Player Matchup

Olorun
Olorun
Han Joelo
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,168 Elo+
Solo
Yemoja
Yemoja
PrinceLeo_22
Yemoja
Level 17
God Stats
11W - 22L
1,348 SR
Queue Stats
51W - 79L
1,162 Elo+
Solo
Zeus
Zeus
combat2021master
Zeus
Level 4
God Stats
0W - 5L
1,296 SR
Queue Stats
1W - 12L
1,068 Elo+
Solo
Hun Batz
Hun Batz
slugsageeee
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,255 Elo+
Solo
Fenrir
Fenrir
snowman_DM
Fenrir
Level 5
God Stats
2W - 2L
1,488 SR
Queue Stats
4W - 4L
1,399 Elo+
Solo
Team Averages
Level 9
1,427 SR
1,210 Elo+

VS

Team Averages
Level 14
1,502 SR
1,372 Elo+
Thanatos
Thanatos
BeE080196
Thanatos
Level 16
God Stats
6W - 12L
1,258 SR
Queue Stats
25W - 35L
1,266 Elo+
Party 1
Cliodhna
Cliodhna
IIxwinXsl
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,299 Elo+
Solo
Hel
Hel
Leoreais_
Hel
Level 18
God Stats
3W - 1L
1,505 SR
Queue Stats
25W - 36L
1,258 Elo+
Party 1
Cerberus
Cerberus
Listerine123854
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,292 Elo+
Solo
Nu Wa
Nu Wa
RudePineapple71
Nu Wa
Level 11
God Stats
16W - 7L
1,748 SR
Queue Stats
23W - 8L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Han Joelo
Olorun
17
3 / 7 / 3
10,274
856
12,128
21,371
5,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
18
1 / 3 / 7
10,750
896
3,679
14,695
13,390
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
4 / 9 / 4
11,084
924
11,164
18,410
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
slugsageeee
Hun Batz
17
2 / 9 / 7
10,660
888
10,161
21,793
6,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
snowman_DM
Fenrir
17
2 / 12 / 8
10,558
880
13,319
27,460
19,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeE080196
Thanatos
18
7 / 1 / 15
11,928
994
12,468
8,166
3,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
IIxwinXsl
Cliodhna
20
13 / 0 / 16
14,308
1,192
27,333
10,940
4,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 1 / 13
11,571
964
6,592
10,917
7,008
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
18
3 / 10 / 14
11,838
987
7,288
20,226
12,483
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 0 / 22
14,782
1,232
38,255
7,800
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
120
12
Kills
40
40
Deaths
12
29
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BeE080196
Thanatos
7
1
15
14.5
L
Olorun
Han Joelo
Olorun
3
7
3
0.64
W
Cliodhna
IIxwinXsl
Cliodhna
13
0
16
21
W
5
1
13
11.5
W
Cerberus
3
10
14
1
L
Yemoja
1
3
7
1.5
W
12
0
22
23
L
4
9
4
0.67
L
Hun Batz
slugsageeee
Hun Batz
2
9
7
0.61
L
Fenrir
snowman_DM
Fenrir
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,451
Damage
91,936
103,729
Taken
58,049
48,792
Mitigated
30,757
11,873
Healing
15,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BeE080196
Thanatos
12,468
1,740
0
7,262
8,166
3,406
0
3,131
5,035
0
21,269
L
Olorun
Han Joelo
Olorun
12,128
8,205
0
3,375
21,371
5,839
0
11,287
9,684
25,478
0
W
Cliodhna
IIxwinXsl
Cliodhna
27,333
2,968
0
0
10,940
4,573
0
6,490
4,450
0
45,839
W
6,592
3,347
1,076
2,781
10,917
7,008
0
5,470
5,447
19,153
0
W
Cerberus
7,288
1,501
0
2,422
20,226
12,483
0
8,523
9,741
13,856
0
L
Yemoja
3,679
799
3,939
1,463
14,695
13,390
0
7,606
6,819
23,929
0
W
38,255
10,725
276
1,350
7,800
3,287
0
3,357
4,443
77,628
0
L
11,164
3,269
0
691
18,410
4,339
0
7,384
10,814
35,800
0
L
Hun Batz
slugsageeee
Hun Batz
10,161
2,861
335
894
21,793
6,073
0
11,467
9,872
0
41,428
L
Fenrir
snowman_DM
Fenrir
13,319
5,344
0
1,176
27,460
19,151
0
12,759
14,405
0
32,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,326
Gold Earned
64,427
193
Minions Killed
200
6
Camps Cleared
4
928,838
Distance Traveled
1,076,726
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,928
994
13
1
0
214,127
1
L
Olorun
10,274
856
25
2
0
189,541
0
W
Cliodhna
14,308
1,192
56
5
2
285,456
0
W
Hel
11,571
964
26
2
0
199,428
0
W
Cerberus
11,838
987
17
1
0
136,989
1
L
Yemoja
10,750
896
33
3
0
124,443
4
W
Nu Wa
14,782
1,232
88
7
2
240,726
0
L
Zeus
11,084
924
35
3
6
216,545
0
L
Hun Batz
10,660
888
64
5
0
187,779
0
L
Fenrir
10,558
880
36
3
0
210,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role