17
God Stats
7W - 1L
1,795 SR
Queue Stats
42W - 44L
1,183 Elo+
Solo
Baba Yaga
Baba Yaga
SunnyDMaG
Baba Yaga
Level 15
God Stats
10W - 12L
1,617 SR
Queue Stats
28W - 32L
1,444 Elo+
Solo
Jing Wei
Jing Wei
heroic_band1
Jing Wei
Level 16
God Stats
2W - 0L
1,399 SR
Queue Stats
3W - 7L
1,206 Elo+
Solo
Fenrir
Fenrir
imkindafat
Fenrir
Level 25
God Stats
1W - 0L
1,775 SR
Queue Stats
24W - 23L
1,307 Elo+
Solo
Team Averages
Level 17
1,617 SR
1,303 Elo+

VS

Team Averages
Level 13
1,416 SR
1,348 Elo+
Neith
Neith
Arzath13870
Neith
Level 7
God Stats
2W - 6L
1,271 SR
Queue Stats
14W - 20L
1,332 Elo+
Solo
Chang'e
Chang'e
honeyed-sunshine
Chang'e
Level 26
God Stats
1W - 2L
1,517 SR
Queue Stats
58W - 55L
1,509 Elo+
Solo
Danzaburou
Danzaburou
naruto9876544321
Danzaburou
Level 15
God Stats
2W - 7L
1,373 SR
Queue Stats
7W - 16L
1,218 Elo+
Solo
Set
Set
rgguerre
Set
Level 17
God Stats
0W - 1L
1,420 SR
Queue Stats
5W - 12L
1,182 Elo+
Solo
Ares
Ares
whitethunder45
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
6,510
434
3,125
9,759
6,056
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
OmegaMaverick
Morgan Le Fay
10
1 / 6 / 3
6,498
433
2,442
7,106
2,147
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
SunnyDMaG
Baba Yaga
14
5 / 1 / 1
8,820
588
7,955
5,289
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
heroic_band1
Jing Wei
8
4 / 5 / 8
6,727
448
4,499
8,276
2,356
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
imkindafat
Fenrir
13
7 / 0 / 5
8,568
571
5,235
10,906
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 0
7,933
529
6,290
7,985
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 4 / 0
8,470
565
8,852
12,231
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
naruto9876544321
Danzaburou
10
1 / 7 / 0
5,998
400
4,063
10,055
3,175
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 1 / 0
4,402
293
100
1,114
270
3
0 / 5 / 0
4,565
304
778
4,788
1,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
19
Kills
16
17
Deaths
19
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
8
2
0
4
W
2
5
1
0.5
W
Morgan Le Fay
OmegaMaverick
Morgan Le Fay
1
6
3
0.42
W
Baba Yaga
SunnyDMaG
Baba Yaga
5
1
1
5.5
W
Jing Wei
heroic_band1
Jing Wei
4
5
8
1.6
L
7
4
0
1.75
W
Fenrir
imkindafat
Fenrir
7
0
5
9.5
L
Danzaburou
naruto9876544321
Danzaburou
1
7
0
0.14
L
0
1
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,256
Damage
20,083
41,336
Taken
36,173
16,288
Mitigated
12,111
7,221
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,290
2,785
0
1,359
7,985
3,098
1,252
3,633
4,232
0
41,031
W
3,125
781
0
0
9,759
6,056
570
1,106
8,583
22,979
0
W
Morgan Le Fay
OmegaMaverick
Morgan Le Fay
2,442
1,004
0
66
7,106
2,147
0
1,676
5,352
22,368
0
W
Baba Yaga
SunnyDMaG
Baba Yaga
7,955
761
0
1,767
5,289
2,073
2,226
1,627
3,543
51,612
0
W
Jing Wei
heroic_band1
Jing Wei
4,499
3,968
0
0
8,276
2,356
102
2,704
5,412
0
14,604
L
8,852
639
230
6,217
12,231
3,857
754
3,718
8,325
52,599
0
W
Fenrir
imkindafat
Fenrir
5,235
1,806
0
5,388
10,906
3,656
692
2,138
8,648
0
43,596
L
Danzaburou
naruto9876544321
Danzaburou
4,063
1,892
0
0
10,055
3,175
57
3,230
6,691
0
25,327
L
100
36
0
0
1,114
270
0
648
392
0
420
L
778
559
0
426
4,788
1,711
0
1,607
3,011
1,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,123
Gold Earned
31,368
260
Minions Killed
235
0
Camps Cleared
0
1,361,975
Distance Traveled
931,181
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,933
529
76
5
0
269,080
0
W
Ares
6,510
434
30
2
0
219,011
0
W
Morgan Le Fay
6,498
433
32
2
0
240,273
0
W
Baba Yaga
8,820
588
106
7
0
282,773
6
W
Jing Wei
6,727
448
27
2
0
311,097
3
L
Chang'e
8,470
565
113
8
0
267,005
1
W
Fenrir
8,568
571
65
4
0
308,821
3
L
Danzaburou
5,998
400
42
3
0
255,123
3
L
Set
4,402
293
0
0
0
50,079
0
L
Ares
4,565
304
4
0
0
89,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role