Player Matchup

Kali
Kali
BBoutique4786
Kali
Level 27
God Stats
4W - 4L
1,550 SR
Queue Stats
34W - 44L
1,288 Elo+
Solo
Hun Batz
Hun Batz
Blazemoisty
Hun Batz
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 61L
1,334 Elo+
Solo
Nu Wa
Nu Wa
Goiaba4955
Nu Wa
Level 23
God Stats
1W - 1L
1,603 SR
Queue Stats
40W - 45L
1,445 Elo+
Solo
Artio
Artio
Tht1guychris
Artio
Level 16
God Stats
9W - 6L
1,527 SR
Queue Stats
23W - 22L
1,532 Elo+
Solo
Charybdis
Charybdis
xX-MiiGueLxD-
Charybdis
Level 14
God Stats
5W - 1L
1,722 SR
Queue Stats
14W - 13L
1,397 Elo+
Solo
Team Averages
Level 17
1,581 SR
1,399 Elo+

VS

Team Averages
Level 19
1,506 SR
1,533 Elo+
Izanami
Izanami
Mattik_152
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SULTANofSYRIA
Hun Batz
Level 27
God Stats
2W - 2L
1,442 SR
Queue Stats
159W - 126L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
ace-shield7
Gilgamesh
Level 29
God Stats
7W - 11L
1,487 SR
Queue Stats
184W - 206L
1,557 Elo+
Solo
Apollo
Apollo
ilish-123
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Loki
Loki
spooky_gelatine5
Loki
Level 28
God Stats
19W - 18L
1,600 SR
Queue Stats
193W - 223L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,219
401
2,457
12,590
3,881
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Blazemoisty
Hun Batz
11
0 / 7 / 4
7,081
393
2,200
8,916
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
11
2 / 4 / 6
7,978
443
6,360
7,062
1,959
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
12 / 0 / 2
10,538
585
13,082
22,761
23,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
xX-MiiGueLxD-
Charybdis
13
5 / 9 / 4
8,781
488
7,609
11,788
3,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mattik_152
Izanami
11
2 / 9 / 5
7,671
426
6,866
12,145
3,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
SULTANofSYRIA
Hun Batz
16
15 / 4 / 4
10,480
582
20,497
13,927
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Gilgamesh
ace-shield7
Gilgamesh
16
9 / 1 / 4
10,056
559
9,476
12,407
8,782
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Apollo
ilish-123
Apollo
6
0 / 10 / 1
5,744
319
79
8,777
2,595
5
0 / 0 / 0
5,821
323
71
1,824
554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
20
Kills
26
26
Deaths
24
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
6
3
0.42
W
Hun Batz
Blazemoisty
Hun Batz
0
7
4
0.29
W
Nu Wa
2
4
6
1.25
L
Izanami
Mattik_152
Izanami
2
9
5
0.5
L
Hun Batz
SULTANofSYRIA
Hun Batz
15
4
4
4.25
W
12
0
2
13
L
Gilgamesh
ace-shield7
Gilgamesh
9
1
4
11
L
Apollo
ilish-123
Apollo
0
10
1
0.05
L
0
0
0
0
W
Charybdis
xX-MiiGueLxD-
Charybdis
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
36,989
63,117
Taken
49,080
35,724
Mitigated
21,433
20,124
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,457
991
0
3,486
12,590
3,881
294
30
12,560
0
29,335
W
Hun Batz
Blazemoisty
Hun Batz
2,200
1,012
0
1,151
8,916
2,276
274
0
8,916
0
24,930
W
Nu Wa
6,360
634
0
547
7,062
1,959
1,354
258
6,804
33,359
0
L
Izanami
Mattik_152
Izanami
6,866
5,713
0
1,178
12,145
3,814
2,666
5,439
6,706
0
35,614
L
Hun Batz
SULTANofSYRIA
Hun Batz
20,497
7,076
0
4,204
13,927
5,688
0
5,545
8,382
0
79,443
W
13,082
1,520
932
13,097
22,761
23,978
521
757
22,004
46,369
0
L
Gilgamesh
ace-shield7
Gilgamesh
9,476
1,474
0
2,898
12,407
8,782
1,280
3,547
8,860
8,949
53,613
L
Apollo
ilish-123
Apollo
79
0
0
0
8,777
2,595
0
4,154
4,623
0
1,237
L
71
0
0
182
1,824
554
0
757
1,067
0
10,092
W
Charybdis
xX-MiiGueLxD-
Charybdis
7,609
3,326
54
857
11,788
3,630
988
277
11,511
0
36,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,597
Gold Earned
39,772
289
Minions Killed
319
0
Camps Cleared
0
1,539,773
Distance Traveled
1,394,726
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,219
401
53
3
0
344,842
3
W
Hun Batz
7,081
393
57
3
0
291,196
0
W
Nu Wa
7,978
443
57
3
0
315,960
3
L
Izanami
7,671
426
75
4
0
341,054
0
L
Hun Batz
10,480
582
122
7
0
340,144
2
W
Artio
10,538
585
64
4
0
295,132
0
L
Gilgamesh
10,056
559
107
6
0
360,212
3
L
Apollo
5,744
319
0
0
0
264,987
1
L
Loki
5,821
323
15
1
0
88,329
0
W
Charybdis
8,781
488
58
3
0
292,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role