Player Matchup

Bastet
Bastet
ALFIEOK
Bastet
Level 65
God Stats
2W - 2L
1,609 SR
Queue Stats
25W - 24L
1,549 Elo+
Solo
Ra
Ra
BaseChronic
Ra
Level 103
God Stats
4W - 5L
1,792 SR
Queue Stats
77W - 65L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KxNet928
Ah Muzen Cab
Level 89
God Stats
15W - 14L
1,623 SR
Queue Stats
99W - 130L
1,415 Elo+
Solo
Team Averages
Level 86
1,675 SR
1,510 Elo+

VS

Team Averages
Level 78
1,531 SR
1,523 Elo+
Sol
Sol
Chara-the-pink
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,392 Elo+
Solo
Hades
Hades
dragvandill
Hades
Level 28
God Stats
35W - 20L
1,658 SR
Queue Stats
136W - 116L
1,596 Elo+
Party 1
Achilles
Achilles
jackIDOX
Achilles
Level 144
God Stats
11W - 13L
1,436 SR
Queue Stats
286W - 291L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ALFIEOK
Bastet
16
6 / 8 / 6
13,302
665
21,972
20,188
12,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 2 / 5
12,887
644
20,147
14,035
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
KxNet928
Ah Muzen Cab
15
1 / 4 / 8
11,578
579
11,868
21,155
17,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
10,924
546
8,505
12,918
2,934
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 8
12,810
641
17,486
27,139
19,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
jackIDOX
Achilles
16
8 / 6 / 3
12,523
626
19,505
26,484
30,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
13
Kills
13
14
Deaths
13
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
ALFIEOK
Bastet
6
8
6
1.13
W
6
2
5
4.25
L
1
4
6
1
W
Ah Muzen Cab
KxNet928
Ah Muzen Cab
1
4
8
1.25
L
4
3
8
2.67
L
Achilles
jackIDOX
Achilles
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,987
Damage
45,496
55,378
Taken
66,541
34,814
Mitigated
52,724
18,680
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ALFIEOK
Bastet
21,972
5,465
0
4,912
20,188
12,138
549
9,984
10,204
0
36,915
W
20,147
2,424
3,516
4,744
14,035
5,257
392
6,434
7,601
54,680
0
L
8,505
1,866
775
4,475
12,918
2,934
350
2,736
10,182
37,413
0
W
Ah Muzen Cab
KxNet928
Ah Muzen Cab
11,868
3,966
0
5,508
21,155
17,419
1,991
10,117
11,038
0
48,294
L
17,486
703
184
7,356
27,139
19,190
200
8,068
19,071
51,503
0
L
Achilles
jackIDOX
Achilles
19,505
5,402
0
4,160
26,484
30,600
57
9,918
16,566
0
45,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,767
Gold Earned
36,257
179
Minions Killed
234
6
Camps Cleared
11
1,098,798
Distance Traveled
949,714
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,302
665
37
2
2
381,615
4
W
Ra
12,887
644
75
4
1
323,421
1
L
Sol
10,924
546
99
5
4
243,250
2
W
Ah Muzen Cab
11,578
579
67
3
3
393,762
2
L
Hades
12,810
641
78
4
3
359,582
2
L
Achilles
12,523
626
57
3
4
346,882
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role