Player Matchup

Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MRNUTTYTHE3rd
Kuzenbo
Level 26
God Stats
1W - 2L
1,511 SR
Queue Stats
88W - 122L
1,327 Elo+
Solo
Jing Wei
Jing Wei
Wilma_Topcome
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
kaiito_69
Kumbhakarna
Level 124
God Stats
1W - 4L
1,224 SR
Queue Stats
390W - 410L
1,437 Elo+
Solo
Zeus
Zeus
ิฟทนฟท
Zeus
Level 129
God Stats
2W - 6L
1,397 SR
Queue Stats
413W - 433L
1,502 Elo+
Solo
Team Averages
Level 88
1,426 SR
1,448 Elo+

VS

Team Averages
Level 96
1,418 SR
1,444 Elo+
Thor
Thor
 
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BetoJugadorLoco
Bakasura
Level 133
God Stats
1W - 0L
1,526 SR
Queue Stats
117W - 131L
1,400 Elo+
Solo
Merlin
Merlin
SPD ThR4Sh3R
Merlin
Level 93
God Stats
10W - 8L
1,421 SR
Queue Stats
439W - 462L
1,502 Elo+
Solo
Ymir
Ymir
dabbler
Ymir
Level 120
God Stats
2W - 1L
1,143 SR
Queue Stats
30W - 33L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
goldhats
Kumbhakarna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 107L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
0 / 6 / 5
6,770
677
5,273
8,725
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
11
0 / 5 / 4
6,945
695
7,295
13,412
16,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Wilma_Topcome
Jing Wei
14
3 / 8 / 5
8,632
863
10,689
10,509
3,976
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
kaiito_69
Kumbhakarna
15
2 / 5 / 4
7,853
785
2,325
12,293
13,219
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 6 / 2
8,396
840
8,813
9,134
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
10 / 2 / 14
9,733
973
12,977
7,565
4,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
16
8 / 1 / 17
9,974
997
10,167
11,534
5,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
16
4 / 2 / 21
9,151
915
13,372
7,356
3,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
dabbler
Ymir
13
5 / 3 / 16
8,388
839
7,705
13,780
8,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
goldhats
Kumbhakarna
14
2 / 1 / 20
8,723
872
4,059
10,195
9,842
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
117
8
Kills
29
30
Deaths
9
20
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
6
5
0.42
W
Thor
 
Thor
10
2
14
8.5
W
Bakasura
8
1
17
16.5
L
Kuzenbo
0
5
4
0.4
W
Merlin
4
2
21
7.25
L
Jing Wei
Wilma_Topcome
Jing Wei
3
8
5
0.69
W
Ymir
dabbler
Ymir
5
3
16
4.33
W
Kumbhakarna
goldhats
Kumbhakarna
2
1
20
12
L
Kumbhakarna
kaiito_69
Kumbhakarna
2
5
4
0.8
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,395
Damage
48,280
54,073
Taken
50,430
40,477
Mitigated
31,484
7,986
Healing
26,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,273
627
209
1,374
8,725
3,387
92
4,666
3,680
12,638
0
W
Thor
 
Thor
12,977
483
1,839
1,304
7,565
4,223
1,426
3,278
4,287
0
27,568
W
Bakasura
10,167
6,907
2,487
5,428
11,534
5,511
1,559
5,566
5,968
0
13,244
L
Kuzenbo
7,295
2,563
428
1,743
13,412
16,778
0
5,125
7,897
10,209
0
W
Merlin
13,372
934
2,375
2,215
7,356
3,746
1,095
4,210
3,146
30,781
0
L
Jing Wei
Wilma_Topcome
Jing Wei
10,689
6,901
861
507
10,509
3,976
516
6,480
3,775
0
19,047
W
Ymir
dabbler
Ymir
7,705
829
1,743
4,561
13,780
8,162
585
5,218
8,562
12,722
0
W
Kumbhakarna
goldhats
Kumbhakarna
4,059
256
1,656
2,456
10,195
9,842
565
5,434
4,761
10,725
0
L
Kumbhakarna
kaiito_69
Kumbhakarna
2,325
73
407
955
12,293
13,219
0
5,510
6,329
9,695
0
L
8,813
911
609
893
9,134
3,117
112
3,355
5,557
26,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,596
Gold Earned
45,969
89
Minions Killed
111
0
Camps Cleared
0
758,122
Distance Traveled
931,791
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,770
677
12
1
0
146,592
0
W
Thor
9,733
973
36
4
0
180,627
0
W
Bakasura
9,974
997
18
2
0
211,894
0
L
Kuzenbo
6,945
695
5
1
0
151,104
0
W
Merlin
9,151
915
44
4
0
169,099
0
L
Jing Wei
8,632
863
15
2
0
164,397
1
W
Ymir
8,388
839
10
1
0
169,956
2
W
Kumbhakarna
8,723
872
3
0
0
200,215
1
L
Kumbhakarna
7,853
785
5
1
0
151,767
4
L
Zeus
8,396
840
52
5
0
144,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role