Player Matchup

Cupid
Cupid
Blacklayer
Cupid
Level 59
God Stats
3W - 3L
1,386 SR
Queue Stats
130W - 183L
1,422 Elo+
Solo
Osiris
Osiris
Headcrash
Osiris
Level 63
God Stats
1W - 3L
1,177 SR
Queue Stats
170W - 185L
1,437 Elo+
Solo
Chang'e
Chang'e
creamylettuce
Chang'e
Level 88
God Stats
1W - 2L
1,102 SR
Queue Stats
231W - 201L
1,627 Elo+
Solo
Team Averages
Level 70
1,222 SR
1,495 Elo+

VS

Team Averages
Level 46
1,356 SR
1,277 Elo+
Rama
Rama
Kormm
Rama
Level 128
God Stats
9W - 4L
1,739 SR
Queue Stats
58W - 47L
1,744 Elo+
Solo
Merlin
Merlin
oblomd
Merlin
Level 5
God Stats
0W - 2L
1,193 SR
Queue Stats
0W - 5L
1,056 Elo+
Party 1
Cthulhu
Cthulhu
voverta
Cthulhu
Level 6
God Stats
5W - 8L
1,136 SR
Queue Stats
9W - 18L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
9 / 4 / 9
10,828
773
10,282
11,780
3,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Headcrash
Osiris
15
12 / 1 / 13
11,433
817
16,544
13,372
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
15
6 / 2 / 19
11,019
787
13,194
11,495
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kormm
Rama
15
7 / 3 / 0
10,702
764
14,609
12,291
4,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
oblomd
Merlin
10
0 / 15 / 2
7,777
556
5,621
13,412
3,928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
voverta
Cthulhu
11
0 / 10 / 5
9,103
650
8,076
19,975
16,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
27
Kills
7
7
Deaths
28
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
9
4
9
3.38
W
Osiris
Headcrash
Osiris
12
1
13
18.5
L
Rama
Kormm
Rama
7
3
0
2.33
W
Chang'e
6
2
19
7.75
L
Merlin
oblomd
Merlin
0
15
2
0.07
L
Cthulhu
voverta
Cthulhu
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,020
Damage
28,306
36,647
Taken
45,678
20,279
Mitigated
25,352
19,021
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
10,282
4,657
85
3,007
11,780
3,416
1,096
3,567
8,213
0
43,598
W
Osiris
Headcrash
Osiris
16,544
6,503
135
3,505
13,372
11,599
695
4,324
9,048
0
29,517
L
Rama
Kormm
Rama
14,609
11,952
0
3,424
12,291
4,492
0
2,928
8,922
0
48,076
W
Chang'e
13,194
1,921
5,014
7,275
11,495
5,264
586
6,054
5,441
38,990
0
L
Merlin
oblomd
Merlin
5,621
1,102
94
70
13,412
3,928
0
3,628
9,254
17,663
0
L
Cthulhu
voverta
Cthulhu
8,076
876
0
1,576
19,975
16,932
0
7,020
11,959
15,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
27,582
154
Minions Killed
128
5
Camps Cleared
5
850,035
Distance Traveled
652,538
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,828
773
75
5
2
245,243
4
W
Osiris
11,433
817
28
2
1
302,146
0
L
Rama
10,702
764
93
7
5
225,773
3
W
Chang'e
11,019
787
51
4
2
302,646
5
L
Merlin
7,777
556
23
2
0
189,027
0
L
Cthulhu
9,103
650
12
1
0
237,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role