Player Matchup

King Arthur
King Arthur
ImTheJokerBabe
King Arthur
Level 157
God Stats
18W - 14L
1,546 SR
Queue Stats
835W - 736L
1,482 Elo+
Party 1
Discordia
Discordia
Lelexovitch76
Discordia
Level 125
God Stats
17W - 25L
1,475 SR
Queue Stats
868W - 779L
1,484 Elo+
Party 1
Nike
Nike
fIetzah
Nike
Level 147
God Stats
18W - 13L
1,709 SR
Queue Stats
254W - 256L
1,520 Elo+
Solo
Team Averages
Level 143
1,577 SR
1,495 Elo+

VS

Team Averages
Level 66
1,324 SR
1,317 Elo+
Zeus
Zeus
bluehed83
Zeus
Level 49
God Stats
14W - 31L
1,206 SR
Queue Stats
41W - 141L
1,125 Elo+
Party 2
Hercules
Hercules
crash8070
Hercules
Level 122
God Stats
8W - 12L
1,442 SR
Queue Stats
523W - 433L
1,620 Elo+
Solo
Hachiman
Hachiman
dec_tindle1996
Hachiman
Level 26
God Stats
1W - 5L
1,324 SR
Queue Stats
25W - 59L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImTheJokerBabe
King Arthur
14
11 / 1 / 11
9,999
909
20,585
20,624
13,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Lelexovitch76
Discordia
13
5 / 0 / 15
9,109
828
8,223
3,599
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
fIetzah
Nike
13
10 / 3 / 12
10,000
909
10,549
15,649
14,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
2 / 10 / 0
7,302
664
7,256
11,091
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
crash8070
Hercules
11
1 / 4 / 3
7,774
707
6,697
18,511
14,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
10
1 / 12 / 1
7,492
681
4,752
14,581
3,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
26
Kills
4
4
Deaths
26
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ImTheJokerBabe
King Arthur
11
1
11
16.5
W
Discordia
Lelexovitch76
Discordia
5
0
15
12.5
L
Zeus
2
10
0
0.2
L
Hercules
crash8070
Hercules
1
4
3
0.63
L
Hachiman
1
12
1
0.13
W
Nike
fIetzah
Nike
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,357
Damage
18,705
39,872
Taken
44,183
29,062
Mitigated
20,163
15,687
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ImTheJokerBabe
King Arthur
20,585
3,189
465
10,622
20,624
13,267
164
4,449
14,679
0
47,571
W
Discordia
Lelexovitch76
Discordia
8,223
550
0
1,964
3,599
1,290
1,358
1,775
1,824
31,239
0
L
Zeus
7,256
953
311
684
11,091
2,493
0
2,081
8,467
24,535
0
L
Hercules
crash8070
Hercules
6,697
516
0
3,622
18,511
14,112
0
4,347
13,220
4,440
11,403
L
Hachiman
4,752
2,908
0
567
14,581
3,558
0
1,795
11,834
0
12,712
W
Nike
fIetzah
Nike
10,549
1,804
38
2,598
15,649
14,505
754
3,766
11,449
0
23,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,108
Gold Earned
22,568
125
Minions Killed
78
10
Camps Cleared
0
667,558
Distance Traveled
499,375
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,999
909
61
6
5
246,965
1
W
Discordia
9,109
828
42
4
3
200,200
1
L
Zeus
7,302
664
41
4
0
159,965
0
L
Hercules
7,774
707
20
2
0
192,828
1
L
Hachiman
7,492
681
17
2
0
146,582
0
W
Nike
10,000
909
22
2
2
220,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role