Player Matchup

Morgan Le Fay
Morgan Le Fay
FierceShadow321
Morgan Le Fay
Level 125
God Stats
3W - 2L
1,219 SR
Queue Stats
40W - 34L
1,619 Elo+
Solo
Hercules
Hercules
TheToiletTerror
Hercules
Level 88
God Stats
28W - 26L
1,570 SR
Queue Stats
644W - 472L
1,602 Elo+
Party 1
Ares
Ares
draindo
Ares
Level 111
God Stats
23W - 5L
1,762 SR
Queue Stats
491W - 357L
1,638 Elo+
Party 1
Team Averages
Level 108
1,517 SR
1,619 Elo+

VS

Team Averages
Level 113
1,466 SR
1,630 Elo+
Hun Batz
Hun Batz
Kutendekыc
Hun Batz
Level 60
God Stats
0W - 2L
1,284 SR
Queue Stats
37W - 49L
1,653 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mylco
Morgan Le Fay
Level 129
God Stats
2W - 2L
1,578 SR
Queue Stats
76W - 46L
1,669 Elo+
Solo
Cupid
Cupid
xXxHawklordxXx
Cupid
Level 149
God Stats
8W - 9L
1,537 SR
Queue Stats
222W - 184L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FierceShadow321
Morgan Le Fay
17
5 / 4 / 15
13,128
691
22,396
20,700
8,325
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
18
11 / 0 / 12
13,697
721
17,580
25,786
16,689
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
draindo
Ares
17
9 / 3 / 14
14,578
767
18,951
22,493
32,478
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kutendekыc
Hun Batz
12
1 / 10 / 3
10,726
565
12,469
23,662
11,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Mylco
Morgan Le Fay
15
5 / 6 / 1
12,082
636
21,574
20,694
8,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 9 / 2
11,549
608
7,410
21,865
7,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
25
Kills
7
7
Deaths
25
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FierceShadow321
Morgan Le Fay
5
4
15
3.13
L
Hun Batz
Kutendekыc
Hun Batz
1
10
3
0.25
L
Morgan Le Fay
Mylco
Morgan Le Fay
5
6
1
0.92
W
Hercules
11
0
12
17
W
Ares
draindo
Ares
9
3
14
5.33
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,927
Damage
41,453
68,979
Taken
66,221
57,492
Mitigated
28,110
21,629
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FierceShadow321
Morgan Le Fay
22,396
2,870
911
5,608
20,700
8,325
1,577
10,969
9,354
65,918
0
L
Hun Batz
Kutendekыc
Hun Batz
12,469
1,084
0
1,503
23,662
11,987
0
12,441
11,221
0
36,573
L
Morgan Le Fay
Mylco
Morgan Le Fay
21,574
733
108
4,134
20,694
8,172
0
13,002
7,692
59,006
0
W
Hercules
17,580
4,885
0
9,580
25,786
16,689
841
5,793
19,523
0
34,094
W
Ares
draindo
Ares
18,951
487
0
5,530
22,493
32,478
476
5,020
17,070
37,712
0
L
7,410
2,120
0
1,897
21,865
7,951
0
16,378
5,487
0
43,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
34,357
183
Minions Killed
211
3
Camps Cleared
10
1,140,681
Distance Traveled
979,211
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,128
691
99
5
1
368,505
5
L
Hun Batz
10,726
565
46
2
5
324,915
5
L
Morgan Le Fay
12,082
636
86
5
2
348,900
2
W
Hercules
13,697
721
40
2
2
409,273
1
W
Ares
14,578
767
44
2
0
362,903
4
L
Cupid
11,549
608
79
4
3
305,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role