Player Matchup

Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
FlattenTheEarth
Awilix
Gold IV
Level 89
God Stats
2W - 3L
1,495 SR
Queue Stats
184W - 177L
1,526 MMR
Solo
Danzaburou
Danzaburou
Gold I
Paradox420
Danzaburou
Gold I
Level 160
God Stats
20W - 15L
1,603 SR
Queue Stats
455W - 449L
1,648 MMR
Solo
Sol
Sol
Platinum IV
Shenfield
Sol
Platinum IV
Level 160
God Stats
10W - 6L
1,699 SR
Queue Stats
238W - 224L
1,694 MMR
Solo
Odin
Odin
Gold I
TheKordish
Odin
Gold I
Level 147
God Stats
35W - 19L
1,666 SR
Queue Stats
419W - 412L
1,657 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,592 SR
1,605 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,542 SR
1,625 MMR
Ullr
Ullr
Platinum III
Katastoss
Ullr
Platinum III
Level 159
God Stats
3W - 7L
1,453 SR
Queue Stats
318W - 321L
1,699 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Ma4er
Jing Wei
Bronze III
Level 68
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Artio
Artio
Platinum III
QuietWords
Artio
Platinum III
Level 154
God Stats
11W - 7L
1,724 SR
Queue Stats
160W - 145L
1,908 MMR
Party 2
Baba Yaga
Baba Yaga
Gold IV
Rexsian
Baba Yaga
Gold IV
Level 160
God Stats
0W - 1L
1,556 SR
Queue Stats
60W - 58L
1,519 MMR
Party 2
Ymir
Ymir
Bronze III
faaaaackyou
Ymir
Bronze III
Level 61
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 0 / 4
7,693
550
2,282
9,626
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 5
8,131
581
5,212
5,746
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Paradox420
Danzaburou
15
4 / 0 / 1
8,903
636
5,592
5,187
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 0 / 2
9,347
668
4,908
7,262
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 1
8,059
576
6,602
10,479
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
Morgan Le FayKhepriPersephone

VS

Bans
AchillesTsukuyomiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 4 / 2
6,629
474
4,991
8,706
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
Ma4er
Jing Wei
11
0 / 3 / 0
6,662
476
3,244
6,943
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
13
2 / 1 / 0
7,404
529
6,086
10,889
7,296
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
Rexsian
Baba Yaga
13
0 / 1 / 0
7,196
514
2,625
5,247
2,225
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 0
5,236
374
937
6,650
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
4
4
W
2
0
5
4.5
L
Ullr
0
4
2
0.25
L
Jing Wei
Ma4er
Jing Wei
0
3
0
0
W
Danzaburou
Paradox420
Danzaburou
4
0
1
4.5
L
Artio
2
1
0
2
L
Baba Yaga
Rexsian
Baba Yaga
0
1
0
0
W
2
0
2
3
W
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,596
Damage
17,883
38,300
Taken
38,435
23,375
Mitigated
17,757
21,074
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,282
213
0
3,472
9,626
11,107
57
1,108
8,518
21,019
0
W
5,212
1,896
0
3,870
5,746
2,081
0
996
4,750
0
52,341
L
Ullr
4,991
1,824
0
1,215
8,706
3,322
0
3,365
5,219
0
44,161
L
Jing Wei
Ma4er
Jing Wei
3,244
1,990
0
500
6,943
1,537
0
400
6,543
0
41,304
W
Danzaburou
Paradox420
Danzaburou
5,592
2,508
0
3,434
5,187
1,983
636
273
4,914
0
66,644
L
Artio
6,086
307
232
5,429
10,889
7,296
0
172
9,655
45,857
0
L
Baba Yaga
Rexsian
Baba Yaga
2,625
358
0
2,260
5,247
2,225
0
2,308
2,939
55,233
0
W
4,908
2,614
0
6,055
7,262
2,530
3,747
2,049
5,213
73,353
0
W
6,602
1,616
0
4,243
10,479
5,674
0
5,222
5,257
0
43,424
L
937
128
0
1,304
6,650
3,377
0
945
5,705
5,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,133
Gold Earned
33,127
519
Minions Killed
417
0
Camps Cleared
0
1,419,496
Distance Traveled
1,352,712
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,693
550
24
2
0
305,744
6
W
Awilix
8,131
581
95
7
0
316,255
3
L
Ullr
6,629
474
90
6
0
249,271
3
L
Jing Wei
6,662
476
102
7
0
277,649
3
W
Danzaburou
8,903
636
142
10
0
249,060
6
L
Artio
7,404
529
98
7
0
277,401
3
L
Baba Yaga
7,196
514
123
9
0
257,447
8
W
Sol
9,347
668
163
12
0
270,536
4
W
Odin
8,059
576
95
7
0
277,901
2
L
Ymir
5,236
374
4
0
0
290,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role