Player Matchup

Cliodhna
Cliodhna
IloveMendiguinha
Cliodhna
Level 8
God Stats
1W - 2L
1,762 SR
Queue Stats
23W - 22L
1,456 Elo+
Solo
Nu Wa
Nu Wa
PH T4m4r1nd0
Nu Wa
Level 26
God Stats
0W - 2L
1,669 SR
Queue Stats
32W - 47L
1,321 Elo+
Solo
Ares
Ares
XxMagokillerxXBr
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,436 Elo+
Solo
Set
Set
YasuoReiDelas
Set
Level 21
God Stats
3W - 2L
1,578 SR
Queue Stats
28W - 26L
1,531 Elo+
Solo
Cernunnos
Cernunnos
idkpaulo
Cernunnos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,329 Elo+
Solo
Team Averages
Level 18
1,602 SR
1,415 Elo+

VS

Team Averages
Level 21
1,437 SR
1,397 Elo+
Ymir
Ymir
 
Ymir
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Itadori_Reis
Bellona
Level 28
God Stats
7W - 10L
1,321 SR
Queue Stats
153W - 162L
1,353 Elo+
Solo
Danzaburou
Danzaburou
MEL10D4S_Sz
Danzaburou
Level 16
God Stats
1W - 2L
1,309 SR
Queue Stats
21W - 31L
1,395 Elo+
Solo
Thor
Thor
XxR3ACTIONPRxX
Thor
Level 26
God Stats
1W - 1L
1,475 SR
Queue Stats
3W - 7L
1,207 Elo+
Solo
Ra
Ra
volador9_oficial
Ra
Level 25
God Stats
12W - 14L
1,581 SR
Queue Stats
49W - 42L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
4,921
492
3,073
6,172
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 0
3,860
386
560
3,795
920
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 1
4,315
432
1,242
7,010
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 3 / 1
5,510
551
3,696
6,812
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
idkpaulo
Cernunnos
6
1 / 6 / 0
4,299
430
1,789
6,370
1,836
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
5 / 0 / 5
6,400
640
5,328
7,825
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Itadori_Reis
Bellona
10
3 / 1 / 1
6,129
613
4,738
6,452
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MEL10D4S_Sz
Danzaburou
9
1 / 1 / 7
5,312
531
3,234
2,859
814
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
4 / 2 / 0
5,617
562
2,674
5,232
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
7 / 0 / 3
6,335
634
4,134
3,323
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
20
20
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
5
7.5
L
0
2
4
1
W
Bellona
Itadori_Reis
Bellona
3
1
1
3.5
W
Danzaburou
MEL10D4S_Sz
Danzaburou
1
1
7
4.5
L
0
5
0
0
L
0
4
1
0.13
W
4
2
0
2
L
2
3
1
0.83
L
Cernunnos
idkpaulo
Cernunnos
1
6
0
0.17
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,360
Damage
20,108
30,159
Taken
25,691
9,771
Mitigated
13,973
4,257
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,328
1,857
0
2,617
7,825
5,688
55
1,053
6,772
19,519
0
L
3,073
709
0
1,925
6,172
1,716
0
932
5,200
0
20,922
W
Bellona
Itadori_Reis
Bellona
4,738
1,752
0
2,283
6,452
4,727
376
0
6,452
0
31,430
W
Danzaburou
MEL10D4S_Sz
Danzaburou
3,234
1,819
0
445
2,859
814
396
293
2,566
0
23,211
L
560
290
0
0
3,795
920
0
1,806
1,795
5,090
0
L
1,242
45
0
372
7,010
3,027
161
2,977
3,883
5,038
0
W
2,674
1,150
0
1,044
5,232
1,545
28
35
5,197
0
21,197
L
3,696
2,294
0
1,716
6,812
2,272
0
0
6,812
0
22,484
L
Cernunnos
idkpaulo
Cernunnos
1,789
978
0
244
6,370
1,836
0
3,363
3,007
0
12,713
W
4,134
690
501
1,072
3,323
1,199
917
421
2,902
28,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,905
Gold Earned
29,793
145
Minions Killed
240
0
Camps Cleared
0
849,769
Distance Traveled
927,401
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,400
640
27
3
0
171,362
3
L
Cliodhna
4,921
492
43
4
0
201,519
2
W
Bellona
6,129
613
75
8
0
202,024
1
W
Danzaburou
5,312
531
44
4
0
164,391
1
L
Nu Wa
3,860
386
9
1
0
122,118
1
L
Ares
4,315
432
10
1
0
183,910
1
W
Thor
5,617
562
49
5
0
207,671
0
L
Set
5,510
551
53
5
0
179,338
1
L
Cernunnos
4,299
430
30
3
0
162,884
0
W
Ra
6,335
634
45
5
0
181,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role