Player Matchup

Ymir
Ymir
BobbyAndersLost
Ymir
Level 18
God Stats
13W - 10L
1,488 SR
Queue Stats
73W - 86L
1,370 Elo+
Party 1
Thor
Thor
GuysCarryMePls
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,624 Elo+
Solo
Bellona
Bellona
One_Hit91
Bellona
Level 16
God Stats
10W - 8L
1,358 SR
Queue Stats
40W - 46L
1,326 Elo+
Party 1
Artemis
Artemis
Report U4694
Artemis
Level 11
God Stats
3W - 1L
1,292 SR
Queue Stats
18W - 20L
1,311 Elo+
Solo
Nox
Nox
zepodanslebendo2
Nox
Level 19
God Stats
8W - 5L
1,525 SR
Queue Stats
36W - 23L
1,489 Elo+
Solo
Team Averages
Level 17
1,432 SR
1,424 Elo+

VS

Team Averages
Level 17
1,402 SR
1,445 Elo+
Kukulkan
Kukulkan
AlistanMarkauz
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Axiion_51
Loki
Level 29
God Stats
8W - 19L
1,427 SR
Queue Stats
192W - 204L
1,542 Elo+
Solo
Ullr
Ullr
Toxic11rich
Ullr
Level 18
God Stats
1W - 1L
1,349 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
The Morrigan
The Morrigan
bloody_bade
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,347 Elo+
Solo
Izanami
Izanami
luker396
Izanami
Level 16
God Stats
1W - 5L
1,233 SR
Queue Stats
15W - 29L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,532
553
1,472
5,492
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 1 / 2
6,567
657
4,070
7,039
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
One_Hit91
Bellona
9
3 / 1 / 1
5,434
543
2,448
6,392
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Report U4694
Artemis
10
3 / 0 / 2
5,727
573
4,256
3,713
864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 0 / 3
6,421
642
5,086
4,580
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
6
0 / 3 / 1
4,407
441
2,178
3,107
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
1 / 0 / 0
5,497
550
3,314
6,750
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,860
486
2,302
4,201
956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
bloody_bade
The Morrigan
7
0 / 6 / 0
4,757
476
1,748
5,238
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
luker396
Izanami
8
1 / 5 / 0
4,995
500
3,996
6,397
1,332
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
16
Kills
2
2
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
3
1
0.17
L
Loki
1
0
0
1
W
2
0
3
3.5
W
4
1
2
5
W
Bellona
One_Hit91
Bellona
3
1
1
3.5
W
Artemis
Report U4694
Artemis
3
0
2
4
L
0
2
0
0
L
The Morrigan
bloody_bade
The Morrigan
0
6
0
0
L
Izanami
luker396
Izanami
1
5
0
0.2
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,332
Damage
13,538
27,216
Taken
25,693
10,428
Mitigated
6,313
12,033
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,178
401
0
444
3,107
768
160
0
3,107
8,998
0
L
Loki
3,314
337
0
3,548
6,750
1,657
0
881
5,793
0
32,402
W
1,472
480
0
2,268
5,492
2,619
216
113
5,379
12,498
0
W
4,070
1,301
0
3,591
7,039
2,203
0
423
6,616
0
35,148
W
Bellona
One_Hit91
Bellona
2,448
444
0
2,091
6,392
3,221
365
2,073
4,319
0
18,747
W
Artemis
Report U4694
Artemis
4,256
1,115
0
2,463
3,713
864
338
135
3,578
0
31,939
L
2,302
645
0
1,500
4,201
956
224
794
3,379
0
20,453
L
The Morrigan
bloody_bade
The Morrigan
1,748
559
0
180
5,238
1,600
0
3,257
1,719
15,866
2,388
L
Izanami
luker396
Izanami
3,996
3,338
0
250
6,397
1,332
0
1,234
5,137
0
23,889
W
5,086
531
0
1,620
4,580
1,521
0
1,155
3,425
36,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
24,516
279
Minions Killed
227
0
Camps Cleared
0
989,132
Distance Traveled
869,255
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,407
441
24
2
0
131,938
1
L
Loki
5,497
550
64
6
0
219,042
3
W
Ymir
5,532
553
15
2
0
180,104
2
W
Thor
6,567
657
75
8
0
212,827
2
W
Bellona
5,434
543
41
4
0
206,644
1
W
Artemis
5,727
573
72
7
0
184,087
2
L
Ullr
4,860
486
42
4
0
180,295
0
L
The Morrigan
4,757
476
49
5
0
175,359
0
L
Izanami
4,995
500
48
5
0
162,621
0
W
Nox
6,421
642
76
8
0
205,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role