Player Matchup

Danzaburou
Danzaburou
MVPDATA
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 54L
1,607 Elo+
Solo
Kukulkan
Kukulkan
MontoliNoob
Kukulkan
Level 27
God Stats
1W - 2L
1,661 SR
Queue Stats
39W - 33L
1,534 Elo+
Solo
Ymir
Ymir
Serewyn
Ymir
Level 29
God Stats
13W - 9L
1,526 SR
Queue Stats
25W - 31L
1,356 Elo+
Solo
Hun Batz
Hun Batz
Thunder777GOD
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 80L
1,374 Elo+
Solo
Erlang Shen
Erlang Shen
Y141
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,328 Elo+
Solo
Team Averages
Level 23
1,537 SR
1,440 Elo+

VS

Team Averages
Level 17
1,537 SR
1,425 Elo+
Zeus
Zeus
BigMoneys
Zeus
Level 23
God Stats
4W - 4L
1,502 SR
Queue Stats
82W - 83L
1,563 Elo+
Solo
Bastet
Bastet
Gakhi
Bastet
Level 27
God Stats
9W - 10L
1,500 SR
Queue Stats
122W - 113L
1,580 Elo+
Solo
Neith
Neith
Harlekkin
Neith
Level 22
God Stats
1W - 0L
1,681 SR
Queue Stats
2W - 3L
1,336 Elo+
Solo
Bellona
Bellona
madarinha666
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
watouwatou
Cthulhu
Level 12
God Stats
7W - 4L
1,500 SR
Queue Stats
13W - 13L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MVPDATA
Danzaburou
12
0 / 5 / 0
7,927
360
7,440
14,235
4,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
MontoliNoob
Kukulkan
17
1 / 5 / 0
10,447
475
12,926
14,961
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Serewyn
Ymir
7
0 / 2 / 1
6,932
315
1,653
9,203
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Thunder777GOD
Hun Batz
15
0 / 5 / 2
9,377
426
3,137
17,261
7,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Y141
Erlang Shen
13
5 / 7 / 2
9,075
413
7,598
17,887
11,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 0 / 5
13,292
604
18,165
10,595
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
Gakhi
Bastet
20
13 / 1 / 3
13,177
599
13,063
17,039
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Harlekkin
Neith
15
2 / 1 / 5
9,820
446
11,167
12,087
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
madarinha666
Bellona
11
0 / 5 / 1
8,483
386
2,316
7,733
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
watouwatou
Cthulhu
14
1 / 0 / 7
9,757
444
10,421
15,138
13,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
24
24
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
0
5
10.5
W
Bastet
Gakhi
Bastet
13
1
3
14.5
W
Neith
Harlekkin
Neith
2
1
5
4.5
L
Danzaburou
MVPDATA
Danzaburou
0
5
0
0
L
Kukulkan
MontoliNoob
Kukulkan
1
5
0
0.2
L
Ymir
Serewyn
Ymir
0
2
1
0.25
L
Hun Batz
Thunder777GOD
Hun Batz
0
5
2
0.2
L
Erlang Shen
Y141
Erlang Shen
5
7
2
0.86
W
Bellona
madarinha666
Bellona
0
5
1
0.1
W
Cthulhu
watouwatou
Cthulhu
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,754
Damage
55,132
73,547
Taken
62,592
33,977
Mitigated
36,673
14,496
Healing
30,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
18,165
2,017
0
5,375
10,595
4,602
94
3,341
7,254
134,379
0
W
Bastet
Gakhi
Bastet
13,063
3,946
0
12,801
17,039
7,319
80
1,211
15,828
0
110,112
W
Neith
Harlekkin
Neith
11,167
4,359
21
4,202
12,087
5,193
2,592
4,174
7,913
0
73,531
L
Danzaburou
MVPDATA
Danzaburou
7,440
2,571
0
2,518
14,235
4,607
0
7,043
7,192
0
43,179
L
Kukulkan
MontoliNoob
Kukulkan
12,926
1,074
0
250
14,961
6,341
0
8,284
6,677
92,045
0
L
Ymir
Serewyn
Ymir
1,653
378
227
3,413
9,203
4,172
0
2,395
6,808
12,172
0
L
Hun Batz
Thunder777GOD
Hun Batz
3,137
469
0
3,571
17,261
7,331
1,121
5,853
11,408
0
51,587
L
Erlang Shen
Y141
Erlang Shen
7,598
3,807
0
4,517
17,887
11,526
546
5,561
12,326
0
36,232
W
Bellona
madarinha666
Bellona
2,316
658
0
835
7,733
5,987
396
860
6,873
6,050
20,212
W
Cthulhu
watouwatou
Cthulhu
10,421
642
977
6,014
15,138
13,572
0
4,993
10,145
24,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,758
Gold Earned
54,529
447
Minions Killed
608
0
Camps Cleared
0
1,665,546
Distance Traveled
1,945,593
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,292
604
207
9
0
442,489
7
W
Bastet
13,177
599
172
8
0
480,426
0
W
Neith
9,820
446
125
6
0
360,365
0
L
Danzaburou
7,927
360
67
3
0
367,171
5
L
Kukulkan
10,447
475
182
8
0
423,419
3
L
Ymir
6,932
315
24
1
0
158,413
1
L
Hun Batz
9,377
426
108
5
0
332,901
0
L
Erlang Shen
9,075
413
66
3
0
383,642
4
W
Bellona
8,483
386
62
3
0
226,813
1
W
Cthulhu
9,757
444
42
2
0
435,500
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role