Player Matchup

Thanatos
Thanatos
DewyTheGoat
Thanatos
Level 103
God Stats
6W - 3L
1,651 SR
Queue Stats
202W - 187L
1,532 Elo+
Party 1
Chang'e
Chang'e
MisogynisticFizz
Chang'e
Level 127
God Stats
14W - 11L
1,547 SR
Queue Stats
134W - 139L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
Soul Slayer4284
Heimdallr
Level 125
God Stats
8W - 13L
1,410 SR
Queue Stats
34W - 93L
1,166 Elo+
Solo
Geb
Geb
Unattractable
Geb
Level 160
God Stats
11W - 9L
1,660 SR
Queue Stats
331W - 291L
1,570 Elo+
Party 1
Neith
Neith
diamond_rowe
Neith
Level 83
God Stats
5W - 9L
1,425 SR
Queue Stats
516W - 510L
1,482 Elo+
Solo
Team Averages
Level 120
1,539 SR
1,451 Elo+

VS

Team Averages
Level 139
1,519 SR
1,518 Elo+
Sobek
Sobek
Daab0mb
Sobek
Level 155
God Stats
16W - 21L
1,461 SR
Queue Stats
216W - 226L
1,427 Elo+
Solo
Ah Puch
Ah Puch
OG-FinDeR
Ah Puch
Level 143
God Stats
50W - 46L
1,622 SR
Queue Stats
461W - 410L
1,585 Elo+
Party 2
Neith
Neith
OG-GriNDeR
Neith
Level 143
God Stats
73W - 54L
1,687 SR
Queue Stats
438W - 389L
1,607 Elo+
Party 2
Nu Wa
Nu Wa
o0Sleeper0o
Nu Wa
Level 126
God Stats
6W - 13L
1,395 SR
Queue Stats
368W - 335L
1,453 Elo+
Solo
Loki
Loki
s XL WarCorps
Loki
Level 128
God Stats
12W - 13L
1,431 SR
Queue Stats
262W - 265L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DewyTheGoat
Thanatos
20
20 / 2 / 3
17,658
706
28,668
25,021
12,467
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 2 / 3
13,638
546
7,022
20,934
8,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Soul Slayer4284
Heimdallr
20
3 / 3 / 3
14,911
596
6,985
18,594
8,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
2 / 2 / 10
13,864
555
8,961
22,778
27,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 2 / 6
13,909
556
11,460
14,870
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Daab0mb
Sobek
15
0 / 6 / 5
10,109
404
6,919
26,116
27,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
OG-FinDeR
Ah Puch
12
0 / 6 / 1
8,819
353
9,432
12,832
7,964
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
19
6 / 5 / 2
12,228
489
17,229
16,487
4,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 6 / 1
12,247
490
19,104
14,669
5,755
16
2 / 8 / 3
10,777
431
6,846
14,115
3,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
31
Kills
11
11
Deaths
31
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
Daab0mb
Sobek
0
6
5
0.42
W
Thanatos
DewyTheGoat
Thanatos
20
2
3
10.75
W
2
2
3
1.75
L
Ah Puch
OG-FinDeR
Ah Puch
0
6
1
0.08
L
Neith
6
5
2
1.4
W
Heimdallr
Soul Slayer4284
Heimdallr
3
3
3
1.5
W
2
2
10
3.5
W
4
2
6
3.5
L
3
6
1
0.58
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,096
Damage
59,530
102,197
Taken
84,219
64,731
Mitigated
48,591
60,791
Healing
18,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Daab0mb
Sobek
6,919
620
201
6,000
26,116
27,034
0
5,978
19,880
39,630
0
W
Thanatos
DewyTheGoat
Thanatos
28,668
11,653
0
24,936
25,021
12,467
5,216
8,400
15,809
0
159,885
W
7,022
503
4,687
12,522
20,934
8,724
2,006
9,444
10,842
98,719
0
L
Ah Puch
OG-FinDeR
Ah Puch
9,432
520
0
2,656
12,832
7,964
0
1,625
11,119
49,805
0
L
Neith
17,229
6,881
0
6,017
16,487
4,268
0
2,805
13,648
0
94,645
W
Heimdallr
Soul Slayer4284
Heimdallr
6,985
3,647
12
5,893
18,594
8,869
5,215
7,840
10,568
0
97,107
W
8,961
1,261
545
6,051
22,778
27,857
331
5,647
17,087
56,282
0
W
11,460
5,921
639
5,506
14,870
6,814
6,457
6,050
8,733
0
108,281
L
19,104
3,648
0
3,135
14,669
5,755
97
3,568
11,027
96,602
0
L
6,846
2,292
0
567
14,115
3,570
0
1,539
12,562
0
59,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,980
Gold Earned
54,180
774
Minions Killed
573
0
Camps Cleared
0
2,583,890
Distance Traveled
2,118,261
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,109
404
60
2
0
479,392
9
W
Thanatos
17,658
706
200
8
0
588,504
1
W
Chang'e
13,638
546
174
7
0
510,717
0
L
Ah Puch
8,819
353
81
3
0
331,399
0
L
Neith
12,228
489
158
6
0
419,492
4
W
Heimdallr
14,911
596
185
7
0
490,174
5
W
Geb
13,864
555
67
3
0
529,706
10
W
Neith
13,909
556
148
6
0
464,789
0
L
Nu Wa
12,247
490
171
7
0
432,261
4
L
Loki
10,777
431
103
4
0
455,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role