Player Matchup

Neith
Neith
Darer
Neith
Level 96
God Stats
7W - 13L
1,275 SR
Queue Stats
24W - 37L
1,338 Elo+
Party 1
Ne Zha
Ne Zha
EZISJopran
Ne Zha
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
237W - 281L
1,369 Elo+
Solo
Agni
Agni
EdmondDantes21
Agni
Level 115
God Stats
19W - 24L
1,519 SR
Queue Stats
103W - 110L
1,498 Elo+
Solo
Yemoja
Yemoja
Fetatech
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
Mund95
Bellona
Level 20
God Stats
4W - 0L
1,820 SR
Queue Stats
26W - 33L
1,366 Elo+
Party 1
Team Averages
Level 65
1,523 SR
1,414 Elo+

VS

Team Averages
Level 57
1,504 SR
1,367 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cartus88
Ah Muzen Cab
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,454 Elo+
Solo
Anhur
Anhur
HerrKeur
Anhur
Level 46
God Stats
9W - 12L
1,523 SR
Queue Stats
78W - 97L
1,389 Elo+
Solo
Thanatos
Thanatos
VLOMUSIC
Thanatos
Level 19
God Stats
6W - 25L
1,180 SR
Queue Stats
12W - 41L
1,191 Elo+
Party 2
Anubis
Anubis
akapoke09
Anubis
Level 57
God Stats
10W - 18L
1,347 SR
Queue Stats
57W - 127L
1,268 Elo+
Party 2
Ares
Ares
theSquax19
Ares
Level 120
God Stats
2W - 1L
1,969 SR
Queue Stats
148W - 142L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darer
Neith
11
2 / 1 / 9
6,917
494
7,010
5,734
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
EZISJopran
Ne Zha
14
10 / 2 / 7
8,620
616
6,916
9,410
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 1 / 6
8,736
624
13,727
8,654
2,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Fetatech
Yemoja
10
0 / 1 / 7
6,472
462
1,853
4,757
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Mund95
Bellona
13
2 / 1 / 3
7,585
542
4,115
7,705
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cartus88
Ah Muzen Cab
11
1 / 3 / 1
6,480
463
5,116
7,901
2,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
HerrKeur
Anhur
12
1 / 4 / 2
7,289
521
6,080
8,390
2,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
VLOMUSIC
Thanatos
10
1 / 5 / 0
6,669
476
2,430
10,954
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
akapoke09
Anubis
11
2 / 6 / 1
6,555
468
4,250
10,965
3,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 1
6,935
495
3,617
13,622
5,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
23
Kills
6
6
Deaths
23
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Cartus88
Ah Muzen Cab
1
3
1
0.5
W
Neith
Darer
Neith
2
1
9
6.5
W
Ne Zha
EZISJopran
Ne Zha
10
2
7
6.75
W
9
1
6
12
W
Yemoja
Fetatech
Yemoja
0
1
7
3.5
L
Anhur
HerrKeur
Anhur
1
4
2
0.5
W
Bellona
Mund95
Bellona
2
1
3
3.5
L
Thanatos
VLOMUSIC
Thanatos
1
5
0
0.2
L
Anubis
akapoke09
Anubis
2
6
1
0.42
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,621
Damage
21,493
36,260
Taken
51,832
16,466
Mitigated
17,914
13,644
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Cartus88
Ah Muzen Cab
5,116
1,200
0
2,114
7,901
2,434
762
3,680
4,221
0
38,846
W
Neith
Darer
Neith
7,010
3,085
0
1,334
5,734
2,068
0
1,945
3,789
0
35,412
W
Ne Zha
EZISJopran
Ne Zha
6,916
2,178
0
3,841
9,410
2,964
111
1,251
8,159
0
43,445
W
13,727
1,207
0
4,107
8,654
2,190
380
2,287
6,367
45,860
0
W
Yemoja
Fetatech
Yemoja
1,853
897
1,051
1,033
4,757
3,396
0
2,337
2,420
10,010
0
L
Anhur
HerrKeur
Anhur
6,080
1,849
0
1,324
8,390
2,252
1,880
1,623
6,767
0
35,767
W
Bellona
Mund95
Bellona
4,115
938
0
2,278
7,705
5,848
3,088
47
7,658
0
34,054
L
Thanatos
VLOMUSIC
Thanatos
2,430
539
0
6,790
10,954
3,737
0
2,055
8,899
0
29,634
L
Anubis
akapoke09
Anubis
4,250
358
0
2,841
10,965
3,708
330
4,881
6,084
20,134
0
L
3,617
71
906
1,578
13,622
5,783
0
3,341
10,281
20,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,330
Gold Earned
33,928
348
Minions Killed
268
0
Camps Cleared
0
1,306,419
Distance Traveled
1,193,830
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,480
463
74
5
0
256,889
3
W
Neith
6,917
494
70
5
0
241,102
5
W
Ne Zha
8,620
616
87
6
0
300,611
3
W
Agni
8,736
624
84
6
0
269,906
0
W
Yemoja
6,472
462
30
2
0
204,365
0
L
Anhur
7,289
521
60
4
0
220,867
3
W
Bellona
7,585
542
77
6
0
290,435
0
L
Thanatos
6,669
476
71
5
0
263,898
0
L
Anubis
6,555
468
39
3
0
223,876
3
L
Ares
6,935
495
24
2
0
228,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role