Player Matchup

Zeus
Zeus
EmranMain97
Zeus
Level 127
God Stats
2W - 4L
1,647 SR
Queue Stats
350W - 325L
1,479 Elo+
Party 3
King Arthur
King Arthur
RevencheOTBear
King Arthur
Level 69
God Stats
81W - 61L
1,498 SR
Queue Stats
334W - 318L
1,432 Elo+
Party 4
Anhur
Anhur
TLGE0409
Anhur
Level 47
God Stats
9W - 17L
1,428 SR
Queue Stats
170W - 178L
1,431 Elo+
Party 4
Nemesis
Nemesis
asfour-96
Nemesis
Level 133
God Stats
0W - 1L
1,217 SR
Queue Stats
443W - 406L
1,497 Elo+
Party 3
Ares
Ares
mr__sobek
Ares
Level 28
God Stats
1W - 2L
1,567 SR
Queue Stats
46W - 18L
1,712 Elo+
Party 3
Team Averages
Level 81
1,471 SR
1,510 Elo+

VS

Team Averages
Level 62
1,657 SR
1,470 Elo+
Izanami
Izanami
Activeri03
Izanami
Level 25
God Stats
29W - 15L
1,768 SR
Queue Stats
112W - 122L
1,457 Elo+
Party 2
Awilix
Awilix
BunnyLionheart69
Awilix
Level 44
God Stats
4W - 2L
1,856 SR
Queue Stats
195W - 174L
1,502 Elo+
Party 1
Chang'e
Chang'e
DarkBunny696_
Chang'e
Level 45
God Stats
19W - 22L
1,509 SR
Queue Stats
172W - 163L
1,441 Elo+
Party 1
Hades
Hades
GabiTitan09
Hades
Level 80
God Stats
4W - 2L
1,652 SR
Queue Stats
193W - 183L
1,503 Elo+
Solo
Terra
Terra
assassin-1431
Terra
Level 116
God Stats
48W - 45L
1,502 SR
Queue Stats
579W - 588L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 0
8,637
432
8,348
11,818
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
RevencheOTBear
King Arthur
18
3 / 4 / 1
10,528
526
15,527
18,015
15,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
TLGE0409
Anhur
16
2 / 4 / 0
9,204
460
6,546
13,329
3,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
asfour-96
Nemesis
15
1 / 8 / 3
9,063
453
13,131
21,391
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
8
0 / 6 / 1
6,899
345
2,247
12,356
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Activeri03
Izanami
19
10 / 1 / 8
12,637
632
23,250
14,364
6,049
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 0 / 6
12,087
604
13,701
12,932
8,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
17
6 / 0 / 8
11,223
561
7,120
11,282
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 4 / 3
12,377
619
9,315
23,248
12,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 12
10,811
541
4,527
23,755
33,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
7
Kills
31
31
Deaths
7
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
Activeri03
Izanami
10
1
8
14
W
10
0
6
13
W
Chang'e
6
0
8
10
L
1
9
0
0.11
W
3
4
3
1.13
L
King Arthur
RevencheOTBear
King Arthur
3
4
1
0.88
L
Anhur
TLGE0409
Anhur
2
4
0
0.5
L
Nemesis
asfour-96
Nemesis
1
8
3
0.31
W
2
2
12
4
L
Ares
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,799
Damage
57,913
76,909
Taken
85,581
36,061
Mitigated
64,969
15,178
Healing
41,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Activeri03
Izanami
23,250
18,063
209
5,899
14,364
6,049
5,362
2,465
11,847
0
122,684
W
13,701
3,317
0
4,296
12,932
8,791
2,696
2,685
10,092
0
74,701
W
Chang'e
7,120
92
4,938
7,927
11,282
4,118
1,881
3,228
8,054
53,108
0
L
8,348
1,003
0
220
11,818
3,216
0
2,253
9,466
57,502
0
W
9,315
919
549
12,773
23,248
12,470
3,079
1,054
21,106
79,356
0
L
King Arthur
RevencheOTBear
King Arthur
15,527
3,540
0
4,080
18,015
15,379
46
7,552
10,385
2,766
79,101
L
Anhur
TLGE0409
Anhur
6,546
3,200
0
3,917
13,329
3,915
0
3,721
9,524
0
65,547
L
Nemesis
asfour-96
Nemesis
13,131
3,645
0
5,040
21,391
7,138
639
4,410
16,777
0
62,614
W
4,527
937
818
4,569
23,755
33,541
317
2,316
21,388
22,089
0
L
Ares
2,247
79
0
1,921
12,356
6,413
0
2,411
9,795
16,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
59,135
524
Minions Killed
602
0
Camps Cleared
0
1,650,065
Distance Traveled
1,959,002
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,637
632
189
9
0
368,910
0
W
Awilix
12,087
604
113
6
0
474,799
3
W
Chang'e
11,223
561
102
5
0
431,886
0
L
Zeus
8,637
432
96
5
0
306,170
2
W
Hades
12,377
619
173
9
0
314,076
4
L
King Arthur
10,528
526
167
8
0
377,454
2
L
Anhur
9,204
460
128
6
0
343,629
0
L
Nemesis
9,063
453
112
6
0
418,583
1
W
Terra
10,811
541
25
1
0
369,331
3
L
Ares
6,899
345
21
1
0
204,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role