Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Nadarjus
Ah Puch
Level 119
God Stats
19W - 23L
1,482 SR
Queue Stats
436W - 509L
1,372 Elo+
Solo
Scylla
Scylla
Vier7Forensik
Scylla
Level 124
God Stats
66W - 58L
1,585 SR
Queue Stats
625W - 652L
1,523 Elo+
Party 2
Bastet
Bastet
xRallYu
Bastet
Level 61
God Stats
9W - 8L
1,634 SR
Queue Stats
335W - 332L
1,516 Elo+
Party 2
Team Averages
Level 114
1,540 SR
1,482 Elo+

VS

Team Averages
Level 123
1,527 SR
1,504 Elo+
Apollo
Apollo
Gabigamer8
Apollo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,514 Elo+
Solo
Odin
Odin
KayKing123
Odin
Level 139
God Stats
0W - 3L
1,739 SR
Queue Stats
97W - 101L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Liseck
Morgan Le Fay
Level 123
God Stats
0W - 3L
1,291 SR
Queue Stats
375W - 342L
1,488 Elo+
Solo
Bacchus
Bacchus
Mûgûs
Bacchus
Level 144
God Stats
14W - 9L
1,637 SR
Queue Stats
715W - 657L
1,510 Elo+
Solo
Ne Zha
Ne Zha
ciaroVit
Ne Zha
Level 146
God Stats
1W - 4L
1,467 SR
Queue Stats
12W - 15L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
12 / 0 / 11
14,778
643
23,255
14,080
6,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
 
Yemoja
17
2 / 0 / 22
12,155
528
7,274
16,569
19,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Nadarjus
Ah Puch
19
2 / 8 / 5
12,443
541
6,258
19,550
7,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
14 / 1 / 15
13,955
607
21,744
14,088
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
xRallYu
Bastet
18
12 / 2 / 14
12,657
550
17,875
17,387
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gabigamer8
Apollo
14
0 / 9 / 2
9,098
396
8,960
19,958
5,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 5 / 1
11,831
514
17,026
21,560
12,504
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Liseck
Morgan Le Fay
14
0 / 9 / 2
9,472
412
10,285
17,342
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Mûgûs
Bacchus
14
1 / 8 / 0
8,968
390
6,013
21,382
16,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
ciaroVit
Ne Zha
16
3 / 12 / 0
10,110
440
9,652
19,749
6,525
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
16
42
Kills
11
11
Deaths
43
67
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
0
11
17.5
W
Yemoja
 
Yemoja
2
0
22
13
L
Apollo
Gabigamer8
Apollo
0
9
2
0.11
L
7
5
1
1.5
L
Morgan Le Fay
Liseck
Morgan Le Fay
0
9
2
0.11
L
Bacchus
Mûgûs
Bacchus
1
8
0
0.13
W
Ah Puch
Nadarjus
Ah Puch
2
8
5
0.56
W
14
1
15
21.5
L
Ne Zha
ciaroVit
Ne Zha
3
12
0
0.25
W
Bastet
xRallYu
Bastet
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,406
Damage
51,936
81,674
Taken
99,991
47,263
Mitigated
46,641
33,230
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,255
9,930
0
3,947
14,080
6,465
7,754
2,400
11,602
0
140,461
W
Yemoja
 
Yemoja
7,274
1,348
8,626
4,470
16,569
19,245
681
2,966
13,549
31,276
0
L
Apollo
Gabigamer8
Apollo
8,960
3,665
0
1,577
19,958
5,539
0
7,169
12,709
0
59,472
L
17,026
1,823
0
3,227
21,560
12,504
312
7,362
14,008
0
84,859
L
Morgan Le Fay
Liseck
Morgan Le Fay
10,285
297
0
1,281
17,342
5,498
0
8,299
8,747
58,971
0
L
Bacchus
Mûgûs
Bacchus
6,013
755
0
1,947
21,382
16,575
0
6,116
15,116
39,393
0
W
Ah Puch
Nadarjus
Ah Puch
6,258
616
746
6,232
19,550
7,668
2,629
1,273
18,197
88,058
0
W
21,744
2,530
398
3,713
14,088
5,863
1,051
4,040
9,890
101,692
0
L
Ne Zha
ciaroVit
Ne Zha
9,652
2,788
0
2,243
19,749
6,525
0
5,390
14,135
0
60,455
W
Bastet
xRallYu
Bastet
17,875
5,412
0
5,098
17,387
8,022
1,128
5,193
12,064
0
73,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,988
Gold Earned
49,479
657
Minions Killed
534
0
Camps Cleared
0
2,116,568
Distance Traveled
1,869,410
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,778
643
221
10
0
386,806
3
W
Yemoja
12,155
528
37
2
0
441,144
8
L
Apollo
9,098
396
108
5
0
375,133
1
L
Odin
11,831
514
160
7
0
387,019
4
L
Morgan Le Fay
9,472
412
119
5
0
369,043
2
L
Bacchus
8,968
390
41
2
0
364,765
10
W
Ah Puch
12,443
541
152
7
0
357,488
0
W
Scylla
13,955
607
165
7
0
435,840
7
L
Ne Zha
10,110
440
106
5
0
373,450
6
W
Bastet
12,657
550
82
4
0
495,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role