Player Matchup

Serqet
Serqet
Cyberwolf6614
Serqet
Level 30
God Stats
13W - 23L
1,332 SR
Queue Stats
113W - 133L
1,358 Elo+
Solo
Xing Tian
Xing Tian
Demon_Akwais
Xing Tian
Level 29
God Stats
17W - 17L
1,591 SR
Queue Stats
154W - 129L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NachoNinja5c
Morgan Le Fay
Level 19
God Stats
9W - 15L
1,274 SR
Queue Stats
16W - 25L
1,235 Elo+
Solo
Medusa
Medusa
al_qadhi89
Medusa
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 105L
1,337 Elo+
Solo
Nemesis
Nemesis
sou_otakufedido
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,128 Elo+
Solo
Team Averages
Level 24
1,439 SR
1,316 Elo+

VS

Team Averages
Level 16
1,396 SR
1,242 Elo+
Arachne
Arachne
MaonazOG
Arachne
Level 27
God Stats
0W - 6L
1,144 SR
Queue Stats
61W - 93L
1,284 Elo+
Solo
Thor
Thor
Miguel_villa2014
Thor
Level 6
God Stats
28W - 37L
1,272 SR
Queue Stats
35W - 52L
1,081 Elo+
Solo
Hun Batz
Hun Batz
Swarshx
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,131 Elo+
Solo
Anubis
Anubis
Swineith
Anubis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 71L
1,429 Elo+
Solo
Jing Wei
Jing Wei
boyboyy14
Jing Wei
Level 25
God Stats
2W - 2L
1,562 SR
Queue Stats
90W - 116L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 21
13,634
1,049
16,071
14,978
5,741
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Demon_Akwais
Xing Tian
20
9 / 3 / 24
15,804
1,216
22,343
25,407
38,368
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
NachoNinja5c
Morgan Le Fay
20
8 / 5 / 20
14,474
1,113
25,055
15,814
5,486
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
al_qadhi89
Medusa
20
13 / 6 / 19
15,451
1,189
24,919
18,195
6,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 13 / 23
14,716
1,132
18,268
22,508
10,353
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MaonazOG
Arachne
20
13 / 8 / 18
15,643
1,203
20,714
27,583
12,484
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
2 / 8 / 15
11,854
912
6,768
22,512
7,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Swarshx
Hun Batz
20
6 / 12 / 15
13,796
1,061
19,237
22,639
7,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Swineith
Anubis
20
14 / 8 / 16
16,008
1,231
38,530
26,133
12,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
boyboyy14
Jing Wei
19
0 / 9 / 18
11,559
889
2,998
15,164
5,453

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
117
45
Kills
35
35
Deaths
45
107
Assists
82
Player
Kills
Deaths
Assists
KDA
W
7
8
21
2.19
W
Xing Tian
Demon_Akwais
Xing Tian
9
3
24
7
L
Arachne
MaonazOG
Arachne
13
8
18
2.75
L
2
8
15
1.19
W
Morgan Le Fay
NachoNinja5c
Morgan Le Fay
8
5
20
3.6
L
Hun Batz
Swarshx
Hun Batz
6
12
15
1.13
L
Anubis
Swineith
Anubis
14
8
16
2.75
W
Medusa
al_qadhi89
Medusa
13
6
19
3.75
L
Jing Wei
boyboyy14
Jing Wei
0
9
18
1
W
8
13
23
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,656
Damage
88,247
96,902
Taken
114,031
66,170
Mitigated
45,262
12,308
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,071
3,214
25
326
14,978
5,741
0
4,158
10,820
0
16,231
W
Xing Tian
Demon_Akwais
Xing Tian
22,343
1,697
0
5,462
25,407
38,368
0
9,277
16,130
44,920
0
L
Arachne
MaonazOG
Arachne
20,714
13,350
0
4,033
27,583
12,484
0
13,635
11,932
0
30,097
L
6,768
886
0
0
22,512
7,193
0
8,516
12,796
0
20,197
W
Morgan Le Fay
NachoNinja5c
Morgan Le Fay
25,055
5,975
135
2,303
15,814
5,486
0
8,326
7,488
43,477
0
L
Hun Batz
Swarshx
Hun Batz
19,237
5,041
0
640
22,639
7,969
0
8,103
13,445
0
42,814
L
Anubis
Swineith
Anubis
38,530
647
0
9,762
26,133
12,163
0
10,122
16,011
76,161
0
W
Medusa
al_qadhi89
Medusa
24,919
12,671
0
1,761
18,195
6,222
0
7,056
11,139
0
56,610
L
Jing Wei
boyboyy14
Jing Wei
2,998
1,483
0
0
15,164
5,453
0
7,022
7,840
0
8,337
W
18,268
7,857
0
2,296
22,508
10,353
0
9,713
12,582
0
40,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,079
Gold Earned
68,860
233
Minions Killed
189
9
Camps Cleared
6
1,168,791
Distance Traveled
1,150,519
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,634
1,049
22
2
0
211,727
0
W
Xing Tian
15,804
1,216
34
3
0
244,442
7
L
Arachne
15,643
1,203
22
2
1
256,854
1
L
Thor
11,854
912
20
2
1
252,028
0
W
Morgan Le Fay
14,474
1,113
48
4
1
242,893
0
L
Hun Batz
13,796
1,061
51
4
2
219,060
0
L
Anubis
16,008
1,231
87
7
0
220,640
0
W
Medusa
15,451
1,189
83
6
1
243,070
0
L
Jing Wei
11,559
889
9
1
2
201,937
1
W
Nemesis
14,716
1,132
46
4
7
226,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role