Player Matchup

Ymir
Ymir
Bezik
Ymir
Level 54
God Stats
5W - 4L
1,631 SR
Queue Stats
70W - 52L
1,640 Elo+
Party 1
Heimdallr
Heimdallr
Mołdrzykosa
Heimdallr
Level 112
God Stats
2W - 2L
1,665 SR
Queue Stats
188W - 156L
1,661 Elo+
Party 1
Anubis
Anubis
jamotosek
Anubis
Level 126
God Stats
10W - 8L
1,672 SR
Queue Stats
90W - 58L
1,629 Elo+
Solo
Team Averages
Level 97
1,656 SR
1,643 Elo+

VS

Team Averages
Level 99
1,667 SR
1,629 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Zerwiszer
Zeus
Level 146
God Stats
13W - 8L
1,643 SR
Queue Stats
169W - 129L
1,710 Elo+
Party 2
Medusa
Medusa
xXT4TECHXx
Medusa
Level 86
God Stats
3W - 1L
1,858 SR
Queue Stats
157W - 138L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bezik
Ymir
10
0 / 3 / 4
7,290
663
3,702
11,334
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Mołdrzykosa
Heimdallr
11
2 / 4 / 1
7,605
691
7,530
8,910
3,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
jamotosek
Anubis
11
2 / 5 / 2
7,082
644
5,650
6,794
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 0 / 8
8,266
751
4,074
8,199
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
13
6 / 1 / 6
8,752
796
13,792
4,402
1,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
xXT4TECHXx
Medusa
13
4 / 3 / 6
8,476
771
6,983
9,692
5,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
8
6
L
Ymir
Bezik
Ymir
0
3
4
0.67
L
Heimdallr
Mołdrzykosa
Heimdallr
2
4
1
0.63
W
Zeus
6
1
6
9
L
Anubis
jamotosek
Anubis
2
5
2
0.6
W
Medusa
xXT4TECHXx
Medusa
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,882
Damage
24,849
27,038
Taken
22,293
15,905
Mitigated
14,998
3,478
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,074
266
45
2,270
8,199
7,983
418
3,913
4,286
11,855
0
L
Ymir
Bezik
Ymir
3,702
602
0
685
11,334
9,902
0
6,460
4,099
9,186
0
L
Heimdallr
Mołdrzykosa
Heimdallr
7,530
4,543
0
1,553
8,910
3,039
0
6,611
1,749
0
25,591
W
Zeus
13,792
487
0
1,491
4,402
1,982
1,148
976
3,426
40,650
0
L
Anubis
jamotosek
Anubis
5,650
169
0
1,240
6,794
2,964
0
4,064
2,473
24,214
0
W
Medusa
xXT4TECHXx
Medusa
6,983
2,920
0
1,960
9,692
5,033
932
5,008
4,684
0
36,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,977
Gold Earned
25,494
104
Minions Killed
122
5
Camps Cleared
6
511,736
Distance Traveled
661,319
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,266
751
15
1
1
211,937
5
L
Ymir
7,290
663
18
2
0
181,552
3
L
Heimdallr
7,605
691
60
5
4
186,949
1
W
Zeus
8,752
796
48
4
2
236,243
3
L
Anubis
7,082
644
26
2
1
143,235
2
W
Medusa
8,476
771
59
5
3
213,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role