Player Matchup

Ares
Ares
Gold IV
 
Ares
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
 
Apollo
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
Chømpy
Thanatos
Gold II
Level 158
God Stats
0W - 2L
1,543 SR
Queue Stats
66W - 62L
1,718 MMR
Solo
Kukulkan
Kukulkan
Diamond I
Vintegecow1
Kukulkan
Diamond I
Level 156
God Stats
5W - 1L
2,025 SR
Queue Stats
247W - 198L
2,729 MMR
Solo
Mulan
Mulan
Gold II
yaboyyugi
Mulan
Gold II
Level 118
God Stats
0W - 1L
1,404 SR
Queue Stats
63W - 58L
1,839 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,594 SR
1,857 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,763 SR
1,896 MMR
Baron Samedi
Baron Samedi
Platinum V
EIement49
Baron Samedi
Platinum V
Level 67
God Stats
2W - 1L
1,577 SR
Queue Stats
34W - 23L
1,913 MMR
Solo
The Morrigan
The Morrigan
Diamond I
Koburaa
The Morrigan
Diamond I
Level 141
God Stats
11W - 4L
1,774 SR
Queue Stats
322W - 323L
2,430 MMR
Solo
Ganesha
Ganesha
Bronze I
Swāy
Ganesha
Bronze I
Level 121
God Stats
2W - 1L
1,849 SR
Queue Stats
8W - 21L
980 MMR
Solo
Sol
Sol
Gold V
VízNet
Sol
Gold V
Level 107
God Stats
3W - 2L
1,842 SR
Queue Stats
24W - 24L
1,506 MMR
Solo
Erlang Shen
Erlang Shen
Diamond I
itsyaboyshaun
Erlang Shen
Diamond I
Level 160
God Stats
19W - 7L
1,772 SR
Queue Stats
307W - 265L
2,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 7 / 8
8,982
499
6,308
19,063
19,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
 
Apollo
15
2 / 6 / 5
8,853
492
4,717
14,619
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Chømpy
Thanatos
16
5 / 7 / 2
10,246
569
9,527
13,911
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Vintegecow1
Kukulkan
17
1 / 3 / 3
9,924
551
10,966
10,114
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
yaboyyugi
Mulan
15
3 / 5 / 1
9,448
525
10,138
16,440
17,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatGebSusanoCliodhna

VS

Bans
OdinPeleCernunnosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EIement49
Baron Samedi
16
2 / 4 / 7
10,130
563
10,597
10,337
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Koburaa
The Morrigan
20
13 / 1 / 10
12,273
682
15,293
8,069
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Swāy
Ganesha
14
0 / 4 / 18
8,900
494
5,570
15,203
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
18
2 / 3 / 9
10,651
592
8,092
10,632
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
itsyaboyshaun
Erlang Shen
19
11 / 1 / 13
11,682
649
17,246
19,041
11,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
13
Kills
28
28
Deaths
13
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
7
8
0.86
L
Apollo
 
Apollo
2
6
5
0.75
L
Thanatos
Chømpy
Thanatos
5
7
2
0.86
W
Baron Samedi
EIement49
Baron Samedi
2
4
7
1.38
W
The Morrigan
Koburaa
The Morrigan
13
1
10
18
W
Ganesha
Swāy
Ganesha
0
4
18
2.25
L
Kukulkan
Vintegecow1
Kukulkan
1
3
3
0.83
W
Sol
2
3
9
2.17
W
Erlang Shen
itsyaboyshaun
Erlang Shen
11
1
13
17.5
L
Mulan
yaboyyugi
Mulan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,656
Damage
56,798
74,147
Taken
63,282
51,708
Mitigated
41,333
19,243
Healing
24,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,308
548
0
2,100
19,063
19,489
182
8,386
10,429
24,759
0
L
Apollo
 
Apollo
4,717
1,753
0
2,354
14,619
5,417
0
6,182
8,317
0
59,454
L
Thanatos
Chømpy
Thanatos
9,527
2,531
0
8,538
13,911
5,515
1,816
5,956
7,847
0
54,622
W
Baron Samedi
EIement49
Baron Samedi
10,597
1,565
1,216
3,058
10,337
7,213
1,201
1,133
8,454
64,198
0
W
The Morrigan
Koburaa
The Morrigan
15,293
4,825
97
2,129
8,069
3,401
1,256
2,489
5,532
86,001
4,363
W
Ganesha
Swāy
Ganesha
5,570
445
0
3,016
15,203
15,146
138
6,865
8,238
11,952
0
L
Kukulkan
Vintegecow1
Kukulkan
10,966
950
0
378
10,114
4,124
1,092
4,072
5,892
92,520
0
W
Sol
8,092
3,741
0
4,959
10,632
4,535
5,426
1,124
9,460
74,104
7,156
W
Erlang Shen
itsyaboyshaun
Erlang Shen
17,246
7,867
0
10,402
19,041
11,038
433
6,869
12,172
0
89,593
L
Mulan
yaboyyugi
Mulan
10,138
574
0
5,873
16,440
17,163
34
9,721
6,719
3,523
54,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,453
Gold Earned
53,636
560
Minions Killed
604
0
Camps Cleared
0
1,774,062
Distance Traveled
1,851,436
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,982
499
26
1
0
346,083
3
L
Apollo
8,853
492
107
6
0
365,502
2
L
Thanatos
10,246
569
106
6
0
345,105
6
W
Baron Samedi
10,130
563
113
6
0
327,120
5
W
The Morrigan
12,273
682
186
10
0
374,062
3
W
Ganesha
8,900
494
9
1
0
365,539
7
L
Kukulkan
9,924
551
191
11
0
353,590
6
W
Sol
10,651
592
162
9
0
330,827
3
W
Erlang Shen
11,682
649
134
7
0
453,888
6
L
Mulan
9,448
525
130
7
0
363,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role