Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ComaBlack33
Horus
Level 145
God Stats
2W - 0L
1,491 SR
Queue Stats
149W - 155L
1,459 Elo+
Party 1
Bacchus
Bacchus
FluX3
Bacchus
Level 117
God Stats
5W - 1L
1,550 SR
Queue Stats
193W - 191L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NightFang97
Ah Muzen Cab
Level 104
God Stats
4W - 0L
2,036 SR
Queue Stats
92W - 97L
1,513 Elo+
Party 1
Sobek
Sobek
ZaedD
Sobek
Level 122
God Stats
1W - 0L
1,295 SR
Queue Stats
6W - 7L
1,276 Elo+
Solo
Team Averages
Level 122
1,574 SR
1,450 Elo+

VS

Team Averages
Level 89
1,500 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MERİPOSA
Hera
Level 125
God Stats
3W - 5L
1,430 SR
Queue Stats
425W - 430L
1,453 Elo+
Solo
Bacchus
Bacchus
OhSoCraffty01
Bacchus
Level 61
God Stats
2W - 1L
1,883 SR
Queue Stats
56W - 65L
1,444 Elo+
Solo
Horus
Horus
Schlissbert
Horus
Level 100
God Stats
0W - 3L
1,176 SR
Queue Stats
588W - 603L
1,499 Elo+
Solo
Vamana
Vamana
куку666
Vamana
Level 97
God Stats
6W - 5L
1,512 SR
Queue Stats
520W - 537L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
5 / 4 / 15
11,060
790
15,815
18,520
17,362
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 4 / 18
10,837
774
12,258
15,562
18,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
FluX3
Bacchus
18
2 / 3 / 19
10,397
743
17,239
17,708
29,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
NightFang97
Ah Muzen Cab
19
8 / 2 / 12
11,375
813
26,550
13,679
8,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
ZaedD
Sobek
18
3 / 2 / 17
11,084
792
11,302
25,064
32,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 3 / 6
11,811
844
28,280
15,899
7,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hera
17
3 / 4 / 9
10,395
743
13,090
11,260
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
16
0 / 5 / 9
9,426
673
12,482
25,474
28,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 4 / 11
9,852
704
8,734
21,041
20,312
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
14
2 / 6 / 7
9,356
668
11,980
17,519
15,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
57
22
Kills
15
15
Deaths
22
81
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
4
15
3.13
L
Sol
 
Sol
7
3
6
3.33
W
4
4
18
3.25
W
Bacchus
FluX3
Bacchus
2
3
19
3.83
L
Hera
3
4
9
1.88
W
Ah Muzen Cab
NightFang97
Ah Muzen Cab
8
2
12
7
L
Bacchus
0
5
9
0.9
L
3
4
11
2.13
W
Sobek
ZaedD
Sobek
3
2
17
5.75
L
Vamana
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,164
Damage
74,566
90,533
Taken
91,193
106,325
Mitigated
76,559
44,914
Healing
35,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
15,815
4,259
2,572
7,203
18,520
17,362
834
12,439
6,081
999
30,172
L
Sol
 
Sol
28,280
9,399
1,418
4,143
15,899
7,051
1,866
5,076
10,632
57,111
0
W
12,258
5,714
8,833
4,924
15,562
18,178
922
10,258
5,304
0
21,937
W
Bacchus
FluX3
Bacchus
17,239
1,999
2,533
2,495
17,708
29,693
386
9,194
8,514
23,681
0
L
Hera
13,090
2,784
1,924
1,162
11,260
4,890
698
3,967
7,113
30,945
0
W
Ah Muzen Cab
NightFang97
Ah Muzen Cab
26,550
12,737
2,964
3,745
13,679
8,542
2,382
9,257
4,422
0
58,853
L
Bacchus
12,482
1,190
1,578
6,198
25,474
28,406
144
6,577
18,503
17,177
0
L
8,734
5,303
6,955
6,678
21,041
20,312
480
8,123
12,456
0
13,497
W
Sobek
ZaedD
Sobek
11,302
1,019
1,439
8,206
25,064
32,550
407
12,787
12,277
22,406
0
L
Vamana
11,980
6,782
814
4,281
17,519
15,900
479
4,006
13,188
95
19,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,753
Gold Earned
50,840
147
Minions Killed
173
0
Camps Cleared
0
1,328,744
Distance Traveled
1,190,737
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,060
790
25
2
0
279,208
6
L
Sol
11,811
844
100
7
0
243,252
2
W
Horus
10,837
774
18
1
0
278,501
0
W
Bacchus
10,397
743
15
1
0
278,500
1
L
Hera
10,395
743
33
2
0
230,868
1
W
Ah Muzen Cab
11,375
813
74
5
0
237,580
0
L
Bacchus
9,426
673
16
1
0
267,008
0
L
Horus
9,852
704
17
1
0
233,505
0
W
Sobek
11,084
792
15
1
0
254,955
0
L
Vamana
9,356
668
7
1
0
216,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role