Player Matchup

Da Ji
Da Ji
Dierc
Da Ji
Level 20
God Stats
3W - 2L
1,808 SR
Queue Stats
45W - 40L
1,512 Elo+
Party 1
Hercules
Hercules
DontTrustAGypsy
Hercules
Level 160
God Stats
0W - 1L
1,384 SR
Queue Stats
286W - 301L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
MysticTruthYt
Kukulkan
Level 121
God Stats
2W - 2L
1,779 SR
Queue Stats
112W - 133L
1,493 Elo+
Solo
Team Averages
Level 100
1,657 SR
1,539 Elo+

VS

Team Averages
Level 85
1,597 SR
1,611 Elo+
Skadi
Skadi
TheRealPenith
Skadi
Level 104
God Stats
5W - 5L
1,535 SR
Queue Stats
222W - 217L
1,560 Elo+
Solo
Poseidon
Poseidon
lilage
Poseidon
Level 121
God Stats
6W - 3L
1,678 SR
Queue Stats
247W - 190L
1,696 Elo+
Party 2
Tsukuyomi
Tsukuyomi
luuzoe
Tsukuyomi
Level 29
God Stats
31W - 20L
1,579 SR
Queue Stats
74W - 58L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dierc
Da Ji
14
5 / 7 / 5
9,996
714
7,319
13,106
4,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
13
4 / 3 / 8
9,772
698
7,361
21,775
19,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MysticTruthYt
Kukulkan
14
3 / 5 / 4
9,371
669
4,633
8,129
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
9,509
679
12,186
8,749
3,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Poseidon
lilage
Poseidon
13
4 / 5 / 6
10,340
739
10,758
10,108
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
luuzoe
Tsukuyomi
15
8 / 3 / 5
11,471
819
13,696
9,161
3,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
12
Kills
15
15
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Dierc
Da Ji
5
7
5
1.07
L
Hercules
4
3
8
2.67
L
Kukulkan
MysticTruthYt
Kukulkan
3
5
4
1
W
3
4
7
1.63
W
Poseidon
lilage
Poseidon
4
5
6
1.4
W
Tsukuyomi
luuzoe
Tsukuyomi
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,313
Damage
36,640
43,010
Taken
28,018
26,436
Mitigated
9,469
10,829
Healing
1,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Dierc
Da Ji
7,319
1,851
0
1,571
13,106
4,395
515
4,122
8,750
0
22,929
L
Hercules
7,361
2,486
168
8,340
21,775
19,435
134
4,253
17,166
108
17,672
L
Kukulkan
MysticTruthYt
Kukulkan
4,633
42
0
750
8,129
2,606
55
2,098
5,895
34,868
0
W
12,186
5,257
0
474
8,749
3,216
0
1,179
7,420
0
31,679
W
Poseidon
lilage
Poseidon
10,758
1,774
0
618
10,108
2,724
196
1,720
8,226
37,925
0
W
Tsukuyomi
luuzoe
Tsukuyomi
13,696
3,352
0
890
9,161
3,529
2,445
1,673
7,356
0
26,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,139
Gold Earned
31,320
139
Minions Killed
147
7
Camps Cleared
4
702,978
Distance Traveled
620,968
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,996
714
33
2
3
236,070
3
L
Hercules
9,772
698
16
1
1
246,524
1
L
Kukulkan
9,371
669
90
6
3
220,384
2
W
Skadi
9,509
679
40
3
3
224,708
2
W
Poseidon
10,340
739
67
5
1
198,432
0
W
Tsukuyomi
11,471
819
40
3
0
197,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role