Player Matchup

Nemesis
Nemesis
BelmondziakSiema
Nemesis
Level 14
God Stats
10W - 8L
1,495 SR
Queue Stats
17W - 17L
1,452 Elo+
Solo
Hun Batz
Hun Batz
HoerBoer
Hun Batz
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 36L
1,247 Elo+
Solo
Nox
Nox
Pureheartz
Nox
Level 29
God Stats
31W - 25L
1,544 SR
Queue Stats
252W - 243L
1,385 Elo+
Solo
Erlang Shen
Erlang Shen
Smachny
Erlang Shen
Level 13
God Stats
0W - 1L
1,267 SR
Queue Stats
40W - 45L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
时光挽梦
Sun Wukong
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,224 Elo+
Solo
Team Averages
Level 16
1,461 SR
1,337 Elo+

VS

Team Averages
Level 20
1,465 SR
1,373 Elo+
Neith
Neith
AkamPikamBG
Neith
Level 17
God Stats
8W - 4L
1,565 SR
Queue Stats
10W - 13L
1,318 Elo+
Solo
Yemoja
Yemoja
GanaManaRegen
Yemoja
Level 18
God Stats
5W - 3L
1,456 SR
Queue Stats
51W - 71L
1,375 Elo+
Solo
Ymir
Ymir
Helcurd
Ymir
Level 22
God Stats
13W - 8L
1,683 SR
Queue Stats
19W - 17L
1,279 Elo+
Solo
Olorun
Olorun
Qunbo
Olorun
Level 18
God Stats
1W - 1L
1,256 SR
Queue Stats
46W - 42L
1,435 Elo+
Solo
Thanatos
Thanatos
zxc1sempl
Thanatos
Level 24
God Stats
1W - 4L
1,363 SR
Queue Stats
48W - 46L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 9 / 12
13,349
1,214
20,301
22,285
9,210
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hun Batz
HoerBoer
Hun Batz
18
5 / 16 / 19
12,626
1,148
17,740
24,546
9,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 11 / 14
12,762
1,160
17,471
19,912
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Smachny
Erlang Shen
17
1 / 12 / 10
10,060
915
6,050
25,378
20,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
时光挽梦
Sun Wukong
18
6 / 7 / 14
12,013
1,092
12,954
24,703
28,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

37

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 9 / 22
15,520
1,411
38,175
17,317
6,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
2 / 2 / 27
11,227
1,021
4,709
7,069
8,815
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Helcurd
Ymir
20
3 / 2 / 29
11,992
1,090
7,000
13,589
15,520
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Qunbo
Olorun
20
15 / 6 / 31
14,714
1,338
31,886
20,603
8,646
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
zxc1sempl
Thanatos
20
15 / 10 / 30
15,144
1,377
28,658
19,909
7,530
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
194
29
Kills
55
55
Deaths
29
69
Assists
139
Player
Kills
Deaths
Assists
KDA
W
20
9
22
3.44
L
10
9
12
1.78
W
2
2
27
7.75
W
Ymir
Helcurd
Ymir
3
2
29
8.75
L
Hun Batz
HoerBoer
Hun Batz
5
16
19
0.91
L
7
11
14
1.27
W
Olorun
Qunbo
Olorun
15
6
31
5.08
L
Erlang Shen
Smachny
Erlang Shen
1
12
10
0.5
W
Thanatos
zxc1sempl
Thanatos
15
10
30
3
L
Sun Wukong
时光挽梦
Sun Wukong
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,516
Damage
110,428
116,824
Taken
78,487
77,176
Mitigated
47,396
6,963
Healing
24,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,175
26,525
0
1,842
17,317
6,885
0
3,337
13,753
0
54,657
L
20,301
9,858
0
1,645
22,285
9,210
0
5,986
16,299
0
29,586
W
4,709
827
2,512
834
7,069
8,815
0
1,696
5,262
7,956
0
W
Ymir
Helcurd
Ymir
7,000
995
0
0
13,589
15,520
0
1,705
11,471
16,248
0
L
Hun Batz
HoerBoer
Hun Batz
17,740
3,619
0
120
24,546
9,278
0
9,164
15,382
0
32,544
L
17,471
5,244
395
1,504
19,912
9,239
0
8,819
11,093
35,295
3,459
W
Olorun
Qunbo
Olorun
31,886
15,092
1,399
9,344
20,603
8,646
0
5,844
14,443
59,066
0
L
Erlang Shen
Smachny
Erlang Shen
6,050
3,758
0
1,872
25,378
20,847
0
9,334
16,044
0
23,286
W
Thanatos
zxc1sempl
Thanatos
28,658
14,006
0
8,327
19,909
7,530
0
3,836
15,793
0
37,998
L
Sun Wukong
时光挽梦
Sun Wukong
12,954
2,743
0
1,427
24,703
28,602
0
10,292
14,411
1,010
28,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,810
Gold Earned
68,597
143
Minions Killed
162
5
Camps Cleared
5
965,960
Distance Traveled
872,013
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,520
1,411
45
4
2
169,184
0
L
Nemesis
13,349
1,214
8
1
2
217,953
1
W
Yemoja
11,227
1,021
9
1
0
122,454
0
W
Ymir
11,992
1,090
24
2
0
189,271
0
L
Hun Batz
12,626
1,148
28
3
1
172,461
1
L
Nox
12,762
1,160
39
4
0
169,675
0
W
Olorun
14,714
1,338
60
5
3
194,919
0
L
Erlang Shen
10,060
915
33
3
2
179,158
2
W
Thanatos
15,144
1,377
24
2
0
196,185
1
L
Sun Wukong
12,013
1,092
35
3
0
226,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role