Player Matchup

Tsukuyomi
Tsukuyomi
JakeScag625
Tsukuyomi
Level 62
God Stats
5W - 22L
1,295 SR
Queue Stats
301W - 419L
1,290 Elo+
Solo
Scylla
Scylla
LastFlamz
Scylla
Level 26
God Stats
3W - 4L
1,428 SR
Queue Stats
108W - 141L
1,277 Elo+
Solo
Geb
Geb
TuskedPaprika6
Geb
Level 100
God Stats
17W - 18L
1,589 SR
Queue Stats
426W - 451L
1,441 Elo+
Solo
Team Averages
Level 63
1,437 SR
1,336 Elo+

VS

Team Averages
Level 54
1,429 SR
1,314 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AskewJoker30927
Awilix
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,088 Elo+
Solo
Artemis
Artemis
spooky_gelatine5
Artemis
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
35W - 51L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JakeScag625
Tsukuyomi
11
8 / 2 / 7
7,983
798
6,220
5,901
2,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
LastFlamz
Scylla
11
2 / 0 / 11
7,343
734
5,034
5,727
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
6 / 1 / 8
8,375
838
2,451
5,620
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 2 / 2
6,168
617
3,796
5,717
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 12 / 2
6,592
659
4,832
11,706
3,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 2 / 1
6,097
610
3,248
3,142
739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
3
3
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
2
1
L
1
12
2
0.17
W
Tsukuyomi
JakeScag625
Tsukuyomi
8
2
7
5.75
W
Scylla
LastFlamz
Scylla
2
0
11
7.5
W
6
1
8
10
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,705
Damage
11,876
17,248
Taken
20,565
9,306
Mitigated
6,309
3,715
Healing
2,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,796
105
66
1,845
5,717
2,166
0
2,105
3,612
17,268
0
L
4,832
1,800
0
0
11,706
3,404
0
4,941
6,765
0
8,860
W
Tsukuyomi
JakeScag625
Tsukuyomi
6,220
2,340
0
104
5,901
2,045
1,191
1,031
4,870
0
18,274
W
Scylla
LastFlamz
Scylla
5,034
1,311
347
2,462
5,727
1,834
663
2,544
3,183
19,890
0
W
2,451
1,045
0
802
5,620
5,427
379
470
5,150
7,631
0
L
3,248
1,499
13
179
3,142
739
0
880
2,262
0
7,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,701
Gold Earned
18,857
75
Minions Killed
45
5
Camps Cleared
2
515,979
Distance Traveled
368,870
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,168
617
30
3
2
157,453
2
L
Awilix
6,592
659
3
0
0
127,516
0
W
Tsukuyomi
7,983
798
23
2
2
183,175
0
W
Scylla
7,343
734
41
4
2
162,295
2
W
Geb
8,375
838
11
1
1
170,509
8
L
Artemis
6,097
610
12
1
0
83,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role