Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
EsteveSenpai
Neith
Gold III
Level 61
God Stats
11W - 17L
1,507 SR
Queue Stats
59W - 60L
1,473 MMR
Solo
Fenrir
Fenrir
Gold III
Icouldbeyourmomi
Fenrir
Gold III
Level 138
God Stats
12W - 8L
1,727 SR
Queue Stats
439W - 430L
1,351 MMR
Solo
Bacchus
Bacchus
Silver I
ViTiaX
Bacchus
Silver I
Level 103
God Stats
1W - 0L
1,269 SR
Queue Stats
26W - 29L
1,323 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,500 SR
1,429 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,444 SR
1,328 MMR
Erlang Shen
Erlang Shen
Bronze III
AdaptK1ng
Erlang Shen
Bronze III
Level 62
God Stats
1W - 2L
1,559 SR
Queue Stats
27W - 26L
1,482 MMR
Solo
Achilles
Achilles
Silver II
Aquá
Achilles
Silver II
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,381 MMR
Solo
Chiron
Chiron
Bronze III
DaXxibz2002
Chiron
Bronze III
Level 84
God Stats
1W - 1L
1,627 SR
Queue Stats
3W - 8L
1,413 MMR
Party 1
Tiamat
Tiamat
Bronze III
GODSHADOW07
Tiamat
Bronze III
Level 82
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 6L
1,315 MMR
Party 1
Sylvanus
Sylvanus
Silver II
XhatridFallen
Sylvanus
Silver II
Level 156
God Stats
0W - 2L
1,313 SR
Queue Stats
58W - 64L
1,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
6 / 1 / 7
11,922
542
23,971
8,030
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
 
Tyr
18
1 / 2 / 3
11,475
522
14,139
18,223
26,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 2 / 5
12,447
566
15,693
10,142
3,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 1 / 8
12,832
583
14,412
19,924
12,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
ViTiaX
Bacchus
15
3 / 1 / 10
10,402
473
9,170
19,801
24,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AresOdinCthulhu

VS

Bans
CliodhnaYmirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AdaptK1ng
Erlang Shen
18
4 / 5 / 3
11,075
503
15,691
24,544
19,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
Aquá
Achilles
17
3 / 3 / 0
10,423
474
12,650
24,183
31,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
14
0 / 5 / 2
8,819
401
7,744
19,352
5,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
15
0 / 4 / 1
8,848
402
4,699
12,003
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
XhatridFallen
Sylvanus
14
0 / 5 / 3
8,703
396
5,672
21,335
23,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
22
Kills
7
7
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
7
9.5
W
Tyr
 
Tyr
1
2
3
1.25
L
Erlang Shen
AdaptK1ng
Erlang Shen
4
5
3
1.1
L
Achilles
Aquá
Achilles
3
3
0
1
L
Chiron
0
5
2
0.2
W
4
2
5
3.25
L
Tiamat
0
4
1
0.13
W
8
1
8
12
W
Bacchus
ViTiaX
Bacchus
3
1
10
8
L
Sylvanus
XhatridFallen
Sylvanus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,385
Damage
46,456
76,120
Taken
101,417
70,590
Mitigated
86,261
26,034
Healing
34,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
23,971
4,741
0
1,414
8,030
3,239
1,616
2,138
5,596
99,430
0
W
Tyr
 
Tyr
14,139
2,901
0
10,792
18,223
26,383
92
1,012
17,161
0
76,012
L
Erlang Shen
AdaptK1ng
Erlang Shen
15,691
8,115
0
8,496
24,544
19,086
0
7,758
16,786
0
99,669
L
Achilles
Aquá
Achilles
12,650
2,525
0
7,947
24,183
31,686
0
4,728
19,455
0
66,694
L
Chiron
7,744
3,328
260
7,469
19,352
5,734
0
7,029
12,323
0
62,201
W
15,693
7,700
0
2,580
10,142
3,852
3,122
1,351
8,791
0
106,906
L
Tiamat
4,699
163
0
2,496
12,003
5,801
177
8,030
3,973
57,184
0
W
14,412
3,218
0
6,425
19,924
12,741
247
1,433
18,425
109
105,642
W
Bacchus
ViTiaX
Bacchus
9,170
897
642
4,181
19,801
24,375
51
3,823
15,708
22,882
0
L
Sylvanus
XhatridFallen
Sylvanus
5,672
1,108
3,196
4,805
21,335
23,954
96
5,705
15,630
35,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,078
Gold Earned
47,868
653
Minions Killed
552
0
Camps Cleared
0
2,143,449
Distance Traveled
1,974,797
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,922
542
147
7
0
416,214
12
W
Tyr
11,475
522
140
6
0
413,514
0
L
Erlang Shen
11,075
503
131
6
0
416,378
1
L
Achilles
10,423
474
126
6
0
402,454
10
L
Chiron
8,819
401
112
5
0
398,642
7
W
Neith
12,447
566
194
9
0
383,068
10
L
Tiamat
8,848
402
129
6
0
389,634
8
W
Fenrir
12,832
583
145
7
0
474,949
9
W
Bacchus
10,402
473
27
1
0
455,704
4
L
Sylvanus
8,703
396
54
2
0
367,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role