Player Matchup

Hun Batz
Hun Batz
Dexter95465
Hun Batz
Level 29
God Stats
11W - 9L
1,469 SR
Queue Stats
104W - 119L
1,367 Elo+
Solo
Geb
Geb
MaryGeoise
Geb
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 48L
1,744 Elo+
Party 2
Medusa
Medusa
OtherGnat
Medusa
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Rubble5213
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,279 Elo+
Solo
Hel
Hel
Teamgod12
Hel
Level 7
God Stats
7W - 5L
1,568 SR
Queue Stats
22W - 21L
1,183 Elo+
Party 2
Team Averages
Level 13
1,508 SR
1,414 Elo+

VS

Team Averages
Level 11
1,459 SR
1,284 Elo+
Vamana
Vamana
DEATH_ARCANA_666
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
DarknezRises
Gilgamesh
Level 17
God Stats
1W - 2L
1,295 SR
Queue Stats
22W - 29L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Darumak
Cthulhu
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,194 Elo+
Solo
Anhur
Anhur
INCUBUS_6669
Anhur
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,263 Elo+
Party 1
Cliodhna
Cliodhna
T2K_RECKLESS
Cliodhna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dexter95465
Hun Batz
20
17 / 4 / 12
18,557
546
34,983
35,011
29,646
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 3 / 21
17,180
505
24,212
39,200
61,289
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
OtherGnat
Medusa
20
2 / 9 / 17
14,060
414
17,782
19,379
8,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Rubble5213
Jormungandr
11
0 / 7 / 10
10,563
311
2,097
12,528
8,457
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
22 / 7 / 11
18,492
544
43,873
33,655
16,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 6
13,196
388
16,179
34,929
44,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
DarknezRises
Gilgamesh
20
12 / 5 / 12
16,733
492
33,033
33,923
41,670
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Darumak
Cthulhu
20
6 / 5 / 9
15,156
446
16,091
30,410
41,338
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 19 / 7
11,653
343
8,213
26,405
8,037
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
T2K_RECKLESS
Cliodhna
20
8 / 12 / 6
16,210
477
23,163
28,880
11,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
70
51
Kills
30
30
Deaths
51
71
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
10
6
0.7
L
Gilgamesh
DarknezRises
Gilgamesh
12
5
12
3.6
L
Cthulhu
Darumak
Cthulhu
6
5
9
2.1
W
Hun Batz
Dexter95465
Hun Batz
17
4
12
5.75
L
0
19
7
0.18
W
10
3
21
6.83
W
Medusa
OtherGnat
Medusa
2
9
17
1.17
W
Jormungandr
Rubble5213
Jormungandr
0
7
10
0.71
L
Cliodhna
T2K_RECKLESS
Cliodhna
8
12
6
0.92
W
22
7
11
3.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,947
Damage
96,679
139,773
Taken
154,547
123,750
Mitigated
146,905
60,183
Healing
19,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,179
8,457
0
6,771
34,929
44,100
896
14,218
19,083
0
62,824
L
Gilgamesh
DarknezRises
Gilgamesh
33,033
5,174
0
6,048
33,923
41,670
3,049
14,972
18,407
24,336
108,275
L
Cthulhu
Darumak
Cthulhu
16,091
557
116
4,206
30,410
41,338
908
11,969
17,472
68,911
0
W
Hun Batz
Dexter95465
Hun Batz
34,983
13,235
1,460
15,277
35,011
29,646
1,279
3,102
31,721
0
183,951
L
8,213
3,512
0
1,753
26,405
8,037
81
10,917
14,886
0
58,121
W
24,212
4,604
0
7,522
39,200
61,289
205
6,233
32,075
74,918
0
W
Medusa
OtherGnat
Medusa
17,782
9,588
0
2,367
19,379
8,065
4,481
4,093
14,955
0
88,126
W
Jormungandr
Rubble5213
Jormungandr
2,097
772
0
1,214
12,528
8,457
135
788
11,702
17,474
0
L
Cliodhna
T2K_RECKLESS
Cliodhna
23,163
4,309
0
920
28,880
11,760
2,396
16,050
12,316
0
72,767
W
43,873
2,748
12,182
20,161
33,655
16,293
2,242
5,725
27,490
142,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,852
Gold Earned
72,948
656
Minions Killed
525
0
Camps Cleared
0
2,889,845
Distance Traveled
2,694,279
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,196
388
77
2
0
581,884
1
L
Gilgamesh
16,733
492
161
5
0
514,747
0
L
Cthulhu
15,156
446
85
3
0
615,656
0
W
Hun Batz
18,557
546
239
7
0
700,121
1
L
Anhur
11,653
343
74
2
0
392,339
0
W
Geb
17,180
505
83
2
0
650,491
0
W
Medusa
14,060
414
122
4
0
608,768
1
W
Jormungandr
10,563
311
27
1
0
262,122
2
L
Cliodhna
16,210
477
128
4
0
589,653
0
W
Hel
18,492
544
185
5
0
668,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role