Player Matchup

Artemis
Artemis
Rindr420
Artemis
Level 6
God Stats
2W - 7L
1,463 SR
Queue Stats
2W - 8L
1,351 Elo+
Solo
Ra
Ra
TheprO333
Ra
Level 63
God Stats
1W - 3L
1,437 SR
Queue Stats
6W - 13L
1,314 Elo+
Party 2
Danzaburou
Danzaburou
isauriem
Danzaburou
Level 25
God Stats
2W - 4L
1,394 SR
Queue Stats
5W - 10L
1,318 Elo+
Party 2
Team Averages
Level 31
1,431 SR
1,328 Elo+

VS

Team Averages
Level 66
1,522 SR
1,655 Elo+
Chiron
Chiron
Bhartus
Chiron
Level 20
God Stats
8W - 3L
1,608 SR
Queue Stats
11W - 4L
1,661 Elo+
Solo
Sobek
Sobek
Jarari
Sobek
Level 148
God Stats
1W - 0L
1,458 SR
Queue Stats
25W - 9L
1,706 Elo+
Party 1
Kukulkan
Kukulkan
TheSyky
Kukulkan
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 24L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rindr420
Artemis
13
2 / 11 / 4
9,605
640
7,006
13,242
4,951
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 4 / 3
10,472
698
14,106
15,616
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
isauriem
Danzaburou
14
5 / 11 / 6
11,165
744
8,838
18,345
7,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bhartus
Chiron
16
7 / 2 / 14
11,720
781
9,228
10,099
3,866
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Jarari
Sobek
14
4 / 6 / 19
10,983
732
11,587
21,828
28,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
TheSyky
Kukulkan
17
15 / 4 / 10
12,879
859
22,041
13,677
5,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
12
Kills
26
26
Deaths
12
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bhartus
Chiron
7
2
14
7
W
Sobek
Jarari
Sobek
4
6
19
2.25
L
Artemis
Rindr420
Artemis
2
11
4
0.36
W
Kukulkan
TheSyky
Kukulkan
15
4
10
5
L
5
4
3
1.63
L
Danzaburou
isauriem
Danzaburou
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,950
Damage
42,856
47,203
Taken
45,604
18,641
Mitigated
37,448
8,639
Healing
16,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bhartus
Chiron
9,228
4,416
669
3,564
10,099
3,866
1,944
3,034
7,065
0
41,871
W
Sobek
Jarari
Sobek
11,587
922
0
8,175
21,828
28,262
139
6,024
15,804
31,119
0
L
Artemis
Rindr420
Artemis
7,006
2,879
0
444
13,242
4,951
0
9,967
3,031
0
15,237
W
Kukulkan
TheSyky
Kukulkan
22,041
3,025
0
4,122
13,677
5,320
676
5,735
7,942
46,405
0
L
14,106
1,672
663
6,149
15,616
6,402
0
9,579
5,706
52,783
0
L
Danzaburou
isauriem
Danzaburou
8,838
4,864
0
1,383
18,345
7,288
0
13,150
4,557
0
21,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
35,582
141
Minions Killed
182
4
Camps Cleared
8
711,929
Distance Traveled
801,690
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,720
781
80
5
4
260,741
0
W
Sobek
10,983
732
27
2
2
277,594
3
L
Artemis
9,605
640
21
1
0
214,280
0
W
Kukulkan
12,879
859
75
5
2
263,355
1
L
Ra
10,472
698
85
6
4
289,021
3
L
Danzaburou
11,165
744
35
2
0
208,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role