Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GoldenArgonaut
King Arthur
Level 25
God Stats
13W - 18L
1,447 SR
Queue Stats
46W - 59L
1,386 Elo+
Solo
Jormungandr
Jormungandr
LASTZOMBIZ
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,449 Elo+
Solo
Achilles
Achilles
Lukirii
Achilles
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
116W - 66L
1,700 Elo+
Party 1
Sol
Sol
MomisDad13
Sol
Level 29
God Stats
21W - 7L
1,779 SR
Queue Stats
203W - 142L
1,629 Elo+
Party 1
Team Averages
Level 26
1,545 SR
1,533 Elo+

VS

Team Averages
Level 20
1,501 SR
1,524 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Connor72727
Amaterasu
Level 29
God Stats
29W - 25L
1,507 SR
Queue Stats
204W - 193L
1,532 Elo+
Solo
Cliodhna
Cliodhna
Drevillalobos
Cliodhna
Level 27
God Stats
14W - 14L
1,498 SR
Queue Stats
44W - 56L
1,398 Elo+
Solo
Artemis
Artemis
The UWU Wolf
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Solo
Ymir
Ymir
shadowkiller125
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
9 / 1 / 7
10,644
665
13,137
9,875
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GoldenArgonaut
King Arthur
14
1 / 1 / 0
8,280
518
3,269
9,455
5,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
LASTZOMBIZ
Jormungandr
13
1 / 0 / 11
8,432
527
3,902
9,313
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Lukirii
Achilles
13
2 / 3 / 5
8,199
512
4,747
11,506
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 1
9,306
582
8,415
8,350
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 5 / 1
6,558
410
2,993
6,810
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Connor72727
Amaterasu
14
2 / 1 / 0
8,251
516
7,401
8,344
7,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Drevillalobos
Cliodhna
13
2 / 5 / 2
7,715
482
6,678
11,538
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
The UWU Wolf
Artemis
10
1 / 6 / 1
6,413
401
4,964
8,697
999
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 4 / 1
6,339
396
3,018
12,823
8,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
19
Kills
6
6
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
1
7
12.5
L
Kukulkan
 
Kukulkan
0
5
1
0.1
L
Amaterasu
Connor72727
Amaterasu
2
1
0
2
L
Cliodhna
Drevillalobos
Cliodhna
2
5
2
0.6
W
King Arthur
GoldenArgonaut
King Arthur
1
1
0
1
W
Jormungandr
LASTZOMBIZ
Jormungandr
1
0
11
6.5
W
Achilles
Lukirii
Achilles
2
3
5
1.5
W
6
1
1
6.5
L
Artemis
The UWU Wolf
Artemis
1
6
1
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,470
Damage
25,054
48,499
Taken
48,212
24,749
Mitigated
21,912
17,861
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,137
8,709
0
3,234
9,875
3,999
4,182
757
9,118
0
87,733
L
Kukulkan
 
Kukulkan
2,993
121
0
0
6,810
1,850
304
2,072
4,738
31,596
0
L
Amaterasu
Connor72727
Amaterasu
7,401
1,700
0
2,367
8,344
7,415
0
1,330
7,014
10,377
45,756
L
Cliodhna
Drevillalobos
Cliodhna
6,678
832
0
3,436
11,538
3,377
0
2,836
8,702
0
47,366
W
King Arthur
GoldenArgonaut
King Arthur
3,269
500
0
3,199
9,455
5,374
120
1,626
7,829
0
43,714
W
Jormungandr
LASTZOMBIZ
Jormungandr
3,902
1,153
612
1,450
9,313
7,423
510
2,591
6,722
31,114
0
W
Achilles
Lukirii
Achilles
4,747
1,868
0
4,549
11,506
4,445
0
2,168
9,338
0
48,367
W
8,415
2,808
0
4,817
8,350
3,508
1,137
1,417
6,933
61,884
5,778
L
Artemis
The UWU Wolf
Artemis
4,964
2,790
0
693
8,697
999
0
858
7,839
0
34,362
L
3,018
1,091
0
1,620
12,823
8,271
0
4,524
8,299
15,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,861
Gold Earned
35,276
525
Minions Killed
346
0
Camps Cleared
0
1,587,574
Distance Traveled
1,483,758
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,644
665
155
10
0
333,384
1
L
Kukulkan
6,558
410
58
4
0
279,422
5
L
Amaterasu
8,251
516
110
7
0
329,747
3
L
Cliodhna
7,715
482
91
6
0
296,372
0
W
King Arthur
8,280
518
113
7
0
322,962
5
W
Jormungandr
8,432
527
40
3
0
294,298
4
W
Achilles
8,199
512
93
6
0
327,275
10
W
Sol
9,306
582
124
8
0
309,655
0
L
Artemis
6,413
401
74
5
0
280,554
4
L
Ymir
6,339
396
13
1
0
297,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role