Player Matchup

Baron Samedi
Baron Samedi
Black620
Baron Samedi
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 37L
1,549 Elo+
Party 1
Da Ji
Da Ji
Drako62
Da Ji
Level 36
God Stats
11W - 5L
1,372 SR
Queue Stats
160W - 132L
1,587 Elo+
Party 1
Nike
Nike
ShibaInuZen
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 61L
1,486 Elo+
Solo
Neith
Neith
T1ssue
Neith
Level 8
God Stats
4W - 1L
1,680 SR
Queue Stats
10W - 5L
1,568 Elo+
Solo
Geb
Geb
ToxicKaren
Geb
Level 26
God Stats
12W - 2L
1,839 SR
Queue Stats
152W - 144L
1,588 Elo+
Party 1
Team Averages
Level 23
1,578 SR
1,555 Elo+

VS

Team Averages
Level 14
1,455 SR
1,647 Elo+
Loki
Loki
 
Loki
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gutterer
Ares
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 141L
1,574 Elo+
Solo
Poseidon
Poseidon
Maleitkh
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Odin
Odin
Serhatli
Odin
Level 15
God Stats
0W - 2L
1,273 SR
Queue Stats
6W - 6L
1,578 Elo+
Solo
Neith
Neith
SmiteAiBeta
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 27L
1,919 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Black620
Baron Samedi
12
1 / 6 / 11
7,846
490
8,189
10,100
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Drako62
Da Ji
16
21 / 2 / 2
10,812
676
18,429
12,844
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 1 / 6
9,981
624
10,372
11,911
9,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
T1ssue
Neith
14
2 / 3 / 5
8,254
516
5,200
4,104
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 11
7,547
472
7,105
15,779
12,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
7 / 7 / 1
8,942
559
8,477
15,310
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
12
3 / 3 / 6
8,093
506
6,078
12,003
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Maleitkh
Poseidon
13
3 / 7 / 1
8,083
505
4,996
10,629
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
10
0 / 8 / 3
6,370
398
4,789
14,996
7,257
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 8
9,227
577
13,372
10,872
4,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
27
Kills
16
16
Deaths
27
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
7
1
1.07
W
Baron Samedi
Black620
Baron Samedi
1
6
11
1.08
W
Da Ji
Drako62
Da Ji
21
2
2
11
L
Ares
3
3
6
2
L
Poseidon
Maleitkh
Poseidon
3
7
1
0.5
L
Odin
0
8
3
0.19
W
3
1
6
6
L
3
2
8
3.5
W
Neith
T1ssue
Neith
2
3
5
1.5
W
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,295
Damage
37,712
54,738
Taken
63,810
32,856
Mitigated
29,258
12,892
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,477
2,340
0
4,048
15,310
4,577
0
2,847
12,176
0
52,225
W
Baron Samedi
Black620
Baron Samedi
8,189
421
232
1,441
10,100
4,356
0
2,256
7,844
33,902
0
W
Da Ji
Drako62
Da Ji
18,429
7,489
0
4,835
12,844
5,043
1,505
1,767
11,077
0
49,776
L
Ares
6,078
366
0
2,608
12,003
10,590
0
4,799
6,881
19,277
0
L
Poseidon
Maleitkh
Poseidon
4,996
335
0
563
10,629
2,807
61
3,497
6,910
48,874
0
L
Odin
4,789
1,166
0
1,706
14,996
7,257
0
1,187
13,111
6,246
16,505
W
10,372
1,763
0
1,949
11,911
9,343
118
1,809
10,102
8,976
71,942
L
13,372
8,374
0
4,418
10,872
4,027
43
3,653
7,032
0
74,785
W
Neith
T1ssue
Neith
5,200
1,039
0
618
4,104
1,279
732
893
3,211
0
50,670
W
7,105
1,044
481
3,336
15,779
12,835
0
5,682
10,097
26,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,440
Gold Earned
40,715
439
Minions Killed
385
0
Camps Cleared
0
1,559,518
Distance Traveled
1,493,123
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,942
559
79
5
0
307,146
2
W
Baron Samedi
7,846
490
61
4
0
289,053
4
W
Da Ji
10,812
676
61
4
0
330,432
3
L
Ares
8,093
506
29
2
0
301,525
0
L
Poseidon
8,083
505
96
6
0
289,801
2
L
Odin
6,370
398
41
3
0
286,503
1
W
Nike
9,981
624
171
11
0
327,840
6
L
Neith
9,227
577
140
9
0
308,148
1
W
Neith
8,254
516
115
7
0
301,446
5
W
Geb
7,547
472
31
2
0
310,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role