Player Matchup

Nu Wa
Nu Wa
CLEAVWATERMALON
Nu Wa
Level 153
God Stats
9W - 3L
1,630 SR
Queue Stats
92W - 80L
1,564 Elo+
Solo
Sylvanus
Sylvanus
DRE-KAHNMK
Sylvanus
Level 86
God Stats
1W - 0L
1,765 SR
Queue Stats
10W - 12L
1,412 Elo+
Solo
Bastet
Bastet
staticshock555
Bastet
Level 148
God Stats
4W - 2L
1,749 SR
Queue Stats
100W - 125L
1,456 Elo+
Solo
Team Averages
Level 129
1,715 SR
1,477 Elo+

VS

Team Averages
Level 64
1,458 SR
1,361 Elo+
Fenrir
Fenrir
Pum9k1nK1ng
Fenrir
Level 109
God Stats
1W - 2L
1,388 SR
Queue Stats
142W - 150L
1,375 Elo+
Party 1
Chronos
Chronos
SushiSensei379
Chronos
Level 42
God Stats
0W - 1L
1,740 SR
Queue Stats
55W - 77L
1,327 Elo+
Party 1
Gilgamesh
Gilgamesh
TheOneJeepus
Gilgamesh
Level 40
God Stats
0W - 3L
1,246 SR
Queue Stats
67W - 69L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 15
9,138
762
9,389
5,256
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
DRE-KAHNMK
Sylvanus
13
3 / 2 / 17
9,490
791
8,049
9,017
6,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
17 / 3 / 6
11,235
936
21,171
10,780
4,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 8 / 3
8,013
668
5,290
15,350
5,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
2 / 8 / 2
8,003
667
3,880
13,734
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TheOneJeepus
Gilgamesh
12
2 / 7 / 3
8,025
669
6,426
16,898
7,354
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
23
Kills
6
7
Deaths
23
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
Sylvanus
DRE-KAHNMK
Sylvanus
3
2
17
5.75
L
Fenrir
2
8
3
0.44
L
2
8
2
0.38
L
Gilgamesh
TheOneJeepus
Gilgamesh
2
7
3
0.5
W
17
3
6
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,609
Damage
15,596
25,053
Taken
45,982
12,723
Mitigated
15,006
8,421
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,389
1,996
0
0
5,256
2,053
945
1,491
3,663
39,995
0
W
Sylvanus
DRE-KAHNMK
Sylvanus
8,049
1,349
2,218
3,362
9,017
6,512
729
1,975
6,949
19,099
0
L
Fenrir
5,290
610
576
1,360
15,350
5,178
0
5,845
9,187
0
21,621
L
3,880
753
0
792
13,734
2,474
0
3,754
9,754
17,139
0
L
Gilgamesh
TheOneJeepus
Gilgamesh
6,426
1,591
264
1,161
16,898
7,354
0
7,271
9,311
5,487
21,891
W
21,171
5,297
0
2,841
10,780
4,158
1,183
1,515
9,163
0
42,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,863
Gold Earned
24,041
144
Minions Killed
132
8
Camps Cleared
3
669,265
Distance Traveled
578,285
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,138
762
79
7
5
194,718
1
W
Sylvanus
9,490
791
19
2
0
204,361
0
L
Fenrir
8,013
668
44
4
1
186,081
1
L
Chronos
8,003
667
45
4
1
179,544
0
L
Gilgamesh
8,025
669
43
4
1
212,660
1
W
Bastet
11,235
936
46
4
3
270,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role