Player Matchup

Cliodhna
Cliodhna
DeathsAspects
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 72L
1,460 Elo+
Solo
Izanami
Izanami
GriFFonZE
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,639 Elo+
Solo
Agni
Agni
Lollopop21
Agni
Level 20
God Stats
6W - 7L
1,465 SR
Queue Stats
25W - 32L
1,373 Elo+
Solo
Achilles
Achilles
Revan81
Achilles
Level 5
God Stats
0W - 1L
1,855 SR
Queue Stats
0W - 3L
1,155 Elo+
Solo
Athena
Athena
icantwin281
Athena
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 168L
1,360 Elo+
Solo
Team Averages
Level 16
1,564 SR
1,397 Elo+

VS

Team Averages
Level 21
1,459 SR
1,419 Elo+
Nu Wa
Nu Wa
Hudeix
Nu Wa
Level 28
God Stats
5W - 3L
1,706 SR
Queue Stats
87W - 56L
1,672 Elo+
Solo
Cliodhna
Cliodhna
Kikkahtje
Cliodhna
Level 17
God Stats
4W - 6L
1,204 SR
Queue Stats
24W - 27L
1,367 Elo+
Solo
Bellona
Bellona
ShinjiLovesRei
Bellona
Level 15
God Stats
2W - 2L
1,478 SR
Queue Stats
10W - 12L
1,434 Elo+
Solo
Athena
Athena
Yoshikadiri607
Athena
Level 29
God Stats
3W - 4L
1,169 SR
Queue Stats
15W - 17L
1,230 Elo+
Party 1
Izanami
Izanami
jokerwise
Izanami
Level 16
God Stats
3W - 0L
1,737 SR
Queue Stats
3W - 3L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DeathsAspects
Cliodhna
15
1 / 5 / 0
8,827
420
5,196
17,206
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
GriFFonZE
Izanami
11
3 / 4 / 1
8,238
392
11,739
10,394
3,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 6 / 0
9,558
455
8,260
15,070
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Revan81
Achilles
10
0 / 12 / 0
6,942
331
2,779
20,965
14,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
13
0 / 2 / 4
8,583
409
4,819
20,144
18,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hudeix
Nu Wa
20
10 / 0 / 11
12,557
598
26,713
9,973
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Kikkahtje
Cliodhna
20
12 / 0 / 5
12,317
587
12,038
14,035
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 2 / 3
10,484
499
8,312
11,157
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 1 / 2
9,018
429
3,452
13,047
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
jokerwise
Izanami
13
0 / 4 / 0
8,560
408
4,591
8,629
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
28
29
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DeathsAspects
Cliodhna
1
5
0
0.2
L
Izanami
GriFFonZE
Izanami
3
4
1
0.88
W
Nu Wa
Hudeix
Nu Wa
10
0
11
15.5
W
Cliodhna
Kikkahtje
Cliodhna
12
0
5
14.5
L
3
6
0
0.5
L
Achilles
Revan81
Achilles
0
12
0
0
W
6
2
3
3.75
W
0
1
2
1
L
Athena
0
2
4
1
W
Izanami
jokerwise
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,793
Damage
55,106
83,779
Taken
56,841
45,733
Mitigated
33,220
15,945
Healing
19,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DeathsAspects
Cliodhna
5,196
1,063
0
7,121
17,206
5,593
0
4,871
12,335
0
63,937
L
Izanami
GriFFonZE
Izanami
11,739
8,016
0
1,753
10,394
3,061
1,050
5,197
5,197
0
55,238
W
Nu Wa
Hudeix
Nu Wa
26,713
7,637
0
3,648
9,973
3,829
0
1,162
8,721
111,196
0
W
Cliodhna
Kikkahtje
Cliodhna
12,038
1,891
0
7,078
14,035
6,378
608
2,738
11,149
0
102,274
L
8,260
194
0
2,036
15,070
4,482
932
4,267
10,803
52,686
0
L
Achilles
Revan81
Achilles
2,779
1,178
0
820
20,965
14,491
168
6,922
14,043
2,200
29,371
W
8,312
2,386
0
3,617
11,157
8,477
2,465
4,094
6,719
0
46,578
W
3,452
596
0
1,946
13,047
11,404
315
2,151
10,814
22,983
0
L
Athena
4,819
1,765
0
4,215
20,144
18,106
107
8,908
11,236
35,171
0
W
Izanami
jokerwise
Izanami
4,591
2,856
0
3,241
8,629
3,132
2,003
2,323
6,224
0
55,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
52,936
436
Minions Killed
571
0
Camps Cleared
0
1,823,732
Distance Traveled
2,057,275
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,827
420
114
5
0
390,178
0
L
Izanami
8,238
392
83
4
0
369,199
0
W
Nu Wa
12,557
598
152
7
0
418,997
3
W
Cliodhna
12,317
587
165
8
0
468,866
0
L
Agni
9,558
455
125
6
0
374,447
0
L
Achilles
6,942
331
56
3
0
317,388
2
W
Bellona
10,484
499
101
5
0
387,841
0
W
Athena
9,018
429
30
1
0
441,724
6
L
Athena
8,583
409
58
3
0
372,520
2
W
Izanami
8,560
408
123
6
0
339,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role