Player Matchup

Charybdis
Charybdis
ReliableFever
Charybdis
Level 158
God Stats
9W - 16L
1,443 SR
Queue Stats
151W - 172L
1,394 Elo+
Party 1
Tiamat
Tiamat
WaterEmu4020588
Tiamat
Level 158
God Stats
5W - 8L
1,540 SR
Queue Stats
314W - 329L
1,516 Elo+
Party 1
Osiris
Osiris
falco31420
Osiris
Level 159
God Stats
5W - 2L
1,753 SR
Queue Stats
219W - 193L
1,543 Elo+
Party 1
Team Averages
Level 158
1,579 SR
1,484 Elo+

VS

Team Averages
Level 52
1,385 SR
1,357 Elo+
Jormungandr
Jormungandr
NWxDeadShot
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,308 Elo+
Party 2
Skadi
Skadi
PotatoAimGrl
Skadi
Level 56
God Stats
12W - 9L
1,156 SR
Queue Stats
22W - 32L
1,263 Elo+
Party 2
Anubis
Anubis
TIS_BU_A_SCRATCH
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ReliableFever
Charybdis
15
10 / 0 / 11
10,522
809
18,205
10,212
3,742
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 3 / 16
9,535
733
9,600
10,772
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
falco31420
Osiris
15
10 / 1 / 9
10,451
804
13,431
17,492
15,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NWxDeadShot
Jormungandr
13
3 / 6 / 0
8,378
644
10,798
21,151
15,886
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 2
7,300
562
8,019
14,838
4,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 10 / 1
7,381
568
4,174
10,247
3,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
24
Kills
4
4
Deaths
24
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
NWxDeadShot
Jormungandr
3
6
0
0.5
L
0
8
2
0.13
W
Charybdis
ReliableFever
Charybdis
10
0
11
15.5
L
1
10
1
0.15
W
4
3
16
4
W
Osiris
falco31420
Osiris
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,236
Damage
22,991
38,476
Taken
46,236
24,480
Mitigated
23,895
19,049
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
NWxDeadShot
Jormungandr
10,798
1,520
353
1,357
21,151
15,886
0
3,844
16,418
33,849
0
L
8,019
3,290
0
496
14,838
4,692
0
4,004
9,995
0
25,907
W
Charybdis
ReliableFever
Charybdis
18,205
9,845
0
4,229
10,212
3,742
1,778
5,502
4,710
0
45,668
L
4,174
604
0
669
10,247
3,317
0
2,337
7,404
8,156
0
W
9,600
760
63
5,812
10,772
5,020
832
5,091
5,681
25,894
0
W
Osiris
falco31420
Osiris
13,431
3,366
53
8,892
17,492
15,718
512
5,517
11,975
5,700
36,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,508
Gold Earned
23,059
162
Minions Killed
129
8
Camps Cleared
2
697,052
Distance Traveled
526,437
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,378
644
66
5
0
193,453
0
L
Skadi
7,300
562
46
4
2
192,630
0
W
Charybdis
10,522
809
80
6
2
222,906
2
L
Anubis
7,381
568
17
1
0
140,354
0
W
Tiamat
9,535
733
40
3
3
225,303
5
W
Osiris
10,451
804
42
3
3
248,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role