Player Matchup

Medusa
Medusa
DreadHelium
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,499 Elo+
Solo
Achilles
Achilles
Josedanilog
Achilles
Level 14
God Stats
4W - 6L
1,409 SR
Queue Stats
16W - 16L
1,528 Elo+
Solo
Thor
Thor
ROUZAIGEGE
Thor
Level 24
God Stats
3W - 7L
1,416 SR
Queue Stats
238W - 251L
1,375 Elo+
Solo
Geb
Geb
SiiIRsAcTowN
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,039 Elo+
Solo
Tiamat
Tiamat
kitboss13
Tiamat
Level 8
God Stats
0W - 6L
1,145 SR
Queue Stats
0W - 7L
1,162 Elo+
Solo
Team Averages
Level 13
1,394 SR
1,321 Elo+

VS

Team Averages
Level 17
1,425 SR
1,371 Elo+
Sol
Sol
Botox_Abuse
Sol
Level 16
God Stats
2W - 4L
1,284 SR
Queue Stats
63W - 61L
1,625 Elo+
Party 1
Anhur
Anhur
GamreCraft
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,577 Elo+
Solo
Vamana
Vamana
Muetos
Vamana
Level 20
God Stats
2W - 6L
1,136 SR
Queue Stats
6W - 16L
1,093 Elo+
Party 2
Thor
Thor
WTER_zburgess914
Thor
Level 18
God Stats
4W - 2L
1,703 SR
Queue Stats
17W - 18L
1,451 Elo+
Party 1
Olorun
Olorun
markfouschda
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 9 / 3
7,597
400
7,054
14,401
4,200
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Josedanilog
Achilles
12
3 / 2 / 2
8,058
424
8,407
9,174
7,010
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
13 / 4 / 3
10,894
573
15,536
15,668
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 6 / 6
7,479
394
3,617
14,917
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
kitboss13
Tiamat
11
1 / 5 / 4
6,922
364
1,323
7,158
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 6
13,790
726
17,264
16,976
6,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
3 / 5 / 8
10,086
531
5,536
11,977
3,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
Muetos
Vamana
15
4 / 0 / 2
9,652
508
7,174
10,691
9,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
8 / 7 / 2
10,447
550
7,724
15,791
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Olorun
11
0 / 8 / 3
8,127
428
3,455
9,882
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
19
Kills
25
26
Deaths
21
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
Medusa
2
9
3
0.39
W
Anhur
3
5
8
1.4
L
Achilles
Josedanilog
Achilles
3
2
2
2
W
Vamana
Muetos
Vamana
4
0
2
5
L
13
4
3
3.63
L
0
6
6
0.5
W
8
7
2
1.29
L
Tiamat
kitboss13
Tiamat
1
5
4
0.6
W
Olorun
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,937
Damage
41,153
61,318
Taken
65,317
30,611
Mitigated
27,521
5,909
Healing
21,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,264
7,365
0
12,228
16,976
6,059
9,817
309
16,667
122,012
0
L
Medusa
7,054
3,538
0
615
14,401
4,200
1,136
5,748
8,653
0
31,103
W
Anhur
5,536
1,507
0
3,410
11,977
3,461
1,046
1,215
10,722
0
30,459
L
Achilles
Josedanilog
Achilles
8,407
1,110
0
1,097
9,174
7,010
24
0
9,174
0
40,255
W
Vamana
Muetos
Vamana
7,174
4,274
0
2,813
10,691
9,197
1,565
431
10,260
0
37,559
L
15,536
3,113
0
2,721
15,668
5,899
417
8,690
6,978
0
52,813
L
3,617
275
0
826
14,917
10,260
0
3,443
11,474
19,803
0
W
7,724
1,527
0
2,332
15,791
5,183
0
971
14,790
0
68,058
L
Tiamat
kitboss13
Tiamat
1,323
171
57
593
7,158
3,242
217
2,298
4,860
13,605
0
W
Olorun
3,455
1,808
0
938
9,882
3,621
1,320
1,871
7,938
22,559
3,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
52,102
277
Minions Killed
496
0
Camps Cleared
0
1,544,914
Distance Traveled
1,687,625
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,790
726
220
12
0
356,257
1
L
Medusa
7,597
400
56
3
0
315,638
0
W
Anhur
10,086
531
53
3
0
318,834
0
L
Achilles
8,058
424
74
4
0
262,871
3
W
Vamana
9,652
508
73
4
0
388,821
0
L
Thor
10,894
573
80
4
0
374,406
1
L
Geb
7,479
394
28
1
0
287,145
0
W
Thor
10,447
550
105
6
0
349,253
0
L
Tiamat
6,922
364
39
2
0
304,854
1
W
Olorun
8,127
428
45
2
0
274,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role