Player Matchup

Anhur
Anhur
 
Anhur
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kr0to
Ra
Level 29
God Stats
4W - 6L
1,461 SR
Queue Stats
180W - 192L
1,479 Elo+
Solo
Amaterasu
Amaterasu
akaNacho
Amaterasu
Level 25
God Stats
17W - 23L
1,488 SR
Queue Stats
103W - 114L
1,389 Elo+
Solo
Fenrir
Fenrir
dammitdash
Fenrir
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
166W - 171L
1,496 Elo+
Solo
Kukulkan
Kukulkan
hatchetman420198
Kukulkan
Level 27
God Stats
83W - 71L
1,505 SR
Queue Stats
137W - 148L
1,396 Elo+
Solo
Team Averages
Level 24
1,447 SR
1,452 Elo+

VS

Team Averages
Level 13
1,501 SR
1,501 Elo+
Izanami
Izanami
AikaLH
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,633 Elo+
Party 1
Susano
Susano
Garlend77
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,240 Elo+
Solo
Anubis
Anubis
IamSaji
Anubis
Level 24
God Stats
11W - 4L
1,683 SR
Queue Stats
64W - 48L
1,545 Elo+
Solo
Osiris
Osiris
Samurise96
Osiris
Level 24
God Stats
1W - 1L
1,324 SR
Queue Stats
63W - 63L
1,455 Elo+
Solo
Khepri
Khepri
frynauttt
Khepri
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 12L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
3 / 6 / 4
12,055
927
10,415
15,276
5,012
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
18
2 / 3 / 6
12,550
965
24,626
12,167
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
akaNacho
Amaterasu
18
1 / 2 / 4
11,019
848
7,718
14,564
9,663
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
dammitdash
Fenrir
18
1 / 8 / 5
11,184
860
13,046
18,078
12,887
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 5 / 6
12,779
983
16,182
14,464
5,501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

127

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AikaLH
Izanami
18
1 / 3 / 8
11,368
874
3,964
11,969
4,790
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Susano
Garlend77
Susano
19
6 / 7 / 10
12,770
982
16,176
20,753
8,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
IamSaji
Anubis
20
12 / 0 / 8
14,821
1,140
25,744
15,463
8,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Samurise96
Osiris
20
4 / 1 / 16
12,931
995
16,221
17,379
18,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
frynauttt
Khepri
20
1 / 0 / 20
13,352
1,027
7,892
12,138
18,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
11
Kills
24
24
Deaths
11
25
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
6
4
0.83
W
Izanami
AikaLH
Izanami
1
3
8
1.67
W
Susano
Garlend77
Susano
6
7
10
1.57
W
Anubis
IamSaji
Anubis
12
0
8
16
L
Ra
2
3
6
1.67
W
Osiris
Samurise96
Osiris
4
1
16
12
L
Amaterasu
akaNacho
Amaterasu
1
2
4
1.5
L
Fenrir
dammitdash
Fenrir
1
8
5
0.44
W
Khepri
frynauttt
Khepri
1
0
20
11
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,987
Damage
69,997
74,549
Taken
77,702
37,680
Mitigated
58,352
7,908
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,415
5,975
0
1,434
15,276
5,012
0
6,593
8,683
0
28,962
W
Izanami
AikaLH
Izanami
3,964
870
0
369
11,969
4,790
0
5,884
6,029
0
18,012
W
Susano
Garlend77
Susano
16,176
1,811
0
343
20,753
8,335
0
11,080
9,623
0
34,258
W
Anubis
IamSaji
Anubis
25,744
1,670
0
7,718
15,463
8,216
0
8,377
7,024
67,877
0
L
Ra
24,626
1,308
1,325
2,117
12,167
4,617
0
5,145
7,022
66,453
0
W
Osiris
Samurise96
Osiris
16,221
4,164
0
1,100
17,379
18,144
0
9,197
8,040
0
38,429
L
Amaterasu
akaNacho
Amaterasu
7,718
3,434
0
2,530
14,564
9,663
0
7,422
7,142
501
13,268
L
Fenrir
dammitdash
Fenrir
13,046
3,653
0
293
18,078
12,887
0
8,114
9,964
0
22,984
W
Khepri
frynauttt
Khepri
7,892
401
777
1,987
12,138
18,867
0
6,376
5,687
15,323
0
L
16,182
724
0
209
14,464
5,501
0
6,362
8,102
43,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,587
Gold Earned
65,242
239
Minions Killed
228
5
Camps Cleared
11
1,274,386
Distance Traveled
1,364,445
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,055
927
38
3
2
242,447
2
W
Izanami
11,368
874
37
3
1
288,947
0
W
Susano
12,770
982
28
2
3
254,475
1
W
Anubis
14,821
1,140
103
8
5
260,875
0
L
Ra
12,550
965
104
8
1
269,083
4
W
Osiris
12,931
995
41
3
1
287,823
0
L
Amaterasu
11,019
848
24
2
1
236,806
1
L
Fenrir
11,184
860
25
2
1
259,977
0
W
Khepri
13,352
1,027
19
1
1
272,325
0
L
Kukulkan
12,779
983
48
4
0
266,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role