Player Matchup

Hercules
Hercules
Chaì
Hercules
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 42L
1,647 Elo+
Solo
Cliodhna
Cliodhna
FiremanAgn1
Cliodhna
Level 23
God Stats
14W - 4L
1,808 SR
Queue Stats
94W - 87L
1,608 Elo+
Solo
Athena
Athena
LOLI2KING
Athena
Level 17
God Stats
1W - 0L
1,758 SR
Queue Stats
4W - 4L
1,393 Elo+
Solo
Tiamat
Tiamat
NillasCZ
Tiamat
Level 29
God Stats
3W - 1L
1,802 SR
Queue Stats
58W - 48L
1,574 Elo+
Solo
Anhur
Anhur
ZAPATO21
Anhur
Level 28
God Stats
7W - 9L
1,468 SR
Queue Stats
97W - 92L
1,560 Elo+
Solo
Team Averages
Level 22
1,667 SR
1,556 Elo+

VS

Team Averages
Level 15
1,602 SR
1,513 Elo+
Ares
Ares
Gromuos
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,354 Elo+
Solo
Nike
Nike
Kobaiin
Nike
Level 16
God Stats
2W - 5L
1,568 SR
Queue Stats
17W - 22L
1,526 Elo+
Solo
Neith
Neith
Maestrofr
Neith
Level 16
God Stats
8W - 2L
1,944 SR
Queue Stats
38W - 34L
1,611 Elo+
Solo
Loki
Loki
MissJules
Loki
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
xTeasing
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chaì
Hercules
14
7 / 1 / 0
8,269
689
6,324
12,518
5,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
FiremanAgn1
Cliodhna
14
13 / 1 / 0
8,437
703
11,475
9,023
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
LOLI2KING
Athena
10
0 / 0 / 9
6,885
574
4,443
9,426
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
NillasCZ
Tiamat
12
1 / 1 / 5
7,257
605
7,584
8,060
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
ZAPATO21
Anhur
13
2 / 1 / 3
7,816
651
2,900
4,874
1,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gromuos
Ares
8
1 / 3 / 1
5,831
486
1,600
8,039
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
Kobaiin
Nike
9
1 / 5 / 2
5,633
469
6,629
10,520
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Maestrofr
Neith
9
0 / 3 / 2
5,666
472
5,889
5,270
1,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
10
2 / 6 / 0
6,172
514
4,547
10,203
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
xTeasing
Zhong Kui
8
0 / 6 / 2
5,315
443
6,250
10,430
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
23
Kills
4
4
Deaths
23
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chaì
Hercules
7
1
0
7
W
Cliodhna
FiremanAgn1
Cliodhna
13
1
0
13
L
Ares
Gromuos
Ares
1
3
1
0.5
L
Nike
Kobaiin
Nike
1
5
2
0.4
W
Athena
LOLI2KING
Athena
0
0
9
4.5
L
Neith
Maestrofr
Neith
0
3
2
0.33
L
Loki
2
6
0
0.33
W
Tiamat
NillasCZ
Tiamat
1
1
5
3.5
W
Anhur
ZAPATO21
Anhur
2
1
3
3.5
L
Zhong Kui
xTeasing
Zhong Kui
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,726
Damage
24,915
43,901
Taken
44,462
22,491
Mitigated
19,932
19,997
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chaì
Hercules
6,324
4,132
0
7,567
12,518
5,985
1,324
1,242
10,519
0
43,674
W
Cliodhna
FiremanAgn1
Cliodhna
11,475
1,406
0
4,960
9,023
3,218
620
615
8,283
0
50,431
L
Ares
Gromuos
Ares
1,600
118
0
1,469
8,039
4,747
0
1,995
5,986
7,145
0
L
Nike
Kobaiin
Nike
6,629
1,751
0
2,714
10,520
4,898
0
2,006
8,478
0
24,935
W
Athena
LOLI2KING
Athena
4,443
1,348
0
1,435
9,426
7,892
859
1,994
7,344
16,513
0
L
Neith
Maestrofr
Neith
5,889
1,340
0
1,574
5,270
1,738
0
1,472
3,758
0
36,049
L
Loki
4,547
2,047
0
1,949
10,203
3,603
0
1,539
8,605
0
34,180
W
Tiamat
NillasCZ
Tiamat
7,584
692
116
4,165
8,060
4,023
1,595
3,717
4,343
39,883
0
W
Anhur
ZAPATO21
Anhur
2,900
1,316
0
1,754
4,874
1,373
897
282
4,592
0
48,600
L
Zhong Kui
xTeasing
Zhong Kui
6,250
680
0
2,202
10,430
4,946
0
4,300
5,608
29,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,664
Gold Earned
28,617
389
Minions Killed
264
0
Camps Cleared
0
1,192,533
Distance Traveled
1,088,943
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,269
689
91
8
0
235,995
0
W
Cliodhna
8,437
703
101
8
0
280,620
2
L
Ares
5,831
486
9
1
0
213,818
1
L
Nike
5,633
469
58
5
0
257,405
2
W
Athena
6,885
574
29
2
0
244,143
2
L
Neith
5,666
472
83
7
0
193,491
4
L
Loki
6,172
514
68
6
0
208,527
0
W
Tiamat
7,257
605
78
7
0
204,428
1
W
Anhur
7,816
651
90
8
0
227,347
4
L
Zhong Kui
5,315
443
46
4
0
215,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role