Player Matchup

Morgan Le Fay
Morgan Le Fay
Aversi8212
Morgan Le Fay
Level 47
God Stats
22W - 20L
1,539 SR
Queue Stats
372W - 362L
1,489 Elo+
Solo
Ullr
Ullr
BicVaporub
Ullr
Level 126
God Stats
19W - 18L
1,514 SR
Queue Stats
794W - 855L
1,561 Elo+
Solo
Kukulkan
Kukulkan
DarkxxRaven
Kukulkan
Level 59
God Stats
0W - 3L
1,180 SR
Queue Stats
268W - 271L
1,528 Elo+
Solo
Loki
Loki
MidPiA
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
游龙leader
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,502 Elo+
Party 1
Team Averages
Level 59
1,447 SR
1,512 Elo+

VS

Team Averages
Level 101
1,537 SR
1,510 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CaptainItachi
Gilgamesh
Level 42
God Stats
31W - 20L
1,521 SR
Queue Stats
307W - 304L
1,469 Elo+
Solo
Zeus
Zeus
KlNGLOVE
Zeus
Level 85
God Stats
40W - 35L
1,522 SR
Queue Stats
226W - 215L
1,488 Elo+
Solo
Geb
Geb
darkknyght
Geb
Level 160
God Stats
5W - 6L
1,741 SR
Queue Stats
472W - 473L
1,614 Elo+
Solo
Merlin
Merlin
iniestro
Merlin
Level 59
God Stats
8W - 4L
1,402 SR
Queue Stats
112W - 117L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aversi8212
Morgan Le Fay
15
1 / 1 / 0
8,982
898
8,961
8,671
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 0 / 0
9,122
912
4,433
4,930
1,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
DarkxxRaven
Kukulkan
15
0 / 4 / 0
9,201
920
7,227
8,396
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
MidPiA
Loki
15
0 / 4 / 0
8,560
856
3,728
15,356
11,767
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
游龙leader
Jormungandr
16
0 / 1 / 1
9,149
915
6,130
15,781
11,807
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

210

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 0 / 1
9,903
990
6,073
4,310
2,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
CaptainItachi
Gilgamesh
16
3 / 0 / 4
10,023
1,002
7,487
11,527
11,002
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
16
3 / 0 / 6
10,174
1,017
19,175
4,049
1,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 0 / 7
10,584
1,058
8,810
9,469
12,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
iniestro
Merlin
16
0 / 1 / 5
9,301
930
9,644
5,140
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
10
10
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
1
3.5
L
Morgan Le Fay
Aversi8212
Morgan Le Fay
1
1
0
1
L
0
0
0
0
W
Gilgamesh
CaptainItachi
Gilgamesh
3
0
4
5
L
Kukulkan
DarkxxRaven
Kukulkan
0
4
0
0
W
Zeus
3
0
6
6
L
Loki
MidPiA
Loki
0
4
0
0
W
1
0
7
4.5
W
Merlin
iniestro
Merlin
0
1
5
2.5
L
Jormungandr
游龙leader
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,479
Damage
51,189
53,134
Taken
34,495
30,752
Mitigated
29,471
1,217
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,073
3,242
0
2,453
4,310
2,002
0
3,169
1,137
31,175
0
L
Morgan Le Fay
Aversi8212
Morgan Le Fay
8,961
337
0
560
8,671
2,693
0
7,439
1,232
19,339
0
L
4,433
1,771
0
10
4,930
1,736
0
4,451
479
0
32,332
W
Gilgamesh
CaptainItachi
Gilgamesh
7,487
1,997
317
1,128
11,527
11,002
0
6,233
5,036
0
23,821
L
Kukulkan
DarkxxRaven
Kukulkan
7,227
321
0
0
8,396
2,749
0
7,682
714
33,116
0
W
Zeus
19,175
910
0
1,768
4,049
1,938
0
3,240
691
34,453
0
L
Loki
MidPiA
Loki
3,728
165
0
0
15,356
11,767
0
10,531
4,584
0
7,592
W
8,810
766
0
1,569
9,469
12,219
0
4,767
4,530
18,694
0
W
Merlin
iniestro
Merlin
9,644
213
0
15
5,140
2,310
0
4,183
783
31,039
0
L
Jormungandr
游龙leader
Jormungandr
6,130
1,046
0
647
15,781
11,807
0
13,599
2,182
24,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,014
Gold Earned
49,985
215
Minions Killed
220
7
Camps Cleared
9
1,043,643
Distance Traveled
1,037,445
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,903
990
79
8
2
182,393
0
L
Morgan Le Fay
8,982
898
34
3
0
209,733
0
L
Ullr
9,122
912
65
7
4
210,717
0
W
Gilgamesh
10,023
1,002
31
3
4
215,253
1
L
Kukulkan
9,201
920
83
8
2
198,134
0
W
Zeus
10,174
1,017
47
5
2
204,440
0
L
Loki
8,560
856
3
0
1
212,582
0
W
Geb
10,584
1,058
17
2
0
233,712
0
W
Merlin
9,301
930
46
5
1
201,647
0
L
Jormungandr
9,149
915
30
3
0
212,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role