Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Snitchhy
Hou Yi
Level 143
God Stats
2W - 2L
1,464 SR
Queue Stats
106W - 90L
1,746 Elo+
Party 1
Ra
Ra
Y141
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Solo
Team Averages
Level 60
1,488 SR
1,478 Elo+

VS

Team Averages
Level 76
1,635 SR
1,537 Elo+
Kukulkan
Kukulkan
Lhoop15
Kukulkan
Level 149
God Stats
2W - 3L
1,826 SR
Queue Stats
84W - 56L
1,739 Elo+
Party 2
Chaac
Chaac
SadBoiBobby
Chaac
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 24L
1,471 Elo+
Party 2
Izanami
Izanami
Steelking
Izanami
Level 67
God Stats
13W - 7L
1,579 SR
Queue Stats
18W - 22L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 5 / 4
7,194
600
4,114
11,235
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Snitchhy
Hou Yi
11
3 / 2 / 1
7,949
662
6,722
9,658
3,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ra
Y141
Ra
11
1 / 5 / 2
7,675
640
2,547
8,625
3,382
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lhoop15
Kukulkan
15
6 / 1 / 6
9,454
788
13,956
4,295
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
3 / 2 / 5
8,703
725
7,241
8,148
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Steelking
Izanami
14
3 / 1 / 7
9,172
764
5,067
6,594
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
12
12
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
4
0.4
W
Kukulkan
Lhoop15
Kukulkan
6
1
6
9
W
3
2
5
2.75
L
Hou Yi
Snitchhy
Hou Yi
3
2
1
1.75
W
Izanami
Steelking
Izanami
3
1
7
6.5
L
Ra
Y141
Ra
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,383
Damage
26,264
29,518
Taken
19,037
10,192
Mitigated
11,755
8,993
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,114
491
3,083
2,655
11,235
3,646
0
4,050
6,541
10,150
0
W
Kukulkan
Lhoop15
Kukulkan
13,956
990
0
1,815
4,295
1,463
533
1,359
2,786
45,614
0
W
7,241
572
208
2,959
8,148
8,172
602
3,026
4,948
0
19,851
L
Hou Yi
Snitchhy
Hou Yi
6,722
2,799
0
1,067
9,658
3,164
0
3,650
5,562
0
31,396
W
Izanami
Steelking
Izanami
5,067
2,977
0
3,235
6,594
2,120
1,857
2,264
4,192
0
32,139
L
Ra
Y141
Ra
2,547
149
1,195
993
8,625
3,382
0
5,600
2,607
20,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,818
Gold Earned
27,329
129
Minions Killed
168
2
Camps Cleared
10
603,513
Distance Traveled
652,574
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,194
600
21
2
0
197,763
3
W
Kukulkan
9,454
788
73
6
2
229,441
3
W
Chaac
8,703
725
20
2
3
205,035
0
L
Hou Yi
7,949
662
57
5
0
217,499
2
W
Izanami
9,172
764
75
6
5
218,098
0
L
Ra
7,675
640
51
4
2
188,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role