Player Matchup

Cu Chulainn
Cu Chulainn
Dro_thePro
Cu Chulainn
Level 74
God Stats
9W - 15L
1,157 SR
Queue Stats
249W - 321L
1,450 Elo+
Solo
Skadi
Skadi
Stephen094
Skadi
Level 28
God Stats
1W - 1L
1,469 SR
Queue Stats
30W - 40L
1,369 Elo+
Solo
Ymir
Ymir
Swanue
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,329 Elo+
Solo
Team Averages
Level 38
1,375 SR
1,383 Elo+

VS

Team Averages
Level 75
1,487 SR
1,371 Elo+
Medusa
Medusa
LevGame52
Medusa
Level 17
God Stats
6W - 7L
1,382 SR
Queue Stats
16W - 36L
1,230 Elo+
Solo
Guan Yu
Guan Yu
RogueSalad
Guan Yu
Level 103
God Stats
9W - 3L
1,648 SR
Queue Stats
229W - 255L
1,415 Elo+
Solo
Geb
Geb
nonAmericanRJCT
Geb
Level 104
God Stats
6W - 9L
1,431 SR
Queue Stats
454W - 491L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dro_thePro
Cu Chulainn
12
2 / 5 / 4
8,966
640
9,924
12,386
9,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
13
2 / 5 / 3
8,761
626
11,466
11,272
3,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Swanue
Ymir
11
0 / 9 / 2
8,238
588
1,598
18,151
12,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LevGame52
Medusa
14
5 / 4 / 12
9,867
705
14,156
10,430
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
RogueSalad
Guan Yu
15
9 / 2 / 9
10,765
769
10,297
13,154
16,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 0 / 13
10,305
736
11,936
12,292
5,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
4
Kills
19
19
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dro_thePro
Cu Chulainn
2
5
4
0.8
W
Medusa
LevGame52
Medusa
5
4
12
2.75
W
Guan Yu
RogueSalad
Guan Yu
9
2
9
6.75
L
Skadi
2
5
3
0.7
L
Ymir
Swanue
Ymir
0
9
2
0.11
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,988
Damage
36,389
41,809
Taken
35,876
26,235
Mitigated
26,219
2,517
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dro_thePro
Cu Chulainn
9,924
2,599
0
65
12,386
9,656
0
4,472
7,914
0
25,583
W
Medusa
LevGame52
Medusa
14,156
6,138
0
1,394
10,430
3,675
1,235
514
9,916
0
29,512
W
Guan Yu
RogueSalad
Guan Yu
10,297
1,220
4,180
6,717
13,154
16,642
8
845
12,309
0
27,916
L
Skadi
11,466
4,324
677
1,051
11,272
3,625
0
4,698
6,574
0
42,838
L
Ymir
Swanue
Ymir
1,598
802
0
724
18,151
12,954
0
3,248
14,903
5,091
0
W
11,936
1,041
0
2,006
12,292
5,902
725
1,174
11,118
44,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
30,937
112
Minions Killed
152
4
Camps Cleared
8
668,501
Distance Traveled
802,215
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,966
640
32
2
0
245,454
1
W
Medusa
9,867
705
44
3
3
250,447
4
W
Guan Yu
10,765
769
25
2
1
285,067
3
L
Skadi
8,761
626
71
5
4
232,440
0
L
Ymir
8,238
588
9
1
0
190,607
2
W
Geb
10,305
736
83
6
4
266,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role