Player Matchup

Nemesis
Nemesis
Fingerok
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Khepri
Khepri
Musyrik
Khepri
Level 23
God Stats
37W - 20L
1,904 SR
Queue Stats
92W - 71L
1,506 Elo+
Solo
Horus
Horus
SOULMora
Horus
Level 5
God Stats
5W - 1L
1,935 SR
Queue Stats
7W - 2L
1,894 Elo+
Solo
Baron Samedi
Baron Samedi
Siegdjffermin
Baron Samedi
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Medusa
Medusa
Yaqob29
Medusa
Level 18
God Stats
4W - 1L
1,653 SR
Queue Stats
11W - 14L
1,356 Elo+
Solo
Team Averages
Level 10
1,698 SR
1,551 Elo+

VS

Team Averages
Level 7
1,502 SR
1,436 Elo+
Anhur
Anhur
MonkOmega
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
TorixGalba
Fafnir
Level 28
God Stats
4W - 2L
1,716 SR
Queue Stats
167W - 127L
1,637 Elo+
Solo
Kukulkan
Kukulkan
Yellow236
Kukulkan
Level 4
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 3L
1,042 Elo+
Party 1
Osiris
Osiris
jugyjyg
Osiris
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
killerplitar
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fingerok
Nemesis
10
2 / 3 / 5
6,912
461
3,392
8,173
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Musyrik
Khepri
10
0 / 0 / 11
7,387
492
2,009
3,257
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
SOULMora
Horus
12
2 / 0 / 2
7,545
503
7,179
10,261
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Siegdjffermin
Baron Samedi
14
10 / 1 / 2
9,034
602
10,392
8,065
2,904
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Yaqob29
Medusa
13
5 / 1 / 3
8,110
541
8,485
5,549
2,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MonkOmega
Anhur
9
1 / 9 / 2
5,875
392
5,972
10,646
3,044
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
TorixGalba
Fafnir
10
1 / 2 / 2
6,522
435
4,310
12,365
12,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Yellow236
Kukulkan
9
0 / 2 / 3
5,897
393
1,330
4,504
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
jugyjyg
Osiris
11
2 / 2 / 1
6,843
456
8,679
13,928
10,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 4 / 1
5,353
357
2,257
3,863
1,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
19
Kills
5
5
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Fingerok
Nemesis
2
3
5
1.5
L
Anhur
MonkOmega
Anhur
1
9
2
0.22
W
Khepri
Musyrik
Khepri
0
0
11
5.5
W
Horus
SOULMora
Horus
2
0
2
3
W
Baron Samedi
Siegdjffermin
Baron Samedi
10
1
2
11
L
Fafnir
TorixGalba
Fafnir
1
2
2
1
W
Medusa
Yaqob29
Medusa
5
1
3
6.5
L
Kukulkan
Yellow236
Kukulkan
0
2
3
0.75
L
Osiris
jugyjyg
Osiris
2
2
1
1.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,457
Damage
22,548
35,305
Taken
45,306
20,303
Mitigated
28,186
12,051
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Fingerok
Nemesis
3,392
1,163
0
789
8,173
2,803
1,055
2,053
6,120
0
12,681
L
Anhur
MonkOmega
Anhur
5,972
3,449
0
826
10,646
3,044
380
5,635
5,011
0
24,885
W
Khepri
Musyrik
Khepri
2,009
193
0
578
3,257
3,786
242
1,090
2,167
13,809
0
W
Horus
SOULMora
Horus
7,179
2,965
647
4,716
10,261
8,387
454
1,367
8,894
5,770
29,610
W
Baron Samedi
Siegdjffermin
Baron Samedi
10,392
1,375
1,445
2,817
8,065
2,904
3,144
1,332
6,733
46,890
0
L
Fafnir
TorixGalba
Fafnir
4,310
978
0
1,664
12,365
12,182
8
3,999
8,232
21,922
0
W
Medusa
Yaqob29
Medusa
8,485
4,668
0
1,059
5,549
2,423
4,706
1,344
4,205
0
52,501
L
Kukulkan
Yellow236
Kukulkan
1,330
55
0
0
4,504
1,340
447
1,373
2,992
15,647
0
L
Osiris
jugyjyg
Osiris
8,679
1,887
0
5,332
13,928
10,505
0
1,844
11,519
9,743
34,938
L
2,257
701
0
714
3,863
1,115
19
582
3,163
0
10,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,988
Gold Earned
30,490
302
Minions Killed
228
0
Camps Cleared
0
1,355,135
Distance Traveled
1,192,534
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,912
461
27
2
0
298,764
1
L
Anhur
5,875
392
46
3
0
241,762
1
W
Khepri
7,387
492
18
1
0
288,972
4
W
Horus
7,545
503
58
4
0
236,858
1
W
Baron Samedi
9,034
602
90
6
0
262,710
3
L
Fafnir
6,522
435
30
2
0
277,886
1
W
Medusa
8,110
541
109
7
0
267,831
3
L
Kukulkan
5,897
393
25
2
0
272,604
0
L
Osiris
6,843
456
94
6
0
264,046
1
L
Neith
5,353
357
33
2
0
136,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role