Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Akira Dragon469
Odin
Level 159
God Stats
3W - 5L
1,464 SR
Queue Stats
570W - 595L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Kevweeny
Nu Wa
Level 129
God Stats
7W - 6L
1,731 SR
Queue Stats
268W - 269L
1,548 Elo+
Solo
Neith
Neith
RubenTSz17
Neith
Level 138
God Stats
0W - 1L
1,493 SR
Queue Stats
10W - 12L
1,563 Elo+
Solo
Hou Yi
Hou Yi
Shm0n3
Hou Yi
Level 122
God Stats
3W - 2L
1,642 SR
Queue Stats
260W - 262L
1,560 Elo+
Solo
Team Averages
Level 141
1,566 SR
1,536 Elo+

VS

Team Averages
Level 126
1,599 SR
1,571 Elo+
Loki
Loki
ExoSkelo
Loki
Level 137
God Stats
1W - 0L
1,793 SR
Queue Stats
9W - 9L
1,541 Elo+
Party 1
Nike
Nike
Fluffyunicorn1
Nike
Level 109
God Stats
4W - 3L
1,435 SR
Queue Stats
374W - 377L
1,450 Elo+
Solo
Cthulhu
Cthulhu
ScorchedInfernus
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,620 Elo+
Party 1
Kuzenbo
Kuzenbo
WoofAccount
Kuzenbo
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 70L
1,671 Elo+
Solo
Nemesis
Nemesis
jvega017
Nemesis
Level 144
God Stats
5W - 2L
1,769 SR
Queue Stats
344W - 345L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
4 / 5 / 11
11,669
648
16,384
13,874
5,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 5 / 15
11,987
666
14,152
20,829
19,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nu Wa
Kevweeny
Nu Wa
18
4 / 7 / 9
11,404
634
22,862
13,163
4,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
19
6 / 8 / 12
12,034
669
22,542
23,655
9,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Shm0n3
Hou Yi
18
3 / 6 / 11
11,071
615
20,126
15,337
6,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
10 / 4 / 14
14,168
787
21,303
20,326
10,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 4 / 19
12,893
716
18,645
25,397
28,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 3 / 16
12,630
702
15,949
25,092
37,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
WoofAccount
Kuzenbo
20
7 / 5 / 13
12,714
706
16,414
28,656
35,108
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
jvega017
Nemesis
18
3 / 5 / 15
11,945
664
8,595
24,617
35,134
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
107
21
Kills
30
31
Deaths
21
58
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
5
11
1.9
L
4
5
15
2.3
W
Loki
10
4
14
4.25
W
6
4
19
3.88
L
Nu Wa
Kevweeny
Nu Wa
4
7
9
1.21
L
Neith
6
8
12
1.5
W
4
3
16
4
L
Hou Yi
Shm0n3
Hou Yi
3
6
11
1.42
W
Kuzenbo
WoofAccount
Kuzenbo
7
5
13
2.7
W
Nemesis
jvega017
Nemesis
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,066
Damage
80,906
86,858
Taken
124,088
45,385
Mitigated
146,259
27,937
Healing
45,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
16,384
1,355
2,962
3,043
13,874
5,899
0
5,125
8,468
35,879
0
L
14,152
2,526
1,682
5,301
20,829
19,068
0
8,831
11,282
0
25,768
W
Loki
21,303
2,995
3,016
6,778
20,326
10,666
901
4,923
15,403
0
61,424
W
18,645
2,222
3,476
5,989
25,397
28,219
1,984
8,689
16,708
0
38,757
L
Nu Wa
Kevweeny
Nu Wa
22,862
6,775
2,559
1,295
13,163
4,787
86
4,467
8,600
46,811
0
L
Neith
22,542
11,124
154
6,582
23,655
9,501
70
8,575
14,529
0
37,344
W
15,949
518
4,179
3,677
25,092
37,132
465
8,280
16,812
38,243
0
L
Hou Yi
Shm0n3
Hou Yi
20,126
8,123
1,524
2,835
15,337
6,130
103
5,365
9,764
0
37,079
W
Kuzenbo
WoofAccount
Kuzenbo
16,414
3,199
2,037
5,182
28,656
35,108
762
8,348
20,308
36,457
0
W
Nemesis
jvega017
Nemesis
8,595
1,529
4,888
6,310
24,617
35,134
778
9,006
15,611
0
19,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,165
Gold Earned
64,350
191
Minions Killed
228
0
Camps Cleared
0
1,401,368
Distance Traveled
1,649,897
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,669
648
54
3
0
295,521
0
L
Odin
11,987
666
17
1
0
346,080
0
W
Loki
14,168
787
75
4
0
348,554
4
W
Nike
12,893
716
43
2
0
303,250
0
L
Nu Wa
11,404
634
38
2
0
285,314
5
L
Neith
12,034
669
32
2
0
228,634
1
W
Cthulhu
12,630
702
40
2
0
352,872
0
L
Hou Yi
11,071
615
50
3
0
245,819
0
W
Kuzenbo
12,714
706
41
2
0
330,283
0
W
Nemesis
11,945
664
29
2
0
314,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role