Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AkaJMPP
He Bo
Level 39
God Stats
2W - 4L
1,268 SR
Queue Stats
43W - 62L
1,291 Elo+
Solo
Arachne
Arachne
DrSolfernus
Arachne
Level 158
God Stats
45W - 33L
1,586 SR
Queue Stats
576W - 580L
1,513 Elo+
Solo
Hun Batz
Hun Batz
Gabigamer8
Hun Batz
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 41L
1,521 Elo+
Solo
Artemis
Artemis
Vehyr
Artemis
Level 129
God Stats
73W - 75L
1,500 SR
Queue Stats
472W - 529L
1,521 Elo+
Solo
Team Averages
Level 109
1,471 SR
1,469 Elo+

VS

Team Averages
Level 54
1,497 SR
1,436 Elo+
Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
PorotusMig
Artio
Level 49
God Stats
4W - 3L
1,457 SR
Queue Stats
176W - 184L
1,462 Elo+
Solo
Persephone
Persephone
SmokeyPit
Persephone
Level 29
God Stats
2W - 1L
1,542 SR
Queue Stats
20W - 27L
1,279 Elo+
Party 1
Neith
Neith
Лайновоз
Neith
Level 63
God Stats
7W - 6L
1,489 SR
Queue Stats
115W - 129L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 0
6,174
412
2,759
9,711
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
AkaJMPP
He Bo
13
1 / 3 / 1
7,341
489
3,880
4,280
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
DrSolfernus
Arachne
11
2 / 3 / 0
6,760
451
8,522
9,393
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
Gabigamer8
Hun Batz
12
2 / 3 / 1
7,311
487
8,083
9,766
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Vehyr
Artemis
10
0 / 6 / 0
6,173
412
5,407
9,958
2,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 3 / 1
7,851
523
3,662
11,522
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
 
Jormungandr
13
2 / 1 / 4
7,593
506
6,548
10,319
10,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
12
1 / 0 / 8
7,687
512
3,690
10,428
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
SmokeyPit
Persephone
13
2 / 1 / 7
7,950
530
5,462
6,620
2,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 1
9,163
611
9,291
6,990
2,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
17
17
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
Arachne
 
Arachne
5
3
1
1.83
W
Jormungandr
 
Jormungandr
2
1
4
4
L
He Bo
AkaJMPP
He Bo
1
3
1
0.5
L
Arachne
DrSolfernus
Arachne
2
3
0
0.67
L
Hun Batz
Gabigamer8
Hun Batz
2
3
1
0.83
W
Artio
1
0
8
5
W
Persephone
SmokeyPit
Persephone
2
1
7
5.5
L
Artemis
Vehyr
Artemis
0
6
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,651
Damage
28,653
43,108
Taken
45,879
17,621
Mitigated
28,312
9,915
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,759
888
0
1,436
9,711
6,015
0
2,718
6,993
24,314
0
W
Arachne
 
Arachne
3,662
2,668
0
5,333
11,522
3,984
0
758
10,724
0
40,961
W
Jormungandr
 
Jormungandr
6,548
1,943
0
1,522
10,319
10,961
240
670
9,589
40,709
0
L
He Bo
AkaJMPP
He Bo
3,880
350
0
15
4,280
1,410
736
2,464
1,816
41,587
0
L
Arachne
DrSolfernus
Arachne
8,522
5,471
0
3,803
9,393
4,244
30
5,846
3,547
0
27,269
L
Hun Batz
Gabigamer8
Hun Batz
8,083
1,236
0
2,820
9,766
3,393
0
3,580
6,186
0
48,153
W
Artio
3,690
548
800
3,522
10,428
9,078
0
2,486
7,914
26,087
0
W
Persephone
SmokeyPit
Persephone
5,462
180
0
1,856
6,620
2,032
436
2,233
4,206
42,168
0
L
Artemis
Vehyr
Artemis
5,407
3,194
0
1,841
9,958
2,559
793
1,092
8,866
0
37,502
W
9,291
3,140
0
2,940
6,990
2,257
2,632
183
6,807
0
64,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,759
Gold Earned
40,244
337
Minions Killed
451
0
Camps Cleared
0
1,236,362
Distance Traveled
1,366,507
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,174
412
45
3
0
227,314
5
W
Arachne
7,851
523
87
6
0
297,260
2
W
Jormungandr
7,593
506
95
6
0
267,823
2
L
He Bo
7,341
489
89
6
0
257,126
5
L
Arachne
6,760
451
52
3
0
280,688
2
L
Hun Batz
7,311
487
84
6
0
271,991
5
W
Artio
7,687
512
42
3
0
269,090
8
W
Persephone
7,950
530
85
6
0
274,701
6
L
Artemis
6,173
412
67
4
0
199,243
0
W
Neith
9,163
611
142
9
0
257,633
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role