Player Matchup

Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BOBDOLE56
Sobek
Level 115
God Stats
1W - 4L
1,336 SR
Queue Stats
10W - 14L
1,505 Elo+
Party 1
Chernobog
Chernobog
hazrtali
Chernobog
Level 16
God Stats
0W - 1L
1,253 SR
Queue Stats
3W - 4L
1,483 Elo+
Solo
Team Averages
Level 78
1,363 SR
1,496 Elo+

VS

Team Averages
Level 126
1,569 SR
1,473 Elo+
Apollo
Apollo
Chduque
Apollo
Level 148
God Stats
8W - 1L
1,754 SR
Queue Stats
257W - 221L
1,640 Elo+
Solo
Ra
Ra
Mamfred07
Ra
Level 122
God Stats
3W - 1L
1,536 SR
Queue Stats
246W - 211L
1,526 Elo+
Solo
Kukulkan
Kukulkan
darknessfang19
Kukulkan
Level 107
God Stats
7W - 12L
1,417 SR
Queue Stats
45W - 88L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 8 / 2
7,490
624
6,090
10,853
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
BOBDOLE56
Sobek
12
2 / 4 / 3
8,832
736
6,403
15,871
17,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
hazrtali
Chernobog
10
2 / 9 / 2
7,360
613
4,430
12,447
4,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chduque
Apollo
16
17 / 1 / 3
11,096
925
22,350
11,240
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 10
9,387
782
8,941
8,273
3,306
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
11
0 / 1 / 12
8,163
680
2,974
3,595
2,170
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
21
21
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
8
2
0.25
L
Sobek
BOBDOLE56
Sobek
2
4
3
0.88
W
Apollo
Chduque
Apollo
17
1
3
18.5
W
4
3
10
3
W
Kukulkan
0
1
12
6
L
Chernobog
hazrtali
Chernobog
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,923
Damage
34,265
39,171
Taken
23,108
25,276
Mitigated
10,584
7,625
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,090
314
761
1,332
10,853
3,614
0
3,915
6,938
26,571
0
L
Sobek
BOBDOLE56
Sobek
6,403
592
0
4,151
15,871
17,297
0
5,481
10,390
13,606
0
W
Apollo
Chduque
Apollo
22,350
13,717
0
1,614
11,240
5,108
2,105
5,324
5,636
0
60,965
W
8,941
835
1,201
2,016
8,273
3,306
383
4,647
3,554
37,108
0
W
Kukulkan
2,974
270
0
364
3,595
2,170
119
2,323
1,102
10,600
0
L
Chernobog
hazrtali
Chernobog
4,430
1,968
0
1,381
12,447
4,365
0
2,886
9,561
0
15,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,682
Gold Earned
28,646
98
Minions Killed
160
3
Camps Cleared
7
580,290
Distance Traveled
703,477
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,490
624
59
5
2
186,879
3
L
Sobek
8,832
736
16
1
1
208,058
1
W
Apollo
11,096
925
71
6
5
243,661
2
W
Ra
9,387
782
71
6
2
242,145
3
W
Kukulkan
8,163
680
18
2
0
217,671
6
L
Chernobog
7,360
613
23
2
0
185,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role