Player Matchup

Nemesis
Nemesis
FatBoiClique
Nemesis
Level 29
God Stats
14W - 10L
1,550 SR
Queue Stats
40W - 39L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LV_Jack3ITA_
Morgan Le Fay
Level 18
God Stats
2W - 4L
1,326 SR
Queue Stats
9W - 11L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
VittoCalis
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 104L
1,425 Elo+
Solo
Skadi
Skadi
capshuu
Skadi
Level 28
God Stats
16W - 11L
1,557 SR
Queue Stats
29W - 25L
1,486 Elo+
Party 2
Cerberus
Cerberus
george141
Cerberus
Level 25
God Stats
1W - 4L
1,716 SR
Queue Stats
8W - 8L
1,533 Elo+
Party 2
Team Averages
Level 26
1,530 SR
1,469 Elo+

VS

Team Averages
Level 26
1,536 SR
1,475 Elo+
Bacchus
Bacchus
Leprikon04
Bacchus
Level 15
God Stats
5W - 5L
1,856 SR
Queue Stats
44W - 50L
1,341 Elo+
Solo
Janus
Janus
Orbitaljunk
Janus
Level 42
God Stats
82W - 115L
1,324 SR
Queue Stats
235W - 284L
1,397 Elo+
Party 1
Mulan
Mulan
blablabla1909
Mulan
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
107W - 125L
1,436 Elo+
Party 1
Serqet
Serqet
xTeasing
Serqet
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,624 Elo+
Party 1
Hachiman
Hachiman
zhenwanmei
Hachiman
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 84L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FatBoiClique
Nemesis
10
1 / 0 / 1
5,809
528
4,119
5,318
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LV_Jack3ITA_
Morgan Le Fay
10
2 / 5 / 0
5,615
510
2,544
5,863
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
VittoCalis
Erlang Shen
10
0 / 3 / 0
5,554
505
2,519
5,439
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
capshuu
Skadi
7
0 / 2 / 1
4,826
439
2,771
4,734
990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
george141
Cerberus
7
0 / 0 / 1
4,836
440
1,185
4,156
1,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Leprikon04
Bacchus
8
1 / 1 / 1
5,449
495
2,018
5,557
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 4
6,481
589
3,377
3,740
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 0
6,882
626
2,478
4,972
2,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
xTeasing
Serqet
10
3 / 2 / 4
6,248
568
3,296
5,955
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
zhenwanmei
Hachiman
11
1 / 0 / 0
6,162
560
3,946
5,238
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
10
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FatBoiClique
Nemesis
1
0
1
1.5
L
Morgan Le Fay
LV_Jack3ITA_
Morgan Le Fay
2
5
0
0.4
W
Bacchus
Leprikon04
Bacchus
1
1
1
1.5
W
2
0
4
4
L
Erlang Shen
VittoCalis
Erlang Shen
0
3
0
0
W
3
0
0
3
L
Skadi
capshuu
Skadi
0
2
1
0.25
L
Cerberus
george141
Cerberus
0
0
1
0.5
W
Serqet
xTeasing
Serqet
3
2
4
2.5
W
Hachiman
zhenwanmei
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,138
Damage
15,115
25,510
Taken
25,462
9,338
Mitigated
10,652
5,229
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FatBoiClique
Nemesis
4,119
1,697
0
718
5,318
1,803
0
473
4,841
0
35,890
L
Morgan Le Fay
LV_Jack3ITA_
Morgan Le Fay
2,544
350
0
915
5,863
1,753
396
2,865
2,627
20,247
0
W
Bacchus
Leprikon04
Bacchus
2,018
108
0
744
5,557
3,816
389
943
4,614
8,526
0
W
3,377
101
0
1,300
3,740
1,017
600
1,435
2,305
30,656
0
L
Erlang Shen
VittoCalis
Erlang Shen
2,519
395
0
1,518
5,439
3,293
0
0
5,202
0
25,990
W
2,478
323
0
2,869
4,972
2,637
382
0
4,972
0
30,021
L
Skadi
capshuu
Skadi
2,771
1,624
0
1,213
4,734
990
0
1,229
3,499
0
23,803
L
Cerberus
george141
Cerberus
1,185
271
0
865
4,156
1,499
0
609
3,547
9,580
0
W
Serqet
xTeasing
Serqet
3,296
685
0
2,152
5,955
1,770
430
844
5,111
0
22,989
W
Hachiman
zhenwanmei
Hachiman
3,946
1,743
0
2,722
5,238
1,412
417
507
4,731
0
46,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
31,222
253
Minions Killed
286
0
Camps Cleared
0
1,045,109
Distance Traveled
1,058,832
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,809
528
69
6
0
233,021
1
L
Morgan Le Fay
5,615
510
36
3
0
193,273
0
W
Bacchus
5,449
495
17
2
0
215,839
1
W
Janus
6,481
589
65
6
0
200,686
2
L
Erlang Shen
5,554
505
61
6
0
213,790
2
W
Mulan
6,882
626
68
6
0
182,263
5
L
Skadi
4,826
439
52
5
0
200,037
2
L
Cerberus
4,836
440
35
3
0
204,988
1
W
Serqet
6,248
568
56
5
0
241,466
0
W
Hachiman
6,162
560
80
7
0
218,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role