Player Matchup

Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
Chømpy
Anhur
Gold II
Level 158
God Stats
2W - 2L
1,616 SR
Queue Stats
66W - 62L
1,672 MMR
Solo
Athena
Athena
Bronze III
Hellsniper01
Athena
Bronze III
Level 159
God Stats
3W - 2L
1,317 SR
Queue Stats
9W - 10L
1,459 MMR
Solo
Thanatos
Thanatos
Diamond I
itsyaboyshaun
Thanatos
Diamond I
Level 160
God Stats
5W - 3L
1,795 SR
Queue Stats
307W - 265L
2,698 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
yaboyyugi
Zhong Kui
Gold II
Level 118
God Stats
1W - 0L
1,675 SR
Queue Stats
63W - 58L
1,794 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,581 SR
1,825 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,661 SR
1,875 MMR
Sobek
Sobek
Platinum V
EIement49
Sobek
Platinum V
Level 67
God Stats
1W - 1L
1,767 SR
Queue Stats
34W - 23L
1,958 MMR
Solo
Sylvanus
Sylvanus
Diamond I
Koburaa
Sylvanus
Diamond I
Level 141
God Stats
2W - 2L
1,818 SR
Queue Stats
322W - 323L
2,475 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Melbs
Hou Yi
Diamond II
Level 114
God Stats
3W - 7L
1,625 SR
Queue Stats
253W - 254L
2,366 MMR
Solo
Awilix
Awilix
Bronze I
Swāy
Awilix
Bronze I
Level 121
God Stats
0W - 1L
1,376 SR
Queue Stats
8W - 21L
1,025 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
VízNet
Baron Samedi
Gold V
Level 107
God Stats
0W - 1L
1,717 SR
Queue Stats
24W - 24L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
11 / 3 / 6
13,722
624
16,137
12,601
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Chømpy
Anhur
20
7 / 3 / 6
14,980
681
15,279
15,226
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
18
1 / 4 / 22
12,591
572
6,442
21,376
24,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
itsyaboyshaun
Thanatos
20
10 / 4 / 10
14,646
666
23,479
23,518
11,060
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
yaboyyugi
Zhong Kui
20
1 / 2 / 9
13,764
626
18,851
17,736
16,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
CliodhnaTiamatArtioGeb

VS

Bans
OdinMorgan Le FayKhepriKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EIement49
Sobek
17
2 / 3 / 3
10,808
491
12,689
22,548
17,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
Koburaa
Sylvanus
16
1 / 7 / 10
10,164
462
15,779
21,610
10,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Melbs
Hou Yi
17
5 / 5 / 3
11,033
502
12,813
18,223
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Swāy
Awilix
17
6 / 7 / 4
10,593
482
12,457
19,854
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
VízNet
Baron Samedi
14
2 / 8 / 8
9,357
425
7,361
20,934
21,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
30
Kills
16
16
Deaths
30
53
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
3
6
4.67
W
Anhur
Chømpy
Anhur
7
3
6
3.33
L
Sobek
EIement49
Sobek
2
3
3
1.17
W
Athena
1
4
22
3
L
Sylvanus
Koburaa
Sylvanus
1
7
10
0.86
L
Hou Yi
Melbs
Hou Yi
5
5
3
1.3
L
Awilix
Swāy
Awilix
6
7
4
1.14
L
Baron Samedi
VízNet
Baron Samedi
2
8
8
0.75
W
Thanatos
itsyaboyshaun
Thanatos
10
4
10
3.75
W
Zhong Kui
yaboyyugi
Zhong Kui
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,188
Damage
61,099
90,457
Taken
103,169
62,091
Mitigated
58,381
47,922
Healing
36,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,137
732
0
3,494
12,601
5,152
952
5,682
6,835
100,916
0
W
Anhur
Chømpy
Anhur
15,279
9,573
0
8,208
15,226
5,371
6,415
2,330
12,849
0
134,414
L
Sobek
EIement49
Sobek
12,689
1,318
0
8,342
22,548
17,867
0
12,842
9,706
75,251
0
W
Athena
6,442
2,261
0
1,898
21,376
24,098
333
8,920
12,310
21,027
0
L
Sylvanus
Koburaa
Sylvanus
15,779
2,456
4,629
8,727
21,610
10,119
0
10,904
10,706
63,424
10,935
L
Hou Yi
Melbs
Hou Yi
12,813
6,222
0
6,251
18,223
3,893
0
3,274
14,949
0
82,687
L
Awilix
Swāy
Awilix
12,457
4,059
0
3,695
19,854
5,478
0
5,525
14,329
0
71,784
L
Baron Samedi
VízNet
Baron Samedi
7,361
1,156
1,976
2,808
20,934
21,024
288
8,885
12,049
27,432
0
W
Thanatos
itsyaboyshaun
Thanatos
23,479
8,524
0
24,781
23,518
11,060
1,811
7,088
16,276
0
127,754
W
Zhong Kui
yaboyyugi
Zhong Kui
18,851
2,003
0
9,541
17,736
16,410
2,020
9,498
7,193
100,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,703
Gold Earned
51,955
752
Minions Killed
554
0
Camps Cleared
0
2,296,628
Distance Traveled
2,048,228
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,722
624
145
7
0
418,801
3
W
Anhur
14,980
681
214
10
0
405,700
6
L
Sobek
10,808
491
142
6
0
443,172
4
W
Athena
12,591
572
21
1
0
486,750
7
L
Sylvanus
10,164
462
144
7
0
373,151
5
L
Hou Yi
11,033
502
124
6
0
395,059
5
L
Awilix
10,593
482
114
5
0
443,787
5
L
Baron Samedi
9,357
425
30
1
0
393,059
5
W
Thanatos
14,646
666
178
8
0
524,102
5
W
Zhong Kui
13,764
626
194
9
0
461,275
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role