Player Matchup

Set
Set
DEATH_ARCANA_666
Set
Level 7
God Stats
2W - 1L
1,736 SR
Queue Stats
7W - 16L
1,353 Elo+
Party 1
Cerberus
Cerberus
INCUBUS_6669
Cerberus
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 22L
1,253 Elo+
Party 1
Hachiman
Hachiman
QhQxWR3KAG3
Hachiman
Level 30
God Stats
1W - 2L
1,609 SR
Queue Stats
75W - 78L
1,409 Elo+
Solo
Ares
Ares
T2K_RECKLESS
Ares
Level 10
God Stats
3W - 4L
1,660 SR
Queue Stats
7W - 16L
1,230 Elo+
Party 1
Kali
Kali
bonnez__
Kali
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 66L
1,280 Elo+
Solo
Team Averages
Level 17
1,601 SR
1,305 Elo+

VS

Team Averages
Level 28
1,544 SR
1,373 Elo+
Hades
Hades
MoistArabian
Hades
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 236L
1,369 Elo+
Solo
Sol
Sol
OnlyRoyalT
Sol
Level 8
God Stats
5W - 6L
1,626 SR
Queue Stats
5W - 7L
1,669 Elo+
Party 2
Cliodhna
Cliodhna
WOLFENSTEIN3442
Cliodhna
Level 28
God Stats
2W - 1L
1,712 SR
Queue Stats
34W - 37L
1,287 Elo+
Solo
Arachne
Arachne
cosmic_memory5
Arachne
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,192 Elo+
Solo
Da Ji
Da Ji
odditydragon
Da Ji
Level 75
God Stats
8W - 5L
1,381 SR
Queue Stats
16W - 15L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
7,649
382
4,551
13,839
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
INCUBUS_6669
Cerberus
10
1 / 10 / 2
7,712
386
8,885
17,976
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
QhQxWR3KAG3
Hachiman
11
1 / 10 / 2
7,678
384
8,420
15,671
4,305
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 4
7,681
384
4,234
20,005
16,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
13
4 / 11 / 1
9,237
462
8,092
24,504
7,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 8
10,939
547
11,573
12,029
12,681
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 0 / 16
11,060
553
10,144
8,735
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
12
5 / 3 / 12
9,313
466
11,260
13,019
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 4 / 9
9,755
488
10,211
15,042
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
19 / 0 / 4
12,623
631
21,334
13,837
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
95
7
Kills
46
47
Deaths
8
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Cerberus
INCUBUS_6669
Cerberus
1
10
2
0.2
W
9
1
8
13
W
6
0
16
14
L
Hachiman
QhQxWR3KAG3
Hachiman
1
10
2
0.2
L
0
6
4
0.33
W
Cliodhna
5
3
12
3.67
L
Kali
4
11
1
0.41
W
7
4
9
2.88
W
19
0
4
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,182
Damage
64,522
91,995
Taken
62,662
47,300
Mitigated
29,854
11,812
Healing
21,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,551
1,975
0
0
13,839
3,717
200
1,928
11,911
0
36,346
L
Cerberus
INCUBUS_6669
Cerberus
8,885
758
0
2,071
17,976
15,088
21
5,208
12,768
35,850
0
W
11,573
2,175
191
5,511
12,029
12,681
2,357
2,444
9,585
56,005
0
W
10,144
4,783
0
3,413
8,735
2,481
6,111
2,137
6,598
60,645
0
L
Hachiman
QhQxWR3KAG3
Hachiman
8,420
5,620
0
1,343
15,671
4,305
671
5,821
9,850
0
47,022
L
4,234
619
0
2,078
20,005
16,616
0
5,238
14,767
24,368
0
W
Cliodhna
11,260
2,474
0
1,332
13,019
3,728
287
4,534
8,485
0
32,619
L
Kali
8,092
3,583
0
6,320
24,504
7,574
0
3,882
20,622
0
41,210
W
10,211
6,481
0
3,559
15,042
4,692
3,213
2,069
12,973
0
38,945
W
21,334
6,095
0
7,314
13,837
6,272
2,350
1,935
11,902
0
101,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
53,690
311
Minions Killed
439
0
Camps Cleared
0
1,537,037
Distance Traveled
1,968,840
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,649
382
69
3
0
321,431
1
L
Cerberus
7,712
386
67
3
0
252,278
0
W
Hades
10,939
547
103
5
0
367,373
1
W
Sol
11,060
553
84
4
0
387,878
0
L
Hachiman
7,678
384
86
4
0
302,110
0
L
Ares
7,681
384
32
2
0
357,520
0
W
Cliodhna
9,313
466
48
2
0
377,080
0
L
Kali
9,237
462
57
3
0
303,698
0
W
Arachne
9,755
488
43
2
0
425,283
2
W
Da Ji
12,623
631
161
8
0
411,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role