Player Matchup

Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DDEMISMITE
Sun Wukong
Level 52
God Stats
3W - 1L
1,720 SR
Queue Stats
108W - 125L
1,453 Elo+
Solo
Bacchus
Bacchus
FussiA
Bacchus
Level 43
God Stats
4W - 0L
1,692 SR
Queue Stats
28W - 19L
1,616 Elo+
Party 1
Discordia
Discordia
II_BaBuSchKa_II
Discordia
Level 89
God Stats
1W - 1L
1,242 SR
Queue Stats
29W - 33L
1,419 Elo+
Party 3
Team Averages
Level 91
1,531 SR
1,498 Elo+

VS

Team Averages
Level 111
1,506 SR
1,503 Elo+
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Bota93
Scylla
Level 109
God Stats
5W - 3L
1,700 SR
Queue Stats
133W - 102L
1,564 Elo+
Party 2
Skadi
Skadi
FunKruK
Skadi
Level 59
God Stats
26W - 21L
1,329 SR
Queue Stats
278W - 302L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
5 / 2 / 2
6,662
666
5,760
4,997
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
 
Izanami
11
5 / 3 / 2
6,549
655
7,948
6,037
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
DDEMISMITE
Sun Wukong
12
2 / 0 / 1
7,506
751
5,716
8,100
3,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
FussiA
Bacchus
9
2 / 1 / 5
6,191
619
3,543
6,544
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
II_BaBuSchKa_II
Discordia
9
0 / 2 / 4
5,760
576
2,070
3,172
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 0
5,421
542
3,376
8,259
3,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
 
Ao Kuang
9
2 / 3 / 2
5,404
540
5,124
8,847
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
 
Fenrir
8
1 / 2 / 4
5,360
536
2,391
9,089
2,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Bota93
Scylla
10
4 / 3 / 2
6,206
621
3,119
4,985
980
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
FunKruK
Skadi
8
1 / 3 / 1
5,092
509
1,688
6,128
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
8
8
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
2
2
3
W
Izanami
 
Izanami
5
3
2
2
L
Chaac
 
Chaac
0
3
0
0
L
Ao Kuang
 
Ao Kuang
2
3
2
1
L
Fenrir
 
Fenrir
1
2
4
1.5
L
Scylla
Bota93
Scylla
4
3
2
1.67
W
Sun Wukong
DDEMISMITE
Sun Wukong
2
0
1
2.5
L
Skadi
FunKruK
Skadi
1
3
1
0.5
W
Bacchus
FussiA
Bacchus
2
1
5
4.5
W
Discordia
II_BaBuSchKa_II
Discordia
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,037
Damage
15,698
28,850
Taken
37,308
14,374
Mitigated
10,933
10,200
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,760
1,454
0
2,374
4,997
2,139
0
1,463
3,534
0
31,448
W
Izanami
 
Izanami
7,948
4,460
0
1,609
6,037
2,023
2,179
1,985
4,052
0
47,854
L
Chaac
 
Chaac
3,376
709
0
2,444
8,259
3,557
0
308
7,951
0
33,547
L
Ao Kuang
 
Ao Kuang
5,124
884
0
2,681
8,847
2,422
0
2,011
6,756
26,420
0
L
Fenrir
 
Fenrir
2,391
170
612
2,814
9,089
2,558
0
1,330
7,723
0
9,940
L
Scylla
Bota93
Scylla
3,119
410
0
440
4,985
980
0
759
4,020
22,317
0
W
Sun Wukong
DDEMISMITE
Sun Wukong
5,716
1,466
0
4,435
8,100
3,966
124
709
7,391
1,345
46,126
L
Skadi
FunKruK
Skadi
1,688
1,039
0
1,338
6,128
1,416
0
1,342
4,724
0
23,036
W
Bacchus
FussiA
Bacchus
3,543
548
0
1,782
6,544
5,295
776
2,303
4,241
10,557
0
W
Discordia
II_BaBuSchKa_II
Discordia
2,070
197
0
0
3,172
951
392
1,783
1,389
23,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,668
Gold Earned
27,483
327
Minions Killed
240
0
Camps Cleared
0
1,025,635
Distance Traveled
926,798
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,662
666
52
5
0
226,276
4
W
Izanami
6,549
655
96
10
0
188,097
5
L
Chaac
5,421
542
83
8
0
173,175
0
L
Ao Kuang
5,404
540
61
6
0
199,105
0
L
Fenrir
5,360
536
11
1
0
223,165
2
L
Scylla
6,206
621
39
4
0
182,194
3
W
Sun Wukong
7,506
751
109
11
0
193,776
1
L
Skadi
5,092
509
46
5
0
149,159
1
W
Bacchus
6,191
619
13
1
0
215,420
5
W
Discordia
5,760
576
57
6
0
202,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role