Player Matchup

Bellona
Bellona
CasperTheAborter
Bellona
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,407 Elo+
Solo
Ymir
Ymir
MoistArabian
Ymir
Level 28
God Stats
27W - 34L
1,410 SR
Queue Stats
180W - 236L
1,377 Elo+
Party 1
Bastet
Bastet
OzzyB_FB
Bastet
Level 29
God Stats
11W - 10L
1,838 SR
Queue Stats
220W - 242L
1,424 Elo+
Solo
Artemis
Artemis
ProbablyScared
Artemis
Level 25
God Stats
5W - 7L
1,478 SR
Queue Stats
172W - 167L
1,485 Elo+
Solo
Olorun
Olorun
elmbre
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Party 1
Team Averages
Level 23
1,545 SR
1,477 Elo+

VS

Team Averages
Level 18
1,521 SR
1,481 Elo+
Sylvanus
Sylvanus
Jawirgoh
Sylvanus
Level 22
God Stats
31W - 30L
1,574 SR
Queue Stats
131W - 129L
1,523 Elo+
Solo
Ullr
Ullr
KINAYDUH
Ullr
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 102L
1,396 Elo+
Solo
Olorun
Olorun
LifeAsKirb
Olorun
Level 28
God Stats
25W - 15L
1,632 SR
Queue Stats
156W - 153L
1,580 Elo+
Solo
Artio
Artio
saltyunicorn-__-
Artio
Level 19
God Stats
4W - 2L
1,399 SR
Queue Stats
29W - 33L
1,390 Elo+
Solo
Awilix
Awilix
zaiahSZN
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,051
505
5,448
8,074
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 5 / 2
4,554
455
3,039
9,531
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
OzzyB_FB
Bastet
6
1 / 5 / 1
4,527
453
3,784
6,961
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 5 / 0
4,232
423
4,932
6,913
1,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
elmbre
Olorun
6
0 / 7 / 0
4,172
417
1,963
5,696
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jawirgoh
Sylvanus
10
6 / 1 / 5
5,906
591
7,281
7,728
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
9
1 / 2 / 8
5,319
532
3,138
6,141
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
LifeAsKirb
Olorun
11
10 / 0 / 5
7,256
726
8,668
7,219
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 0 / 2
5,618
562
4,579
7,755
6,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
zaiahSZN
Awilix
11
7 / 0 / 4
6,681
668
3,584
5,503
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
24
24
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Sylvanus
Jawirgoh
Sylvanus
6
1
5
8.5
W
Ullr
1
2
8
2.5
W
Olorun
LifeAsKirb
Olorun
10
0
5
12.5
L
0
5
2
0.2
L
Bastet
OzzyB_FB
Bastet
1
5
1
0.3
L
1
5
0
0.2
L
Olorun
elmbre
Olorun
0
7
0
0
W
0
0
2
1
W
Awilix
zaiahSZN
Awilix
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,166
Damage
27,250
37,175
Taken
34,346
14,939
Mitigated
17,304
9,631
Healing
18,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,448
1,900
0
3,507
8,074
5,906
0
4,315
3,759
0
26,430
W
Sylvanus
Jawirgoh
Sylvanus
7,281
2,954
1,182
4,208
7,728
4,462
299
1,672
6,056
21,167
5,799
W
Ullr
3,138
1,148
359
2,018
6,141
1,869
0
1,243
4,898
0
21,835
W
Olorun
LifeAsKirb
Olorun
8,668
5,040
0
3,563
7,219
2,995
2,708
1,622
5,597
36,892
3,139
L
3,039
608
0
1,673
9,531
4,112
0
4,286
5,245
12,401
0
L
Bastet
OzzyB_FB
Bastet
3,784
864
0
2,026
6,961
1,675
0
2,736
4,225
0
13,212
L
4,932
2,437
212
1,786
6,913
1,234
0
3,204
3,709
0
15,551
L
Olorun
elmbre
Olorun
1,963
1,015
0
427
5,696
2,012
168
3,666
2,030
9,526
1,737
W
4,579
733
378
4,675
7,755
6,281
279
0
7,755
27,429
0
W
Awilix
zaiahSZN
Awilix
3,584
1,179
0
2,472
5,503
1,697
0
168
5,335
0
33,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,536
Gold Earned
30,780
161
Minions Killed
300
0
Camps Cleared
0
841,969
Distance Traveled
895,525
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,051
505
65
7
0
193,003
1
W
Sylvanus
5,906
591
51
5
0
142,936
2
W
Ullr
5,319
532
45
5
0
170,169
0
W
Olorun
7,256
726
73
7
0
168,647
0
L
Ymir
4,554
455
16
2
0
173,767
2
L
Bastet
4,527
453
23
2
0
191,708
1
L
Artemis
4,232
423
37
4
0
142,022
0
L
Olorun
4,172
417
20
2
0
141,469
0
W
Artio
5,618
562
66
7
0
187,852
3
W
Awilix
6,681
668
65
7
0
225,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role