Player Matchup

Guan Yu
Guan Yu
Hellonki
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ares
Ares
PandaJunge21
Ares
Level 14
God Stats
1W - 1L
1,820 SR
Queue Stats
10W - 18L
1,284 Elo+
Party 2
Persephone
Persephone
PandaMaedchen21
Persephone
Level 14
God Stats
0W - 3L
1,090 SR
Queue Stats
11W - 18L
1,309 Elo+
Party 2
Neith
Neith
TypicCentaur0
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
Ungenügend
Nemesis
Level 24
God Stats
16W - 7L
1,741 SR
Queue Stats
27W - 21L
1,486 Elo+
Solo
Team Averages
Level 11
1,530 SR
1,416 Elo+

VS

Team Averages
Level 27
1,534 SR
1,333 Elo+
Medusa
Medusa
Garroc8
Medusa
Level 29
God Stats
23W - 17L
1,667 SR
Queue Stats
66W - 65L
1,487 Elo+
Solo
Hachiman
Hachiman
Killer4k1
Hachiman
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,172 Elo+
Party 1
Sobek
Sobek
LUCA16ULTRA
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
vendetta121
Vulcan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,314 Elo+
Solo
Thor
Thor
welty2000
Thor
Level 13
God Stats
4W - 8L
1,503 SR
Queue Stats
49W - 50L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hellonki
Guan Yu
8
2 / 4 / 0
5,388
414
2,464
5,842
4,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 1
6,031
464
3,525
8,483
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
PandaMaedchen21
Persephone
11
1 / 2 / 1
6,648
511
3,385
5,876
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
5,241
403
1,893
4,009
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
Ungenügend
Nemesis
13
5 / 3 / 1
7,496
577
6,892
9,744
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Garroc8
Medusa
12
5 / 2 / 2
7,579
583
7,326
7,676
2,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Killer4k1
Hachiman
10
2 / 4 / 1
6,245
480
2,183
5,720
1,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
6,539
503
2,214
7,410
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
11
2 / 4 / 2
6,601
508
3,674
5,808
2,032
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
13
5 / 0 / 1
7,715
593
3,653
7,447
2,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
9
Kills
16
16
Deaths
10
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Garroc8
Medusa
5
2
2
3
L
Guan Yu
Hellonki
Guan Yu
2
4
0
0.5
W
Hachiman
Killer4k1
Hachiman
2
4
1
0.63
W
2
0
2
3
L
1
4
1
0.38
L
Persephone
PandaMaedchen21
Persephone
1
2
1
0.75
L
0
3
0
0
L
Nemesis
Ungenügend
Nemesis
5
3
1
1.83
W
Vulcan
2
4
2
0.75
W
Thor
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,159
Damage
19,050
33,954
Taken
34,061
19,200
Mitigated
13,338
4,622
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Garroc8
Medusa
7,326
3,236
0
1,748
7,676
2,374
440
1,140
6,488
0
42,721
L
Guan Yu
Hellonki
Guan Yu
2,464
143
100
1,400
5,842
4,695
0
832
5,010
0
7,445
W
Hachiman
Killer4k1
Hachiman
2,183
1,776
0
1,599
5,720
1,419
595
461
5,259
0
23,264
W
2,214
243
0
3,266
7,410
5,059
189
1,362
6,048
14,039
0
L
3,525
211
0
444
8,483
7,288
0
1,519
6,964
20,902
0
L
Persephone
PandaMaedchen21
Persephone
3,385
99
0
522
5,876
1,653
706
2,051
3,823
36,696
0
L
1,893
591
0
770
4,009
1,372
0
0
4,009
0
14,855
L
Nemesis
Ungenügend
Nemesis
6,892
3,841
0
1,386
9,744
4,192
0
1,485
8,259
0
49,631
W
Vulcan
3,674
197
0
466
5,808
2,032
0
3,159
2,537
25,291
0
W
Thor
3,653
1,069
0
4,724
7,447
2,454
0
586
6,819
0
53,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
34,679
250
Minions Killed
283
0
Camps Cleared
0
1,170,452
Distance Traveled
1,162,638
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,579
583
84
6
0
225,805
4
L
Guan Yu
5,388
414
13
1
0
262,883
3
W
Hachiman
6,245
480
46
4
0
195,955
0
W
Sobek
6,539
503
20
2
0
245,566
2
L
Ares
6,031
464
34
3
0
212,912
5
L
Persephone
6,648
511
65
5
0
213,694
0
L
Neith
5,241
403
43
3
0
209,868
1
L
Nemesis
7,496
577
95
7
0
271,095
0
W
Vulcan
6,601
508
38
3
0
246,638
3
W
Thor
7,715
593
95
7
0
248,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role