Player Matchup

Sol
Sol
CCB_Farco
Sol
Level 29
God Stats
2W - 1L
1,522 SR
Queue Stats
11W - 7L
1,469 Elo+
Party 3
Arachne
Arachne
CCB_Rebosniaco
Arachne
Level 75
God Stats
1W - 2L
1,184 SR
Queue Stats
42W - 44L
1,399 Elo+
Party 3
Chaac
Chaac
expanhol13
Chaac
Level 128
God Stats
88W - 61L
1,578 SR
Queue Stats
722W - 710L
1,460 Elo+
Party 2
Bastet
Bastet
l-_-R_l_P-_-l
Bastet
Level 139
God Stats
77W - 70L
1,523 SR
Queue Stats
1,039W - 1,073L
1,467 Elo+
Party 2
Ra
Ra
xdprimoxd44
Ra
Level 18
God Stats
5W - 3L
1,539 SR
Queue Stats
40W - 40L
1,403 Elo+
Party 2
Team Averages
Level 78
1,469 SR
1,439 Elo+

VS

Team Averages
Level 95
1,566 SR
1,425 Elo+
Izanami
Izanami
Caitirn
Izanami
Level 37
God Stats
9W - 8L
1,559 SR
Queue Stats
128W - 127L
1,434 Elo+
Solo
Zeus
Zeus
Mortaca1
Zeus
Level 148
God Stats
63W - 51L
1,589 SR
Queue Stats
187W - 239L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
Poseidon_PAM_
Zhong Kui
Level 123
God Stats
4W - 3L
1,666 SR
Queue Stats
317W - 295L
1,489 Elo+
Party 1
Baba Yaga
Baba Yaga
VKS_Belijar18xX
Baba Yaga
Level 34
God Stats
1W - 2L
1,537 SR
Queue Stats
24W - 39L
1,319 Elo+
Solo
The Morrigan
The Morrigan
katzejoy
The Morrigan
Level 134
God Stats
21W - 23L
1,480 SR
Queue Stats
709W - 699L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,677
516
1,940
4,919
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
9 / 0 / 1
7,271
661
7,459
5,196
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
11
1 / 3 / 2
6,293
572
5,758
7,654
4,622
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
3 / 0 / 5
6,131
557
4,247
5,960
2,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 1 / 4
5,951
541
2,762
3,876
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caitirn
Izanami
10
2 / 4 / 0
6,150
559
3,949
8,116
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
7
0 / 3 / 0
4,748
432
1,810
4,351
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Poseidon_PAM_
Zhong Kui
9
1 / 3 / 2
5,660
515
4,874
8,993
5,302
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
VKS_Belijar18xX
Baba Yaga
8
0 / 2 / 0
4,905
446
304
4,504
1,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
katzejoy
The Morrigan
10
3 / 3 / 0
6,074
552
4,238
6,093
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
6
6
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
9
0
1
9.5
L
Izanami
Caitirn
Izanami
2
4
0
0.5
L
Zeus
0
3
0
0
L
Zhong Kui
Poseidon_PAM_
Zhong Kui
1
3
2
0.67
L
Baba Yaga
VKS_Belijar18xX
Baba Yaga
0
2
0
0
W
Chaac
1
3
2
0.67
L
The Morrigan
katzejoy
The Morrigan
3
3
0
1
W
3
0
5
5.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,166
Damage
15,175
27,605
Taken
32,057
12,361
Mitigated
12,346
9,778
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,940
957
0
1,276
4,919
1,716
1,336
0
4,919
23,736
4,429
W
7,459
4,681
0
2,573
5,196
1,863
12
884
4,312
0
33,117
L
Izanami
Caitirn
Izanami
3,949
2,794
0
2,204
8,116
2,501
875
1,570
6,546
0
35,511
L
Zeus
1,810
284
0
477
4,351
1,023
56
1,325
2,814
18,458
0
L
Zhong Kui
Poseidon_PAM_
Zhong Kui
4,874
605
0
2,950
8,993
5,302
548
0
8,993
26,131
0
L
Baba Yaga
VKS_Belijar18xX
Baba Yaga
304
29
0
1,508
4,504
1,311
264
573
3,849
19,387
0
W
Chaac
5,758
1,297
0
2,403
7,654
4,622
624
4,596
3,058
0
38,127
L
The Morrigan
katzejoy
The Morrigan
4,238
1,111
0
1,820
6,093
2,209
324
506
5,523
30,293
6,522
W
4,247
909
0
2,392
5,960
2,807
0
3,101
2,841
0
23,353
W
2,762
127
151
983
3,876
1,353
80
2,240
1,536
28,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
27,537
299
Minions Killed
298
0
Camps Cleared
0
1,094,498
Distance Traveled
912,571
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,677
516
63
6
0
195,792
0
W
Arachne
7,271
661
60
5
0
256,597
0
L
Izanami
6,150
559
86
8
0
182,643
3
L
Zeus
4,748
432
44
4
0
184,241
3
L
Zhong Kui
5,660
515
66
6
0
148,498
0
L
Baba Yaga
4,905
446
39
4
0
196,190
0
W
Chaac
6,293
572
78
7
0
191,823
1
L
The Morrigan
6,074
552
63
6
0
200,999
0
W
Bastet
6,131
557
36
3
0
230,593
0
W
Ra
5,951
541
62
6
0
219,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role