Player Matchup

Artio
Artio
DagoBerth27
Artio
Level 145
God Stats
3W - 0L
1,872 SR
Queue Stats
52W - 45L
1,635 Elo+
Party 1
Zeus
Zeus
Grzegorz120
Zeus
Level 149
God Stats
25W - 14L
1,711 SR
Queue Stats
422W - 326L
1,676 Elo+
Party 1
Medusa
Medusa
Saber Twiist
Medusa
Level 127
God Stats
2W - 1L
1,427 SR
Queue Stats
189W - 185L
1,471 Elo+
Solo
Team Averages
Level 140
1,670 SR
1,594 Elo+

VS

Team Averages
Level 112
1,566 SR
1,503 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Eykan09
Artemis
Level 87
God Stats
3W - 6L
1,640 SR
Queue Stats
121W - 98L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Little-Boy--51
Morgan Le Fay
Level 89
God Stats
2W - 3L
1,557 SR
Queue Stats
101W - 90L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 12
7,887
717
4,540
14,372
13,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
10 / 1 / 8
9,308
846
20,532
9,287
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
6 / 1 / 9
8,565
779
8,862
7,474
2,546
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 6 / 6
7,339
667
6,114
16,536
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Eykan09
Artemis
10
3 / 7 / 4
7,925
720
8,042
9,931
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Little-Boy--51
Morgan Le Fay
11
3 / 5 / 2
7,563
688
9,655
9,980
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
18
Kills
7
7
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
6
0.67
W
2
5
12
1.6
L
Artemis
Eykan09
Artemis
3
7
4
0.71
W
10
1
8
14
L
Morgan Le Fay
Little-Boy--51
Morgan Le Fay
3
5
2
0.8
W
Medusa
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,934
Damage
23,811
31,133
Taken
36,447
19,204
Mitigated
18,514
12,225
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,114
299
644
3,904
16,536
12,035
0
11,649
4,887
12,813
0
W
4,540
348
736
5,355
14,372
13,609
252
4,630
9,742
16,242
0
L
Artemis
Eykan09
Artemis
8,042
4,320
0
527
9,931
3,184
0
6,558
3,373
0
23,626
W
20,532
2,185
0
3,294
9,287
3,049
393
7,309
1,978
42,343
0
L
Morgan Le Fay
Little-Boy--51
Morgan Le Fay
9,655
521
151
1,311
9,980
3,295
0
6,889
3,091
25,652
0
W
Medusa
8,862
3,472
0
2,840
7,474
2,546
621
4,486
2,988
0
31,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,760
Gold Earned
22,827
124
Minions Killed
92
6
Camps Cleared
2
580,765
Distance Traveled
544,762
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,339
667
8
1
0
194,147
5
W
Artio
7,887
717
17
2
2
188,711
1
L
Artemis
7,925
720
43
4
1
163,039
2
W
Zeus
9,308
846
67
6
3
200,748
0
L
Morgan Le Fay
7,563
688
41
4
1
187,576
3
W
Medusa
8,565
779
40
4
1
191,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role